Short Bow
Small bow. Standard projectile weapon.
Equip arrows to use.
Hold bow to aim.
Aim for heads of humanoid foes.
May change type of arrows.
Availability
Sold by Undead Merchant (male) in Undead Burg for 1000 Souls
Dropped by bow-wielding Hollows in the Painted World of Ariamis and Undead Asylum (2% drop rate).
Dropped by bow-wielding Skeletons (2% drop rate).
Image |
Name |
Damage |
Range |
Durability |
Weight |
Stats Needed
Stat Bonuses |
Frampt Souls |
|
Short Bow |
31/0/0/0 |
50 |
100 |
0.5 |
101/12/0/0
D/A/-/- |
50 |
|
Upgrades
Basic
Standard upgrade path.
Requires
- Titanite Shard/Large Shard/Chunk/Slab
Ascended by Andre of Astora with Large Ember (+6) & Very Large Ember (+11).
38% STR, 140% DEX scaling.
Name |
Damage |
Stat Bonuses |
Upgrade Requirements |
Souls |
Short Bow +0 |
31/0/0/0 |
D/A/-/- |
x1 Titanite Shard |
200 |
Short Bow +1 |
34/0/0/0 |
D/S/-/- |
x1 Titanite Shard |
200 |
Short Bow +2 |
37/0/0/0 |
D/S/-/- |
x1 Titanite Shard |
200 |
Short Bow +3 |
40/0/0/0 |
D/S/-/- |
x2 Titanite Shard |
200 |
Short Bow +4 |
43/0/0/0 |
D/S/-/- |
x2 Titanite Shard |
200 |
Short Bow +5 |
46/0/0/0 |
D/S/-/- |
x3 Titanite Shard |
200 |
Short Bow +6 |
49/0/0/0 |
D/S/-/- |
x1 Large Titanite Shard |
200 |
Short Bow +7 |
52/0/0/0 |
D/S/-/- |
x1 Large Titanite Shard |
200 |
Short Bow +8 |
55/0/0/0 |
D/S/-/- |
x2 Large Titanite Shard |
200 |
Short Bow +9 |
58/0/0/0 |
D/S/-/- |
x2 Large Titanite Shard |
200 |
Short Bow +10 |
62/0/0/0 |
D/S/-/- |
x3 Large Titanite Shard |
200 |
Short Bow +11 |
65/0/0/0 |
D/S/-/- |
x1 Titanite Chunk |
200 |
Short Bow +12 |
68/0/0/0 |
D/S/-/- |
x1 Titanite Chunk |
200 |
Short Bow +13 |
71/0/0/0 |
D/S/-/- |
x2 Titanite Chunks |
200 |
Short Bow +14 |
74/0/0/0 |
D/S/-/- |
x3 Titanite Chunks |
200 |
Short Bow +15 |
77/0/0/0 |
D/S/-/- |
x1 Titanite Slab |
200 |
|
Crystal
Short Bow durability reduced to 10. Base damage increased. Cannot repair weapon (except through reinforcement).
Requires
38% STR, 140% DEX scaling.
Name |
Damage |
Stat Bonuses |
Upgrade Requirements |
Souls |
Crystal Short Bow +0 |
68/0/0/0 |
D/S/-/- |
1x Titanite Chunk |
200 |
Crystal Short Bow +1 |
71/0/0/0 |
D/S/-/- |
1x Titanite Chunk |
200 |
Crystal Short Bow +2 |
74/0/0/0 |
D/S/-/- |
1x Titanite Chunk |
200 |
Crystal Short Bow +3 |
77/0/0/0 |
D/S/-/- |
2x Titanite Chunk |
200 |
Crystal Short Bow +4 |
80/0/0/0 |
D/S/-/- |
3x Titanite Chunk |
200 |
Crystal Short Bow +5 |
83/0/0/0 |
D/S/-/- |
1x Titanite Slab |
200 |
|
Lightning
Lighting Damage Added.
Requires
Name |
Damage |
Stat Bonuses |
Upgrade Requirements |
Souls |
Lightning Short Bow +0 |
114/0/0/127 |
-/-/-/- |
1x Titanite Chunk |
200 |
Lightning Short Bow +1 |
120/0/0/132 |
-/-/-/- |
1x Titanite Chunk |
200 |
Lightning Short Bow +2 |
125/0/0/138 |
-/-/-/- |
1x Titanite Chunk |
200 |
Lightning Short Bow +3 |
131/0/0/143 |
-/-/-/- |
2x Titanite Chunk |
200 |
Lightning Short Bow +4 |
137/0/0/149 |
-/-/-/- |
3x Titanite Chunk |
200 |
Lightning Short Bow +5 |
142/0/0/155 |
-/-/-/- |
1x Titanite Slab |
200 |
|
Raw
Base damage increased. Stat bonuses reduced.
Requires
29% STR, 105% DEX scaling.
Name |
Damage |
Stat Bonuses |
Upgrade Requirements |
Souls |
Raw Short Bow +0 |
54/0/0/0 |
D/A/-/- |
1x Large Titanite Shard |
200 |
Raw Short Bow +1 |
57/0/0/0 |
D/A/-/- |
1x Large Titanite Shard |
200 |
Raw Short Bow +2 |
61/0/0/0 |
D/A/-/- |
1x Large Titanite Shard |
200 |
Raw Short Bow +3 |
64/0/0/0 |
D/A/-/- |
2x Large Titanite Shard |
200 |
Raw Short Bow +4 |
68/0/0/0 |
D/A/-/- |
2x Large Titanite Shard |
200 |
Raw Short Bow +5 |
72/0/0/0 |
D/A/-/- |
3x Large Titanite Shard |
200 |
|
Magic
Adds magic damage. Increased damage bonus from intelligence.
Requires
- Short Bow+5
- Green Titanite
11% STR, 39% DEX, 128% INT scaling.
Name |
Damage |
Stat Bonuses |
Upgrade Requirements |
Souls |
Magic Short Bow +0 |
34/37/0/0 |
E/D/A/- |
1x Green Titanite Shard |
200 |
Magic Short Bow +1 |
36/40/0/0 |
E/D/A/- |
1x Green Titanite Shard |
200 |
Magic Short Bow +2 |
39/42/0/0 |
E/D/A/- |
1x Green Titanite Shard |
200 |
Magic Short Bow +3 |
41/45/0/0 |
E/D/A/- |
2x Green Titanite Shard |
200 |
Magic Short Bow +4 |
43/47/0/0 |
E/D/A/- |
2x Green Titanite Shard |
200 |
Magic Short Bow +5 |
46/50/0/0 |
E/D/A/- |
3x Green Titanite Shard |
200 |
Magic Short Bow +6 |
48/52/0/0 |
E/D/S/- |
1x Blue Titanite Chunk |
200 |
Magic Short Bow +7 |
50/55/0/0 |
E/D/S/- |
1x Blue Titanite Chunk |
200 |
Magic Short Bow +8 |
52/57/0/0 |
E/D/S/- |
2x Blue Titanite Chunk |
200 |
Magic Short Bow +9 |
55/60/0/0 |
E/D/S/- |
3x Blue Titanite Chunk |
200 |
Magic Short Bow +10 |
57/62/0/0 |
E/D/S/- |
1x Blue Titanite Slab |
200 |
|
Enchanted
Adds magic damage. Increased damage bonus from intelligence.
Requires
- Magic Short Bow+5
- Blue Titanite Chunk
8% STR, 28% DEX, 125% INT scaling. Unknown additional amount of INT scaling.
Name |
Damage |
Stat Bonuses |
Upgrade Requirements |
Souls |
Enchanted Short Bow +0 |
46/50/0/0 |
E/D/A/- |
1x Blue Titanite Chunk |
200 |
Enchanted Short Bow +1 |
47/51/0/0 |
E/D/A/- |
1x Blue Titanite Chunk |
200 |
Enchanted Short Bow +2 |
49/52/0/0 |
E/D/S/- |
1x Blue Titanite Chunk |
200 |
Enchanted Short Bow +3 |
51/54/0/0 |
E/D/S/- |
2x Blue Titanite Chunk |
200 |
Enchanted Short Bow +4 |
53/56/0/0 |
E/D/S/- |
3x Blue Titanite Chunk |
200 |
Enchanted Short Bow +5 |
55/58/0/0 |
E/D/S/- |
1x Blue Titanite Slab |
200 |
|
Divine
Adds magic damage. Increased damage bonus from faith.
Requires
- Short Bow +5
- Green Titanite
- White Titanite
15% STR, 54% DEX, 127% FAI scaling.
Name |
Damage |
Stat Bonuses |
Aux Effects |
Upgrade Requirements |
Souls |
Divine Short Bow +0 |
31/39/0/0 |
E/C/-/A |
0/0/110/- |
1x Green Titanite Shard |
200 |
Divine Short Bow +1 |
33/41/0/0 |
E/C/-/A |
0/0/110/- |
1x Green Titanite Shard |
200 |
Divine Short Bow +2 |
35/44/0/0 |
E/C/-/A |
0/0/110/- |
1x Green Titanite Shard |
200 |
Divine Short Bow +3 |
37/46/0/0 |
E/C/-/A |
0/0/110/- |
2x Green Titanite Shard |
200 |
Divine Short Bow +4 |
39/49/0/0 |
E/C/-/A |
0/0/110/- |
2x Green Titanite Shard |
200 |
Divine Short Bow +5 |
42/52/0/0 |
E/C/-/A |
0/0/110/- |
3x Green Titanite Shard |
200 |
Divine Short Bow +6 |
44/54/0/0 |
E/C/-/S |
0/0/110/- |
1x White Titanite Chunk |
200 |
Divine Short Bow +7 |
46/57/0/0 |
E/C/-/S |
0/0/110/- |
1x White Titanite Chunk |
200 |
Divine Short Bow +8 |
48/59/0/0 |
E/C/-/S |
0/0/110/- |
2x White Titanite Chunk |
200 |
Divine Short Bow +9 |
50/62/0/0 |
E/C/-/S |
0/0/110/- |
3x White Titanite Chunk |
200 |
Divine Short Bow +10 |
52/65/0/0 |
E/C/-/S |
0/0/110/- |
1x White Titanite Slab |
200 |
|
Occult
Adds magic damage. Increased damage bonus from faith.
Requires
- Divine Short Bow +5
- White Titanite
14% STR, 50% DEX, 150% FAI scaling.
Name |
Damage |
Stat Bonuses |
Aux Effects |
Upgrade Requirements |
Souls |
Occult Short Bow +0 |
42/46/0/0 |
E/C/-/S |
0/0/-/110 |
1x White Titanite Chunk |
200 |
Occult Short Bow +1 |
44/48/0/0 |
E/C/-/S |
0/0/-/110 |
1x White Titanite Chunk |
200 |
Occult Short Bow +2 |
47/50/0/0 |
E/C/-/S |
0/0/-/110 |
1x White Titanite Chunk |
200 |
Occult Short Bow +3 |
49/52/0/0 |
E/C/-/S |
0/0/-/110 |
2x White Titanite Chunk |
200 |
Occult Short Bow +4 |
52/55/0/0 |
E/C/-/S |
0/0/-/110 |
3x White Titanite Chunk |
200 |
Occult Short Bow +5 |
54/57/0/0 |
E/C/-/S |
0/0/-/110 |
1x White Titanite Slab |
200 |
|
Fire
Adds Fire damage [Note: does not seem to be working properly - arrows do not get the fire damage effect]. Stat bonuses reduced.
Requires
- Short Bow +5
- Green Titanite
- Red Titanite
Name |
Damage |
Stat Bonuses |
Upgrade Requirements |
Souls |
Fire Short Bow +0 |
55/0/55/0 |
-/-/-/- |
1x Green Titanite Shard |
200 |
Fire Short Bow +1 |
64/0/64/0 |
-/-/-/- |
1x Green Titanite Shard |
200 |
Fire Short Bow +2 |
72/0/72/0 |
-/-/-/- |
1x Green Titanite Shard |
200 |
Fire Short Bow +3 |
80/0/80/0 |
-/-/-/- |
2x Green Titanite Shard |
200 |
Fire Short Bow +4 |
89/0/89/0 |
-/-/-/- |
2x Green Titanite Shard |
200 |
Fire Short Bow +5 |
97/0/97/0 |
-/-/-/- |
3x Green Titanite Shard |
200 |
Fire Short Bow +6 |
106/0/106/0 |
-/-/-/- |
1x Red Titanite Chunk |
200 |
Fire Short Bow +7 |
114/0/114/0 |
-/-/-/- |
1x Red Titanite Chunk |
200 |
Fire Short Bow +8 |
122/0/122/0 |
-/-/-/- |
2x Red Titanite Chunk |
200 |
Fire Short Bow +9 |
131/0/131/0 |
-/-/-/- |
3x Red Titanite Chunk |
200 |
Fire Short Bow +10 |
139/0/139/0 |
-/-/-/- |
1x Red Titanite Slab |
200 |
|
Chaos
Base damage reduced from fire upgrade path. Damage bonus from humanity.
Requires
- Fire Short Bow +5
- Red Titanite
Name |
Damage |
Stat Bonuses |
Upgrade Requirements |
Souls |
Chaos Short Bow +0 |
67/0/83/0 |
-/-/-/- |
1x Red Titanite Chunk |
200 |
Chaos Short Bow +1 |
75/0/94/0 |
-/-/-/- |
1x Red Titanite Chunk |
200 |
Chaos Short Bow +2 |
83/0/104/0 |
-/-/-/- |
1x Red Titanite Chunk |
200 |
Chaos Short Bow +3 |
91/0/115/0 |
-/-/-/- |
2x Red Titanite Chunk |
200 |
Chaos Short Bow +4 |
99/0/125/0 |
-/-/-/- |
3x Red Titanite Chunk |
200 |
Chaos Short Bow +5 |
108/0/136/0 |
-/-/-/- |
1x Red Titanite Slab |
200 |
|
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a bow or crossbow are W / X / Y / Z:
- W is Physical Damage
- X is Magical Damage
- Y is Fire Damage
- Z is Lightning Damage
Damage is further modified by the types of arrows or bolts used.
|
Range: |
The Range determines the maximum distance an arrow or bolt can be fired. Damage will decrease proportionately with the Range stat the further the arrow/bolt travels. |
Durability: |
The durability of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%. |
Weight: |
The weight of the weapon. Note that carrying over 50% of user's Equip Weight will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned. |
Requirements: |
The Requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for an weapon are W/X/Y/Z:
- W is the Strength required
- X is the Dexterity required
- Y is the Intelligence required
- Z is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that the player character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if she holds the weapon with both hands (18 x 1.5 = 27).
|
Stat Bonuses: |
The Stat Bonuses rating indicates the level of bonus players receive based on the associated Stat when they use a weapon. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill). |
- Because bows are always two handed, only 7 strength is required
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