Balder Side Sword
The knights of the ancient kingdom of Balder wielded these rock-solid, long swords which are excellent for thrust attacks.
Balder was the home of Knight King Rendal, but the kingdom was reduced to ruins after a widespread outbreak of Undead.
Availability
Drop from side sword-wielding Balder Knight (1% drop rate)
The most efficient spot to farm Balder Knights (Side Sword) is in Sen's Fortress.
With 410 Item Discovery, rest at the bonfire, leave the bonfire area, head right from the top of the stairs, and kill the two Balder Knights there (previously guarding the Flame Stoneplate Ring). Homeward/Homeward Bone back to bonfire. Repeat until the sword drops.
Alternatively, one can start from the Sunlight Altar bonfire (near the Altar of Sunlight in Undead Parish). There are two Balder Knights wielding the Balder Side Sword guarding the entrance of the Undead Parish church, and a third one near the wooden plank bridge outside the church. This location is accessed earlier than Sen's Fortress.
This is an exceptional Straight Sword for DEX builds, as its scaling can reach an A bonus when fully upgraded. Its moveset is also great, with an incredibly powerful thrust strong attack that has great range and can be followed up.
Image |
Name |
Damage |
Critical Bonus |
Durability |
Weight |
Stats Needed Stat Bonuses |
Damage Reduction % |
Stability |
Frampt Souls |
|
Balder Side Sword |
80/0/0/0
(Normal) |
100 |
120 |
3.0 |
101/14/0/0
E/B/-/- |
50/10/35/35 |
32 |
50 |
|
Move Set
1 Handed |
R1 — R1 |
Right-to-left swipe into left-to-right swipe. |
|
R2 — R2 |
Thrust into thrust. |
|
Roll — R1 |
Uppercut. |
|
Backstep or Run — R1 |
Fast running horizontal slash. |
|
Forward + R1 |
Kick. |
Useful for breaking guard. |
Forward + R2 |
Jumping stab attack. |
|
L1 (left hand) |
Guard. |
|
L2 (left hand) |
Heavy horizontal swipe. |
|
2 Handed |
|
R1 — R1 |
Alternating vertical swipes. |
|
R2 — R2 |
Thrust into thrust. |
|
Roll — R1 |
Thrust. |
|
Backstep or Run — R1 |
Heavy running overhead vertical chop. |
|
Forward + R1 |
Kick. |
Useful for breaking guard. |
Forward + R2 |
Jumping stab attack. |
|
L1 or L2 |
Guard. |
|
- Strong attacks (1-handed & 2-handed) are replaced by a thrust followed by a thrust.
Upgrades
Basic
Standard upgrade path.
Requires
- Titanite Shard/Large Shard/Chunk/Slab
Ascended by Andre of Astora with Large Ember (+6) & Very Large Ember (+11).
13% STR, 85% DEX scaling.
Name |
Damage |
Stat Bonuses |
Shard |
L. Shard |
Chunk |
Slab |
Souls |
Balder Side Sword +0 |
80/0/0/0 |
E/B/-/- |
|
|
|
|
|
Balder Side Sword +1 |
88/0/0/0 |
E/B/-/- |
1 |
|
|
|
200 |
Balder Side Sword +2 |
96/0/0/0 |
E/B/-/- |
1 |
|
|
|
200 |
Balder Side Sword +3 |
104/0/0/0 |
E/B/-/- |
2 |
|
|
|
200 |
Balder Side Sword +4 |
112/0/0/0 |
E/B/-/- |
2 |
|
|
|
200 |
Balder Side Sword +5 |
120/0/0/0 |
E/B/-/- |
3 |
|
|
|
200 |
Balder Side Sword +6 |
128/0/0/0 |
E/B/-/- |
|
1 |
|
|
200 |
Balder Side Sword +7 |
136/0/0/0 |
E/B/-/- |
|
1 |
|
|
200 |
Balder Side Sword +8 |
144/0/0/0 |
E/B/-/- |
|
2 |
|
|
200 |
Balder Side Sword +9 |
152/0/0/0 |
E/B/-/- |
|
2 |
|
|
200 |
Balder Side Sword +10 |
160/0/0/0 |
E/B/-/- |
|
3 |
|
|
200 |
Balder Side Sword +11 |
168/0/0/0 |
E/B/-/- |
|
|
1 |
|
200 |
Balder Side Sword +12 |
176/0/0/0 |
E/B/-/- |
|
|
1 |
|
200 |
Balder Side Sword +13 |
184/0/0/0 |
E/B/-/- |
|
|
2 |
|
200 |
Balder Side Sword +14 |
192/0/0/0 |
E/A/-/- |
|
|
3 |
|
200 |
Balder Side Sword +15 |
200/0/0/0 |
E/A/-/- |
|
|
|
1 |
200 |
|
Raw
Base damage increased. Stat bonuses reduced.
Requires
- Balder Side Sword +5
- Titanite
Ascended by Andre of Astora with Large Ember.
10% STR, 64% DEX scaling.
Name |
Damage |
Stat Bonuses |
L. Shard |
Souls |
Raw Balder Side Sword +0 |
138/0/0/0 |
E/C/-/- |
1 |
200 |
Raw Balder Side Sword +1 |
147/0/0/0 |
E/C/-/- |
1 |
200 |
Raw Balder Side Sword +2 |
156/0/0/0 |
E/C/-/- |
1 |
200 |
Raw Balder Side Sword +3 |
165/0/0/0 |
E/C/-/- |
2 |
200 |
Raw Balder Side Sword +4 |
174/0/0/0 |
E/C/-/- |
2 |
200 |
Raw Balder Side Sword +5 |
184/0/0/0 |
E/C/-/- |
3 |
200 |
|
Crystal
Balder Side Sword durability reduced. Base damage increased. Cannot repair weapon (except through reinforcement).
Requires
- Balder Side Sword +10
- Titanite
Ascended by the Giant Blacksmith with Crystal Ember.
13% STR, 85% DEX scaling.
Name |
Damage |
Stat Bonuses |
Chunk |
Slab |
Souls |
Crystal Balder Side Sword +0 |
176/0/0/0 |
E/B/-/- |
1 |
|
200 |
Crystal Balder Side Sword +1 |
184/0/0/0 |
E/B/-/- |
1 |
|
200 |
Crystal Balder Side Sword +2 |
192/0/0/0 |
E/B/-/- |
1 |
|
200 |
Crystal Balder Side Sword +3 |
200/0/0/0 |
E/B/-/- |
2 |
|
200 |
Crystal Balder Side Sword +4 |
208/0/0/0 |
E/A/-/- |
3 |
|
200 |
Crystal Balder Side Sword +5 |
216/0/0/0 |
E/A/-/- |
|
1 |
200 |
|
Lightning
Adds lightning damage. All stat bonuses removed.
Requires
- Balder Side Sword +10
- Titanite
Ascended by the Giant Blacksmith.
Name |
Damage |
Stat Bonuses |
Damage Reduction |
Titanite Chunk |
Titanite Slab |
Souls |
Lightning Balder Side Sword +0 |
144/0/0/144 |
-/-/-/- |
50/10/35/35 |
1 |
|
200 |
Lightning Balder Side Sword +1 |
155/0/0/155 |
-/-/-/- |
50/10/35/37.8 |
1 |
|
200 |
Lightning Balder Side Sword +2 |
166/0/0/166 |
-/-/-/- |
50/10/35/40.6 |
1 |
|
200 |
Lightning Balder Side Sword +3 |
177/0/0/177 |
-/-/-/- |
50/10/35/43.4 |
2 |
|
200 |
Lightning Balder Side Sword +4 |
188/0/0/188 |
-/-/-/- |
50/10/35/46.2 |
3 |
|
200 |
Lightning Balder Side Sword +5 |
200/0/0/200 |
-/-/-/- |
50/10/35/49 |
|
1 |
200 |
|
Magic
Adds magic damage. Moderate damage bonus from intelligence.
Requires
- Balder Side Sword +5
- Green Titanite
- Blue Titanite
Ascended by Rickert of Vinheim & with Large Magic Ember (+6).
4% STR, 24% DEX, 71% INT scaling.
Name |
Damage |
Stat Bonuses |
Green Titanite Shard |
Blue Titanite Chunk |
Blue Titanite Slab |
Souls |
Magic Balder Side Sword +0 |
90/97/0/0 |
E/D/C/- |
1 |
|
|
200 |
Magic Balder Side Sword +1 |
96/104/0/0 |
E/D/C/- |
1 |
|
|
200 |
Magic Balder Side Sword +2 |
102/110/0/0 |
E/D/C/- |
1 |
|
|
200 |
Magic Balder Side Sword +3 |
108/117/0/0 |
E/D/C/- |
2 |
|
|
200 |
Magic Balder Side Sword +4 |
114/123/0/0 |
E/D/C/- |
2 |
|
|
200 |
Magic Balder Side Sword +5 |
120/130/0/0 |
E/D/C/- |
3 |
|
|
200 |
Magic Balder Side Sword +6 |
125/136/0/0 |
E/D/B/- |
|
1 |
|
200 |
Magic Balder Side Sword +7 |
132/143/0/0 |
E/D/B/- |
|
1 |
|
200 |
Magic Balder Side Sword +8 |
138/149/0/0 |
E/D/B/- |
|
2 |
|
200 |
Magic Balder Side Sword +9 |
144/156/0/0 |
E/D/B/- |
|
3 |
|
200 |
Magic Balder Side Sword +10 |
150/162/0/0 |
E/D/B/- |
|
|
1 |
200 |
|
Enchanted
Base damage reduced from magic upgrade path. Increased damage bonus from intelligence.
Requires
- Magic Balder Side Sword +5
- Blue Titanite
Ascended by Rickert of Vinheim with Enchanted Ember.
3% STR, 17% DEX, 69% INT scaling. Unknown additional amount of INT scaling.
Name |
Damage |
Stat Bonuses |
Blue Titanite Chunk |
Blue Titanite Slab |
Souls |
Enchanted Balder Side Sword +0 |
120/128/0/0 |
E/E/C/- |
1 |
|
200 |
Enchanted Balder Side Sword +1 |
124/131/0/0 |
E/E/B/- |
1 |
|
200 |
Enchanted Balder Side Sword +2 |
129/135/0/0 |
E/E/B/- |
1 |
|
200 |
Enchanted Balder Side Sword +3 |
134/139/0/0 |
E/E/A/- |
2 |
|
200 |
Enchanted Balder Side Sword +4 |
139/143/0/0 |
E/E/A/- |
3 |
|
200 |
Enchanted Balder Side Sword +5 |
144/148/0/0 |
E/E/A/- |
|
1 |
200 |
|
Divine
Adds magic damage. Moderate damage bonus from faith. Additional damage multiplier against unholy enemies.
Requires
- Balder Side Sword +5
- Green Titanite
- White Titanite
Ascended by Andre of Astora with Divine Ember & Large Divine Ember (+6).
5% STR, 33% DEX, 70% FAI scaling. Additional damage multiplier against unholy enemies.
Name |
Damage |
Stat Bonuses |
Aux Effects |
Green Titanite Shard |
White Titanite Chunk |
White Titanite Slab |
Souls |
Divine Balder Side Sword +0 |
81/99/0/0 |
E/D/-/C |
0/0/110/- |
1 |
|
|
200 |
Divine Balder Side Sword +1 |
86/105/0/0 |
E/D/-/C |
0/0/110/- |
1 |
|
|
200 |
Divine Balder Side Sword +2 |
91/112/0/0 |
E/D/-/C |
0/0/110/- |
1 |
|
|
200 |
Divine Balder Side Sword +3 |
97/118/0/0 |
E/D/-/C |
0/0/110/- |
2 |
|
|
200 |
Divine Balder Side Sword +4 |
102/125/0/0 |
E/D/-/C |
0/0/110/- |
2 |
|
|
200 |
Divine Balder Side Sword +5 |
108/132/0/0 |
E/D/-/C |
0/0/110/- |
3 |
|
|
200 |
Divine Balder Side Sword +6 |
113/138/0/0 |
E/D/-/C |
0/0/110/- |
|
1 |
|
200 |
Divine Balder Side Sword +7 |
118/145/0/0 |
E/D/-/C |
0/0/110/- |
|
1 |
|
200 |
Divine Balder Side Sword +8 |
124/151/0/0 |
E/D/-/C |
0/0/110/- |
|
2 |
|
200 |
Divine Balder Side Sword +9 |
129/158/0/0 |
E/D/-/B |
0/0/110/- |
|
3 |
|
200 |
Divine Balder Side Sword +10 |
135/165/0/0 |
E/D/-/B |
0/0/110/- |
|
|
1 |
200 |
|
Occult
Base damage reduced from divine upgrade path. Increased damage bonus from faith. Additional damage multiplier against holy enemies.
Requires
- Divine Balder Side Sword +5
- White Titanite
Ascended by Andre of Astora with Dark Ember.
5% STR, 31% DEX, 82% FAI scaling. Additional damage multiplier against unholy enemies.
Name |
Damage |
Stat Bonuses |
Aux Effects |
White Titanite Chunk |
White Titanite Slab |
Souls |
Occult Balder Side Sword +0 |
110/120/0/0 |
E/D/-/B |
0/0/-/110 |
1 |
|
200 |
Occult Balder Side Sword +1 |
116/125/0/0 |
E/D/-/B |
0/0/-/110 |
1 |
|
200 |
Occult Balder Side Sword +2 |
123/132/0/0 |
E/D/-/B |
0/0/-/110 |
1 |
|
200 |
Occult Balder Side Sword +3 |
129/138/0/0 |
E/D/-/B |
0/0/-/110 |
2 |
|
200 |
Occult Balder Side Sword +4 |
136/144/0/0 |
E/D/-/B |
0/0/-/110 |
3 |
|
200 |
Occult Balder Side Sword +5 |
143/150/0/0 |
E/D/-/B |
0/0/-/110 |
|
1 |
200 |
|
Fire
Fire damage added. All stat bonuses removed
Requires
- Balder Side Sword +5
- Green Titanite
- Red Titanite
Ascended by Vamos & with Large Flame Ember (+6).
Name |
Damage |
Stat Bonuses |
Damage Reduction |
Green Titanite Shard |
Red Titanite Chunk |
Red Titanite Slab |
Souls |
Fire Balder Side Sword +0 |
104/0/104/0 |
-/-/-/- |
50/10/35/35 |
1 |
|
|
200 |
Fire Balder Side Sword +1 |
112/0/112/0 |
-/-/-/- |
50/10/35.4/35 |
1 |
|
|
200 |
Fire Balder Side Sword +2 |
120/0/120/0 |
-/-/-/- |
50/10/35.7/35 |
1 |
|
|
200 |
Fire Balder Side Sword +3 |
128/0/128/0 |
-/-/-/- |
50/10/36/35 |
2 |
|
|
200 |
Fire Balder Side Sword +4 |
136/0/136/0 |
-/-/-/- |
50/10/36.4/35 |
2 |
|
|
200 |
Fire Balder Side Sword +5 |
144/0/144/0 |
-/-/-/- |
50/10/36.7/35 |
3 |
|
|
200 |
Fire Balder Side Sword +6 |
153/0/153/0 |
-/-/-/- |
50/10/37.1/35 |
|
1 |
|
200 |
Fire Balder Side Sword +7 |
163/0/163/0 |
-/-/-/- |
50/10/37.5/35 |
|
1 |
|
200 |
Fire Balder Side Sword +8 |
172/0/172/0 |
-/-/-/- |
50/10/37.8/35 |
|
2 |
|
200 |
Fire Balder Side Sword +9 |
182/0/182/0 |
-/-/-/- |
50/10/38.2/35 |
|
3 |
|
200 |
Fire Balder Side Sword +10 |
192/0/192/0 |
-/-/-/- |
50/10/38.5/35 |
|
|
1 |
200 |
|
Chaos
Base damage reduced from fire upgrade path. Damage bonus from humanity, up to 10 soft Humanity.
Requires
- Fire Balder Side Sword +5
- Red Titanite
Ascended by Vamos with Chaos Flame Ember.
Name |
Damage |
Stat Bonuses |
Damage Reduction |
Red Titanite Chunk |
Red Titanite Slab |
Souls |
Chaos Balder Side Sword +0 |
126/0/144/0 |
-/-/-/- |
50/10/35/35 |
1 |
|
200 |
Chaos Balder Side Sword +1 |
133/0/152/0 |
-/-/-/- |
50/10/35.7/35 |
1 |
|
200 |
Chaos Balder Side Sword +2 |
140/0/160/0 |
-/-/-/- |
50/10/36.4/35 |
1 |
|
200 |
Chaos Balder Side Sword +3 |
147/0/168/0 |
-/-/-/- |
50/10/37.1/35 |
2 |
|
200 |
Chaos Balder Side Sword +4 |
154/0/176/0 |
-/-/-/- |
50/10/37.8/35 |
3 |
|
200 |
Chaos Balder Side Sword +5 |
161/0/184/0 |
-/-/-/- |
50/10/38.5/35 |
|
1 |
200 |
|
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:
- W is Physical Damage
- X is Magical Damage
- Y is Fire Damage
- Z is Lightning Damage
Each weapon has one or more physical damage types:
- Normal
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different types of damage types.
|
Critical: |
One of the multipliers (in percent) for the bonus damage on criticals, such as backstabs and ripostes. |
Durability: |
The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%. |
Weight: |
The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
- W is the Strength required
- X is the Dexterity required
- Y is the Intelligence required
- Z is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Large Club (Requires 26 Strength) properly if the weapon is held with both hands. (18 x 1.5 = 27)
|
Damage Reduction %: |
The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z:
- W is the Physical Damage Reduction
- X is the Magical Damage Reduction
- Y is the Fire Damage Reduction
- Z is the Lightning Damage Reduction
|
Stability: |
The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks. |
Frampt Souls: |
This is the amount of souls players will receive if they feed the item to Kingseeker Frampt. |
- When two-handing this weapon, only 7 Strength is required.
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