Four-pronged Plow
Four-pronged Plow wielded by the wooden scarecrows, serfs of the forest Sanctuary.
The scarecrow serfs would not normally use these four-pronged plows as weapons, but their sharpness makes them very deadly.
Availability
Drop from Scarecrow (1% drop rate)
Image |
Name |
Damage |
Critical Bonus |
Durability |
Weight |
Stats Needed
Stat Bonuses |
Damage
Reduction % |
Stability |
Frampt
Souls |
|
Four-pronged Plow |
75/0/0/0
(Thrust) |
100 |
300 |
5.5 |
151/12/0/0
D/C/-/- |
40/10/30/30 |
26 |
50 |
|
Move Set
1 Handed |
R1 |
Quick thrust attack. |
Can be done with shield raised. |
R2 |
Strong thrust attack. |
|
Roll — R1 |
Overhead chop. |
|
Backstep or Run — R1 |
Running thrust attack. |
|
Forward + R1 |
Kick. |
Useful for breaking guard. |
Forward + R2 |
Jumping thrust attack. |
|
L1 (left hand) |
Guard. |
|
L2 (left hand) |
Quick thrust attack. |
|
2 Handed |
R1 |
Quick thrust attack. |
Can be done with shield raised. |
R2 |
Strong thrust attack. |
|
Roll — R1 |
Overhead chop. |
|
Backstep or Run — R1 |
Running thrust attack. |
|
Forward + R1 |
Kick. |
Useful for breaking guard. |
Forward + R2 |
Jumping thrust attack. |
|
L1 or L2 |
Guard. |
|
- Two-handed strong attack is replaced by a delayed strong thrust which imitates the Scarecrow's attack where they rush forward, then thrust while falling facedown at the same time.
Upgrades
Basic
Standard upgrade path.
Requires
- Large Ember (+6 and up)
- Very Large Ember (+11 and up)
- Titanite
40% STR, 72% DEX scaling.
Name |
Damage |
Stat Bonuses |
Req. Material |
Four-pronged Plow +0 |
75/0/0/0 |
D/C/-/- |
- |
Four-pronged Plow +1 |
82/0/0/0 |
D/C/-/- |
1 x Titanite Shard |
Four-pronged Plow +2 |
90/0/0/0 |
D/C/-/- |
1 x Titanite Shard |
Four-pronged Plow +3 |
97/0/0/0 |
D/C/-/- |
2 x Titanite Shard |
Four-pronged Plow +4 |
105/0/0/0 |
D/C/-/- |
2 x Titanite Shard |
Four-pronged Plow +5 |
112/0/0/0 |
D/C/-/- |
3 x Titanite Shard |
Four-pronged Plow +6 |
120/0/0/0 |
D/C/-/- |
1 x Large Titanite Shard |
Four-pronged Plow +7 |
127/0/0/0 |
D/C/-/- |
1 x Large Titanite Shard |
Four-pronged Plow +8 |
135/0/0/0 |
D/C/-/- |
2 x Large Titanite Shard |
Four-pronged Plow +9 |
142/0/0/0 |
D/C/-/- |
2 x Large Titanite Shard |
Four-pronged Plow +10 |
150/0/0/0 |
D/C/-/- |
3 x Large Titanite Shard |
Four-pronged Plow +11 |
157/0/0/0 |
D/B/-/- |
1 x Titanite Chunk |
Four-pronged Plow +12 |
165/0/0/0 |
D/B/-/- |
1 x Titanite Chunk |
Four-pronged Plow +13 |
172/0/0/0 |
D/B/-/- |
2 x Titanite Chunk |
Four-pronged Plow +14 |
180/0/0/0 |
D/B/-/- |
3 x Titanite Chunk |
Four-pronged Plow +15 |
187/0/0/0 |
D/B/-/- |
1 x Titanite Slab |
|
Crystal
Base damage increased. Durability decreased to 30. Cannot repair.
Requires
- Four-pronged Plow +10
- Crystal Ember
- Titanite
40% STR, 72% DEX scaling.
Name |
Damage |
Stat Bonuses |
Req. Material |
Crystal Four-pronged Plow +0 |
165/0/0/0 |
D/B/-/- |
1 x Titanite Chunk |
Crystal Four-pronged Plow +1 |
172/0/0/0 |
D/B/-/- |
1 x Titanite Chunk |
Crystal Four-pronged Plow +2 |
180/0/0/0 |
D/B/-/- |
1 x Titanite Chunk |
Crystal Four-pronged Plow +3 |
187/0/0/0 |
D/B/-/- |
2 x Titanite Chunk |
Crystal Four-pronged Plow +4 |
195/0/0/0 |
D/B/-/- |
3 x Titanite Chunk |
Crystal Four-pronged Plow +5 |
202/0/0/0 |
D/B/-/- |
1 x Titanite Slab |
|
Lightning
Lightning damage added. All stat bonuses removed.
Requires
- Four-pronged Plow +10
- Titanite
Name |
Damage |
Stat Bonuses |
Damage Reduction |
Req. Material |
Lightning Four-pronged Plow +0 |
135/0/0/135 |
-/-/-/- |
40/10/30/30 |
1 x Titanite Chunk |
Lightning Four-pronged Plow +1 |
145/0/0/145 |
-/-/-/- |
40/10/30/32.4 |
1 x Titanite Chunk |
Lightning Four-pronged Plow +2 |
156/0/0/156 |
-/-/-/- |
40/10/30/34.8 |
1 x Titanite Chunk |
Lightning Four-pronged Plow +3 |
166/0/0/166 |
-/-/-/- |
40/10/30/37.2 |
2 x Titanite Chunk |
Lightning Four-pronged Plow +4 |
176/0/0/176 |
-/-/-/- |
40/10/30/39.6 |
3 x Titanite Chunk |
Lightning Four-pronged Plow +5 |
187/0/0/187 |
-/-/-/- |
40/10/30/42.0 |
1 x Titanite Slab |
|
Raw
Base damage increased. Strength and Dexterity bonus reduced.
Requires
- Four-pronged Plow +5
- Titanite
30% STR, 54% DEX scaling.
Name |
Damage |
Stat Bonuses |
Req. Material |
Raw Four-pronged Plow +0 |
129/0/0/0 |
D/C/-/- |
1 x Large Titanite Shard |
Raw Four-pronged Plow +1 |
137/0/0/0 |
D/C/-/- |
1 x Large Titanite Shard |
Raw Four-pronged Plow +2 |
146/0/0/0 |
D/C/-/- |
1 x Large Titanite Shard |
Raw Four-pronged Plow +3 |
154/0/0/0 |
D/C/-/- |
2 x Large Titanite Shard |
Raw Four-pronged Plow +4 |
163/0/0/0 |
D/C/-/- |
2 x Large Titanite Shard |
Raw Four-pronged Plow +5 |
172/0/0/0 |
D/C/-/- |
3 x Large Titanite Shard |
|
Magic
Base damage reduced. Strength and Dexterity bonus reduced to minimal. Magic damage added with moderate intelligence bonus.
Requires
- Four-pronged Plow +5
- Large Magic Ember (+6 and up)
- Green Titanite
- Blue Titanite
11% STR, 20% DEX, 81% INT scaling.
Name |
Damage |
Stat Bonuses |
Req. Material |
Magic Four-pronged Plow +0 |
84/91/0/0 |
E/D/B/- |
1 x Green Titanite Shard |
Magic Four-pronged Plow +1 |
89/97/0/0 |
E/D/B/- |
1 x Green Titanite Shard |
Magic Four-pronged Plow +2 |
95/103/0/0 |
E/D/B/- |
1 x Green Titanite Shard |
Magic Four-pronged Plow +3 |
100/109/0/0 |
E/D/B/- |
2 x Green Titanite Shard |
Magic Four-pronged Plow +4 |
106/115/0/0 |
E/D/B/- |
2 x Green Titanite Shard |
Magic Four-pronged Plow +5 |
112/122/0/0 |
E/D/B/- |
3 x Green Titanite Shard |
Magic Four-pronged Plow +6 |
117/128/0/0 |
E/D/B/- |
1 x Blue Titanite Chunk |
Magic Four-pronged Plow +7 |
123/134/0/0 |
E/D/B/- |
1 x Blue Titanite Chunk |
Magic Four-pronged Plow +8 |
128/140/0/0 |
E/D/B/- |
2 x Blue Titanite Chunk |
Magic Four-pronged Plow +9 |
134/146/0/0 |
E/D/B/- |
3 x Blue Titanite Chunk |
Magic Four-pronged Plow +10 |
140/152/0/0 |
E/D/B/- |
1 x Blue Titanite Slab |
|
Enchanted
Base damage reduced from magic upgrade path. Further reduced bonus damage from Strength and Dexterity. Increased damage bonus from Intelligence.
Requires
- Magic Four-pronged Plow +5
- Enchanted Ember
- Blue Titanite
8% STR, 14% DEX, 79% INT scaling. Unknown additional amount of INT scaling.
Name |
Damage |
Stat Bonuses |
Req. Material |
Enchanted Four-pronged Plow +0 |
112/120/0/0 |
E/E/A/- |
1 x Blue Titanite Chunk |
Enchanted Four-pronged Plow +1 |
116/123/0/0 |
E/E/A/- |
1 x Blue Titanite Chunk |
Enchanted Four-pronged Plow +2 |
120/127/0/0 |
E/E/A/- |
1 x Blue Titanite Chunk |
Enchanted Four-pronged Plow +3 |
125/130/0/0 |
E/E/A/- |
2 x Blue Titanite Chunk |
Enchanted Four-pronged Plow +4 |
129/134/0/0 |
E/E/A/- |
3 x Blue Titanite Chunk |
Enchanted Four-pronged Plow +5 |
134/139/0/0 |
E/E/S/- |
1 x Blue Titanite Slab |
|
Divine
Base damage reduced. Strength and Dexterity bonus reduced. Magic damage added with moderate Faith bonus. Holy damage added.
Requires
- Four-pronged Plow +5
- Divine Ember (+0 and up)
- Large Divine Ember (+6 and up)
- Green Titanite
- White Titanite
15% STR, 28% DEX, 80% FAI scaling. Additional damage multiplier against unholy enemies.
Name |
Damage |
Stat Bonuses |
Req. Material |
Divine Four-pronged Plow +0 |
76/93/0/0 |
E/D/-/B |
1 x Green Titanite Shard |
Divine Four-pronged Plow +1 |
81/99/0/0 |
E/D/-/B |
1 x Green Titanite Shard |
Divine Four-pronged Plow +2 |
86/105/0/0 |
E/D/-/B |
1 x Green Titanite Shard |
Divine Four-pronged Plow +3 |
91/111/0/0 |
E/D/-/B |
2 x Green Titanite Shard |
Divine Four-pronged Plow +4 |
96/117/0/0 |
E/D/-/B |
2 x Green Titanite Shard |
Divine Four-pronged Plow +5 |
102/124/0/0 |
E/D/-/B |
3 x Green Titanite Shard |
Divine Four-pronged Plow +6 |
107/130/0/0 |
E/D/-/B |
1 x White Titanite Chunk |
Divine Four-pronged Plow +7 |
112/136/0/0 |
E/D/-/B |
1 x White Titanite Chunk |
Divine Four-pronged Plow +8 |
117/142/0/0 |
E/D/-/B |
2 x White Titanite Chunk |
Divine Four-pronged Plow +9 |
122/148/0/0 |
E/D/-/B |
3 x White Titanite Chunk |
Divine Four-pronged Plow +10 |
127/155/0/0 |
E/D/-/B |
1 x White Titanite Slab |
|
Occult
Base damage reduced from Divine upgrade path. Increased damage bonus from Faith. Holy damage changed to Dark.
Requires
- Divine Four-pronged Plow +5
- Dark Ember
- White Titanite
14% STR, 26% DEX, 94% FAI scaling. Additional damage multiplier against holy enemies.
Name |
Damage |
Stat Bonuses |
Req. Material |
Occult Four-pronged Plow +0 |
104/112/0/0 |
E/D/-/A |
1 x White Titanite Chunk |
Occult Four-pronged Plow +1 |
110/117/0/0 |
E/D/-/A |
1 x White Titanite Chunk |
Occult Four-pronged Plow +2 |
116/123/0/0 |
E/D/-/A |
1 x White Titanite Chunk |
Occult Four-pronged Plow +3 |
122/128/0/0 |
E/D/-/A |
2 x White Titanite Chunk |
Occult Four-pronged Plow +4 |
128/134/0/0 |
E/D/-/A |
3 x White Titanite Chunk |
Occult Four-pronged Plow +5 |
135/140/0/0 |
E/D/-/A |
1 x White Titanite Slab |
|
Fire
Fire damage added. All stat bonuses removed.
Requires
- Four-pronged Plow +5
- Large Flame Ember (+6 and up)
- Green Titanite
- Red Titanite
Name |
Damage |
Stat Bonuses |
Damage Reduction |
Req. Material |
Fire Four-pronged Plow +0 |
97/0/97/0 |
-/-/-/- |
40/10/30/30 |
1 x Green Titanite Shard |
Fire Four-pronged Plow +1 |
105/0/105/0 |
-/-/-/- |
40/10/30.3/30 |
1 x Green Titanite Shard |
Fire Four-pronged Plow +2 |
112/0/112/0 |
-/-/-/- |
40/10/30.6/30 |
1 x Green Titanite Shard |
Fire Four-pronged Plow +3 |
120/0/120/0 |
-/-/-/- |
40/10/30.9/30 |
2 x Green Titanite Shard |
Fire Four-pronged Plow +4 |
127/0/127/0 |
-/-/-/- |
40/10/31.2/30 |
2 x Green Titanite Shard |
Fire Four-pronged Plow +5 |
135/0/135/0 |
-/-/-/- |
40/10/31.5/30 |
3 x Green Titanite Shard |
Fire Four-pronged Plow +6 |
144/0/144/0 |
-/-/-/- |
40/10/31.8/30 |
1 x Red Titanite Chunk |
Fire Four-pronged Plow +7 |
153/0/153/0 |
-/-/-/- |
40/10/32.1/30 |
1 x Red Titanite Chunk |
Fire Four-pronged Plow +8 |
162/0/162/0 |
-/-/-/- |
40/10/32.4/30 |
2 x Red Titanite Chunk |
Fire Four-pronged Plow +9 |
171/0/171/0 |
-/-/-/- |
40/10/32.7/30 |
3 x Red Titanite Chunk |
Fire Four-pronged Plow +10 |
180/0/180/0 |
-/-/-/- |
40/10/33/30 |
1 x Red Titanite Slab |
|
Chaos
Base damage reduced from Fire upgrade path. Bonus damage from humanity.
Requires
- Fire Four-pronged Plow +5
- Chaos Flame Ember
- Red Titanite
Name |
Damage |
Stat Bonuses |
Damage Reduction |
Req. Material |
Chaos Four-pronged Plow +0 |
118/0/135/0 |
-/-/-/- |
40/10/30/30 |
1 x Red Titanite Chunk |
Chaos Four-pronged Plow +1 |
125/0/142/0 |
-/-/-/- |
40/10/30.6/30 |
1 x Red Titanite Chunk |
Chaos Four-pronged Plow +2 |
132/0/150/0 |
-/-/-/- |
40/10/31.2/30 |
1 x Red Titanite Chunk |
Chaos Four-pronged Plow +3 |
138/0/157/0 |
-/-/-/- |
40/10/31.8/30 |
2 x Red Titanite Chunk |
Chaos Four-pronged Plow +4 |
145/0/165/0 |
-/-/-/- |
40/10/32.4/30 |
3 x Red Titanite Chunk |
Chaos Four-pronged Plow +5 |
151/0/172/0 |
-/-/-/- |
40/10/33/30 |
1 x Red Titanite Slab |
|
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:
- W is Physical Damage
- X is Magical Damage
- Y is Fire Damage
- Z is Lightning Damage
Each weapon has one or more physical damage types:
- Normal
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different types of damage types.
|
Critical: |
One of the multipliers (in percent) for the bonus damage on criticals, such as backstabs and ripostes. |
Durability: |
The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%. |
Weight: |
The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
- W is the Strength required
- X is the Dexterity required
- Y is the Intelligence required
- Z is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required.
For example, a character with 18 Strength can wield a Large Club (Requires 26 Strength) properly if the weapon is held with both hands.
(18 x 1.5 = 27)
|
Damage Reduction %: |
The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z:
- W is the Physical Damage Reduction
- X is the Magical Damage Reduction
- Y is the Fire Damage Reduction
- Z is the Lightning Damage Reduction
|
Stability: |
The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks. |
Frampt Souls: |
This is the amount of souls players will receive if they feed the item to Kingseeker Frampt. |
- when two handing this weapon, only - Strength is required
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