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Short Bow

Small bow. Standard projectile weapon.

Equip arrows to use.

Hold bow to aim.

Aim for heads of humanoid foes.

May change type of arrows.

Availability


Sold by Undead Merchant (male) in Undead Burg for 1000 Souls

Dropped by bow-wielding Hollows in the Painted World of Ariamis and Undead Asylum (2% drop rate).

Dropped by bow-wielding Skeletons (2% drop rate).

General Information


Image Name Damage Range Durability Weight Stats Needed
Stat Bonuses
Frampt Souls
Short Bow 31/0/0/0 50 100 0.5 101/12/0/0

D/A/-/-
50

Upgrades


Basic


Standard upgrade path.
Requires

  • Titanite Shard/Large Shard/Chunk/Slab

Ascended by Andre of Astora with Large Ember (+6) & Very Large Ember (+11).

38% STR, 140% DEX scaling.

Name Damage Stat Bonuses Upgrade Requirements Souls
Short Bow +0 31/0/0/0 D/A/-/- x1 Titanite Shard 200
Short Bow +1 34/0/0/0 D/S/-/- x1 Titanite Shard 200
Short Bow +2 37/0/0/0 D/S/-/- x1 Titanite Shard 200
Short Bow +3 40/0/0/0 D/S/-/- x2 Titanite Shard 200
Short Bow +4 43/0/0/0 D/S/-/- x2 Titanite Shard 200
Short Bow +5 46/0/0/0 D/S/-/- x3 Titanite Shard 200
Short Bow +6 49/0/0/0 D/S/-/- x1 Large Titanite Shard 200
Short Bow +7 52/0/0/0 D/S/-/- x1 Large Titanite Shard 200
Short Bow +8 55/0/0/0 D/S/-/- x2 Large Titanite Shard 200
Short Bow +9 58/0/0/0 D/S/-/- x2 Large Titanite Shard 200
Short Bow +10 62/0/0/0 D/S/-/- x3 Large Titanite Shard 200
Short Bow +11 65/0/0/0 D/S/-/- x1 Titanite Chunk 200
Short Bow +12 68/0/0/0 D/S/-/- x1 Titanite Chunk 200
Short Bow +13 71/0/0/0 D/S/-/- x2 Titanite Chunks 200
Short Bow +14 74/0/0/0 D/S/-/- x3 Titanite Chunks 200
Short Bow +15 77/0/0/0 D/S/-/- x1 Titanite Slab 200

Crystal


Short Bow durability reduced to 10. Base damage increased. Cannot repair weapon (except through reinforcement).
Requires

  • Short Bow +10
  • Titanite

38% STR, 140% DEX scaling.

Name Damage Stat Bonuses Upgrade Requirements Souls
Crystal Short Bow +0 68/0/0/0 D/S/-/- 1x Titanite Chunk 200
Crystal Short Bow +1 71/0/0/0 D/S/-/- 1x Titanite Chunk 200
Crystal Short Bow +2 74/0/0/0 D/S/-/- 1x Titanite Chunk 200
Crystal Short Bow +3 77/0/0/0 D/S/-/- 2x Titanite Chunk 200
Crystal Short Bow +4 80/0/0/0 D/S/-/- 3x Titanite Chunk 200
Crystal Short Bow +5 83/0/0/0 D/S/-/- 1x Titanite Slab 200

Lightning


Lighting Damage Added.
Requires

  • Short Bow +10
  • Titanite
Name Damage Stat Bonuses Upgrade Requirements Souls
Lightning Short Bow +0 114/0/0/127 -/-/-/- 1x Titanite Chunk 200
Lightning Short Bow +1 120/0/0/132 -/-/-/- 1x Titanite Chunk 200
Lightning Short Bow +2 125/0/0/138 -/-/-/- 1x Titanite Chunk 200
Lightning Short Bow +3 131/0/0/143 -/-/-/- 2x Titanite Chunk 200
Lightning Short Bow +4 137/0/0/149 -/-/-/- 3x Titanite Chunk 200
Lightning Short Bow +5 142/0/0/155 -/-/-/- 1x Titanite Slab 200

Raw


Base damage increased. Stat bonuses reduced.
Requires

  • Short Bow +5
  • Titanite

29% STR, 105% DEX scaling.

Name Damage Stat Bonuses Upgrade Requirements Souls
Raw Short Bow +0 54/0/0/0 D/A/-/- 1x Large Titanite Shard 200
Raw Short Bow +1 57/0/0/0 D/A/-/- 1x Large Titanite Shard 200
Raw Short Bow +2 61/0/0/0 D/A/-/- 1x Large Titanite Shard 200
Raw Short Bow +3 64/0/0/0 D/A/-/- 2x Large Titanite Shard 200
Raw Short Bow +4 68/0/0/0 D/A/-/- 2x Large Titanite Shard 200
Raw Short Bow +5 72/0/0/0 D/A/-/- 3x Large Titanite Shard 200

Magic


Adds magic damage. Increased damage bonus from intelligence.
Requires

  • Short Bow+5
  • Green Titanite

11% STR, 39% DEX, 128% INT scaling.

Name Damage Stat Bonuses Upgrade Requirements Souls
Magic Short Bow +0 34/37/0/0 E/D/A/- 1x Green Titanite Shard 200
Magic Short Bow +1 36/40/0/0 E/D/A/- 1x Green Titanite Shard 200
Magic Short Bow +2 39/42/0/0 E/D/A/- 1x Green Titanite Shard 200
Magic Short Bow +3 41/45/0/0 E/D/A/- 2x Green Titanite Shard 200
Magic Short Bow +4 43/47/0/0 E/D/A/- 2x Green Titanite Shard 200
Magic Short Bow +5 46/50/0/0 E/D/A/- 3x Green Titanite Shard 200
Magic Short Bow +6 48/52/0/0 E/D/S/- 1x Blue Titanite Chunk 200
Magic Short Bow +7 50/55/0/0 E/D/S/- 1x Blue Titanite Chunk 200
Magic Short Bow +8 52/57/0/0 E/D/S/- 2x Blue Titanite Chunk 200
Magic Short Bow +9 55/60/0/0 E/D/S/- 3x Blue Titanite Chunk 200
Magic Short Bow +10 57/62/0/0 E/D/S/- 1x Blue Titanite Slab 200

Enchanted


Adds magic damage. Increased damage bonus from intelligence.
Requires

  • Magic Short Bow+5
  • Blue Titanite Chunk

8% STR, 28% DEX, 125% INT scaling. Unknown additional amount of INT scaling.

Name Damage Stat Bonuses Upgrade Requirements Souls
Enchanted Short Bow +0 46/50/0/0 E/D/A/- 1x Blue Titanite Chunk 200
Enchanted Short Bow +1 47/51/0/0 E/D/A/- 1x Blue Titanite Chunk 200
Enchanted Short Bow +2 49/52/0/0 E/D/S/- 1x Blue Titanite Chunk 200
Enchanted Short Bow +3 51/54/0/0 E/D/S/- 2x Blue Titanite Chunk 200
Enchanted Short Bow +4 53/56/0/0 E/D/S/- 3x Blue Titanite Chunk 200
Enchanted Short Bow +5 55/58/0/0 E/D/S/- 1x Blue Titanite Slab 200

Divine


Adds magic damage. Increased damage bonus from faith.
Requires

  • Short Bow +5
  • Green Titanite
  • White Titanite

15% STR, 54% DEX, 127% FAI scaling.

Name Damage Stat Bonuses Aux Effects Upgrade Requirements Souls
Divine Short Bow +0 31/39/0/0 E/C/-/A 0/0/110/- 1x Green Titanite Shard 200
Divine Short Bow +1 33/41/0/0 E/C/-/A 0/0/110/- 1x Green Titanite Shard 200
Divine Short Bow +2 35/44/0/0 E/C/-/A 0/0/110/- 1x Green Titanite Shard 200
Divine Short Bow +3 37/46/0/0 E/C/-/A 0/0/110/- 2x Green Titanite Shard 200
Divine Short Bow +4 39/49/0/0 E/C/-/A 0/0/110/- 2x Green Titanite Shard 200
Divine Short Bow +5 42/52/0/0 E/C/-/A 0/0/110/- 3x Green Titanite Shard 200
Divine Short Bow +6 44/54/0/0 E/C/-/S 0/0/110/- 1x White Titanite Chunk 200
Divine Short Bow +7 46/57/0/0 E/C/-/S 0/0/110/- 1x White Titanite Chunk 200
Divine Short Bow +8 48/59/0/0 E/C/-/S 0/0/110/- 2x White Titanite Chunk 200
Divine Short Bow +9 50/62/0/0 E/C/-/S 0/0/110/- 3x White Titanite Chunk 200
Divine Short Bow +10 52/65/0/0 E/C/-/S 0/0/110/- 1x White Titanite Slab 200

Occult


Adds magic damage. Increased damage bonus from faith.
Requires

  • Divine Short Bow +5
  • White Titanite

14% STR, 50% DEX, 150% FAI scaling.

Name Damage Stat Bonuses Aux Effects Upgrade Requirements Souls
Occult Short Bow +0 42/46/0/0 E/C/-/S 0/0/-/110 1x White Titanite Chunk 200
Occult Short Bow +1 44/48/0/0 E/C/-/S 0/0/-/110 1x White Titanite Chunk 200
Occult Short Bow +2 47/50/0/0 E/C/-/S 0/0/-/110 1x White Titanite Chunk 200
Occult Short Bow +3 49/52/0/0 E/C/-/S 0/0/-/110 2x White Titanite Chunk 200
Occult Short Bow +4 52/55/0/0 E/C/-/S 0/0/-/110 3x White Titanite Chunk 200
Occult Short Bow +5 54/57/0/0 E/C/-/S 0/0/-/110 1x White Titanite Slab 200

Fire


Adds Fire damage [Note: does not seem to be working properly - arrows do not get the fire damage effect]. Stat bonuses reduced.
Requires

  • Short Bow +5
  • Green Titanite
  • Red Titanite
Name Damage Stat Bonuses Upgrade Requirements Souls
Fire Short Bow +0 55/0/55/0 -/-/-/- 1x Green Titanite Shard 200
Fire Short Bow +1 64/0/64/0 -/-/-/- 1x Green Titanite Shard 200
Fire Short Bow +2 72/0/72/0 -/-/-/- 1x Green Titanite Shard 200
Fire Short Bow +3 80/0/80/0 -/-/-/- 2x Green Titanite Shard 200
Fire Short Bow +4 89/0/89/0 -/-/-/- 2x Green Titanite Shard 200
Fire Short Bow +5 97/0/97/0 -/-/-/- 3x Green Titanite Shard 200
Fire Short Bow +6 106/0/106/0 -/-/-/- 1x Red Titanite Chunk 200
Fire Short Bow +7 114/0/114/0 -/-/-/- 1x Red Titanite Chunk 200
Fire Short Bow +8 122/0/122/0 -/-/-/- 2x Red Titanite Chunk 200
Fire Short Bow +9 131/0/131/0 -/-/-/- 3x Red Titanite Chunk 200
Fire Short Bow +10 139/0/139/0 -/-/-/- 1x Red Titanite Slab 200

Chaos


Base damage reduced from fire upgrade path. Damage bonus from humanity.
Requires

  • Fire Short Bow +5
  • Red Titanite
Name Damage Stat Bonuses Upgrade Requirements Souls
Chaos Short Bow +0 67/0/83/0 -/-/-/- 1x Red Titanite Chunk 200
Chaos Short Bow +1 75/0/94/0 -/-/-/- 1x Red Titanite Chunk 200
Chaos Short Bow +2 83/0/104/0 -/-/-/- 1x Red Titanite Chunk 200
Chaos Short Bow +3 91/0/115/0 -/-/-/- 2x Red Titanite Chunk 200
Chaos Short Bow +4 99/0/125/0 -/-/-/- 3x Red Titanite Chunk 200
Chaos Short Bow +5 108/0/136/0 -/-/-/- 1x Red Titanite Slab 200

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a bow or crossbow are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Damage is further modified by the types of arrows or bolts used.

Range: The Range determines the maximum distance an arrow or bolt can be fired. Damage will decrease proportionately with the Range stat the further the arrow/bolt travels.
Durability: The durability of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight: The weight of the weapon. Note that carrying over 50% of user's Equip Weight will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
Requirements:

The Requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for an weapon are W/X/Y/Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that the player character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if she holds the weapon with both hands (18 x 1.5 = 27).

Stat Bonuses: The Stat Bonuses rating indicates the level of bonus players receive based on the associated Stat when they use a weapon. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).

Footnotes

  1. Because bows are always two handed, only 7 strength is required