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Painting Guardian Sword

Curved sword of Anor Londo painting guards. Unique shape with flat tip.

The guardians, who strike down those who dare threaten the paintings, attack in a continuous, circular dancing motion, a technique passed down through generations.

Availability


Drop from Painting Guardian (2% drop rate)

General Information


A standard Painting Guardian Sword does more damage than both a standard Scimitar or Falchion due to its better Dexterity scaling and faster attack speed. This is offset by very short range.
Bleed build-up is 30 per strike.

Image Name Damage Critical
Bonus
Durability Weight Stats Needed
Stat Bonuses
Damage
Reduction %
Stability Aux Effects Frampt
Souls
Painting Guardian Sword 76/0/0/0

(Slash)
100 100 1.5 71/20/0/0

E/A/-/-
45/10/30/30 30 300/0/-/- 50

Move Set


1 Handed
R1 — R1 Alternating horizontal slashes.  
R2 — R2 Double overhead slash into horizontal slash.  
Roll — R1 Fast left-to-right horizontal slash.  
Backstep or Run — R1 Upward vertical slash.  
Forward + R1 Horizontal slash followed by backwards cartwheel. Useful as an evasive attack.
Forward + R2 Jumping left-to-right horizontal slash.  
L1 (left hand) Left-to-right horizontal slash.  
L2 (left hand) Parry.  


2 Handed
R1 — R1 Fast alternating horizontal slashes. Very fast and often spammed.
R2 — R2 Double over head slash into rising vertical slash.  
Roll — R1 Fast left-to-right horizontal slash.  
Backstep or Run — R1 Upward vertical slash.  
Forward + R1 Horizontal slash followed by backwards cartwheel. Useful as an evasive attack.
Forward + R2 Jumping left-to-right horizontal slash.  
L1 or L2 Guard.  
  • 1-handed R2 attacks are replaced by a horizontal slash to vertical slash combo, followed by a triple slash combo
  • 2-handed R2 attacks are replaced by a double vertical slash, followed by a slash-thrust-slash combo

Upgrades


Basic


Standard upgrade path.
Requires

  • Titanite

9% STR, 109% DEX scaling.

Name Damage Stat Bonuses Shard Large Shard Chunk Slab Souls
Painting Guardian Sword +0 76/0/0/0 E/A/-/-          
Painting Guardian Sword +1 83/0/0/0 E/A/-/- 1       200
Painting Guardian Sword +2 91/0/0/0 E/A/-/- 1       200
Painting Guardian Sword +3 98/0/0/0 E/A/-/- 2       200
Painting Guardian Sword +4 106/0/0/0 E/A/-/- 2       200
Painting Guardian Sword +5 114/0/0/0 E/A/-/- 3       200
Painting Guardian Sword +6 121/0/0/0 E/A/-/-   1     200
Painting Guardian Sword +7 129/0/0/0 E/A/-/-   1     200
Painting Guardian Sword +8 136/0/0/0 E/A/-/-   2     200
Painting Guardian Sword +9 144/0/0/0 E/A/-/-   2     200
Painting Guardian Sword +10 152/0/0/0 E/A/-/-   3     200
Painting Guardian Sword +11 159/0/0/0 E/A/-/-     1   200
Painting Guardian Sword +12 167/0/0/0 E/A/-/-     1   200
Painting Guardian Sword +13 174/0/0/0 E/A/-/-     2   200
Painting Guardian Sword +14 182/0/0/0 E/A/-/-     3   200
Painting Guardian Sword +15 190/0/0/0 E/A/-/-       1 200

Crystal


Painting Guardian Sword durability reduced to 10. Base damage increased. Cannot repair weapon (except through reinforcement).
Requires

  • Painting Guardian Sword +10
  • Titanite

9% STR, 109% DEX scaling.

Name Damage Stat Bonuses Titanite Chunk Titanite Slab Souls
Crystal Painting Guardian Sword +0 167/0/0/0 E/A/-/- 1   200
Crystal Painting Guardian Sword +1 174/0/0/0 E/A/-/- 1   200
Crystal Painting Guardian Sword +2 182/0/0/0 E/A/-/- 1   200
Crystal Painting Guardian Sword +3 190/0/0/0 E/A/-/- 2   200
Crystal Painting Guardian Sword +4 197/0/0/0 E/A/-/- 3   200
Crystal Painting Guardian Sword +5 205/0/0/0 E/A/-/-   1 200

Lightning


Adds lightning damage. All stat bonuses removed.
Requires

  • Painting Guardian Sword +10
  • Titanite
Name Damage Stat Bonuses Damage Reduction Titanite Chunk Titanite Slab Souls
Lightning Painting Guardian Sword +0 136/0/0/136 -/-/-/- 45/10/30/30 1   200
Lightning Painting Guardian Sword +1 147/0/0/147 -/-/-/- 45/10/30/32.4 1   200
Lightning Painting Guardian Sword +2 158/0/0/158 -/-/-/- 45/10/30/34.8 1   200
Lightning Painting Guardian Sword +3 168/0/0/168 -/-/-/- 45/10/30/37.2 2   200
Lightning Painting Guardian Sword +4 179/0/0/179 -/-/-/- 45/10/30/39.6 3   200
Lightning Painting Guardian Sword +5 190/0/0/190 -/-/-/- 45/10/30/42   1 200

Raw


Base damage increased. Stat bonuses reduced.
Requires

  • Painting Guardian Sword +5
  • Titanite

7% STR, 81% DEX scaling.

Name Damage Stat Bonuses L. Shard Souls
Raw Painting Guardian Sword +0 130/0/0/0 E/B/-/- 1 200
Raw Painting Guardian Sword +1 139/0/0/0 E/B/-/- 1 200
Raw Painting Guardian Sword +2 147/0/0/0 E/B/-/- 1 200
Raw Painting Guardian Sword +3 156/0/0/0 E/B/-/- 2 200
Raw Painting Guardian Sword +4 165/0/0/0 E/B/-/- 2 200
Raw Painting Guardian Sword +5 174/0/0/0 E/B/-/- 3 200

Magic


Adds magic damage. Moderate damage bonus from intelligence.
Requires

  • Painting Guardian Sword +5
  • Green Titanite
  • Blue Titanite

3% STR, 30% DEX, 85% INT scaling.

Name Damage Stat Bonuses Green Titanite Shard Blue Titanite Chunk Blue Titanite Slab Souls
Magic Painting Guardian Sword +0 85/93/0/0 E/D/B/- 1     200
Magic Painting Guardian Sword +1 91/99/0/0 E/D/B/- 1     200
Magic Painting Guardian Sword +2 96/105/0/0 E/D/B/- 1     200
Magic Painting Guardian Sword +3 102/111/0/0 E/D/B/- 2     200
Magic Painting Guardian Sword +4 108/117/0/0 E/D/B/- 2     200
Magic Painting Guardian Sword +5 114/124/0/0 E/D/B/- 3     200
Magic Painting Guardian Sword +6 119/130/0/0 E/D/B/-   1   200
Magic Painting Guardian Sword +7 125/136/0/0 E/D/B/-   1   200
Magic Painting Guardian Sword +8 131/142/0/0 E/D/B/-   2   200
Magic Painting Guardian Sword +9 136/148/0/0 E/D/A/-   3   200
Magic Painting Guardian Sword +10 142/155/0/0 E/D/A/-     1 200

Enchanted


Enchanted damage added. All stat bonuses removed.
Requires

  • Magic Painting Guardian Sword +5
  • Blue Titanite

2% STR, 22% DEX, 83% INT scaling. Unknown additional amount of INT scaling.

Name Damage Stat Bonuses Blue Titanite Chunk Blue Titanite Slab Souls
Enchanted Painting Guardian Sword +0 114/122/0/0 E/D/B/- 1   200
Enchanted Painting Guardian Sword +1 118/125/0/0 E/D/A/- 1   200
Enchanted Painting Guardian Sword +2 123/129/0/0 E/D/A/- 1   200
Enchanted Painting Guardian Sword +3 127/132/0/0 E/D/A/- 2   200
Enchanted Painting Guardian Sword +4 132/136/0/0 E/D/A/- 3   200
Enchanted Painting Guardian Sword +5 136/141/0/0 E/D/S/-   1 200

Divine


Adds magic damage. Moderate damage bonus from faith.
Requires

  • Painting Guardian Sword +5
  • Green Titanite
  • White Titanite

3% STR, 42% DEX, 84% FAI scaling. Additional damage multiplier against unholy enemies.

Name Damage Stat Bonuses Aux Effects Green Titanite Shard White Titanite Chunk White Titanite Slab Souls
Divine Painting Guardian Sword +0 76/94/0/0 E/D/-/B 300/0/110/- 1     200
Divine Painting Guardian Sword +1 81/100/0/0 E/D/-/B 300/0/110/- 1     200
Divine Painting Guardian Sword +2 86/107/0/0 E/D/-/B 300/0/110/- 1     200
Divine Painting Guardian Sword +3 91/113/0/0 E/D/-/B 300/0/110/- 2     200
Divine Painting Guardian Sword +4 96/119/0/0 E/D/-/B 300/0/110/- 2     200
Divine Painting Guardian Sword +5 102/126/0/0 E/D/-/B 300/0/110/- 3     200
Divine Painting Guardian Sword +6 107/132/0/0 E/D/-/B 300/0/110/-   1   200
Divine Painting Guardian Sword +7 112/138/0/0 E/D/-/B 300/0/110/-   1   200
Divine Painting Guardian Sword +8 117/144/0/0 E/D/-/B 300/0/110/-   2   200
Divine Painting Guardian Sword +9 122/151/0/0 E/D/-/B 300/0/110/-   3   200
Divine Painting Guardian Sword +10 127/157/0/0 E/D/-/B 300/0/110/-     1 200

Occult


Occult damage added. Increased damage bonus from faith..
Requires

  • Divine Painting Guardian Sword +5
  • White Titanite

3% STR, 39% DEX, 99% FAI scaling. Additional damage multiplier against holy enemies.

Name Damage Stat Bonuses Aux Effects White Titanite Chunk White Titanite Slab Souls
Occult Painting Guardian Sword +0 104/114/0/0 E/D/-/A 300/0/-/110 1   200
Occult Painting Guardian Sword +1 110/119/0/0 E/D/-/A 300/0/-/110 1   200
Occult Painting Guardian Sword +2 116/125/0/0 E/D/-/A 300/0/-/110 1   200
Occult Painting Guardian Sword +3 122/131/0/0 E/D/-/A 300/0/-/110 2   200
Occult Painting Guardian Sword +4 128/136/0/0 E/D/-/A 300/0/-/110 3   200
Occult Painting Guardian Sword +5 135/142/0/0 E/D/-/A 300/0/-/110   1 200

Fire


Fire damage added. All stat bonuses removed.
Requires

  • Painting Guardian Sword +5
  • Green Titanite
  • Red Titanite
Name Damage Stat Bonuses Damage Reduction Green Titanite Shard Red Titanite Chunk Red Titanite Slab Souls
Fire Painting Guardian Sword +0 98/0/98/0 -/-/-/- 45/10/30/30 1     200
Fire Painting Guardian Sword +1 106/0/106/0 -/-/-/- 45/10/30.3/30 1     200
Fire Painting Guardian Sword +2 114/0/114/0 -/-/-/- 45/10/30.6/30 1     200
Fire Painting Guardian Sword +3 121/0/121/0 -/-/-/- 45/10/30.9/30 2     200
Fire Painting Guardian Sword +4 129/0/129/0 -/-/-/- 45/10/31.2/30 2     200
Fire Painting Guardian Sword +5 136/0/136/0 -/-/-/- 45/10/31.5/30 3     200
Fire Painting Guardian Sword +6 145/0/145/0 -/-/-/- 45/10/31.8/30   1   200
Fire Painting Guardian Sword +7 155/0/155/0 -/-/-/- 45/10/32.1/30   1   200
Fire Painting Guardian Sword +8 164/0/164/0 -/-/-/- 45/10/32.4/30   2   200
Fire Painting Guardian Sword +9 173/0/173/0 -/-/-/- 45/10/32.7/30   3   200
Fire Painting Guardian Sword +10 182/0/182/0 -/-/-/- 45/10/33/30     1 200

Chaos


Chaos damage added. All stat bonuses removed.
Requires

  • Fire Painting Guardian Sword +5
  • Red Titanite
Name Damage Stat Bonuses Damage Reduction Red Titanite Chunk Red Titanite Slab Souls
Chaos Painting Guardian Sword +0 118/0/136/0 -/-/-/- 45/10/30/30 1   200
Chaos Painting Guardian Sword +1 125/0/144/0 -/-/-/- 45/10/36/30 1   200
Chaos Painting Guardian Sword +2 132/0/152/0 -/-/-/- 45/10/31.2/30 1   200
Chaos Painting Guardian Sword +3 138/0/159/0 -/-/-/- 45/10/31.8/30 2   200
Chaos Painting Guardian Sword +4 145/0/167/0 -/-/-/- 45/10/32.4/30 3   200
Chaos Painting Guardian Sword +5 151/0/174/0 -/-/-/- 45/10/33/30   1 200

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Each weapon has one or more physical damage types:

  • Normal
  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different types of damage types.

Critical: One of the multipliers (in percent) for the bonus damage on criticals, such as backstabs and ripostes.
Durability: The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight: The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required.
For example, a character with 18 Strength can wield a Large Club (Requires 26 Strength) properly if the weapon is held with both hands.
(18 x 1.5 = 27)

Damage Reduction %:

The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z:

  • W is the Physical Damage Reduction
  • X is the Magical Damage Reduction
  • Y is the Fire Damage Reduction
  • Z is the Lightning Damage Reduction
Stability: The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.
Frampt Souls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt.

Footnotes

  1. when two handing this weapon, only 5 Strength is required