Sunlight Straight Sword
This standard longsword, belonging to Solaire of Astora, is of high quality, is well-forged, and has been kept in good repair.
Easy-to-use and dependable, but unlikely to live up to its grandiose name.
Availability
Solaire of Astora drop
Basically a variation of Longsword. This weapon has better base damage, better damage scaling, and higher durability than Longsword. It is 1 point heavier and has a higher STR/DEX requirement, and slightly slower attack.
Image |
Name |
Damage |
Critical Bonus |
Durability |
Weight |
Stats Needed Stat Bonuses |
Damage Reduction % |
Stability |
Frampt Souls |
|
Sunlight Straight Sword |
82/0/0/0
(Normal) |
100 |
240 |
4.0 |
121/12/0/0
C/C/-/- |
50/10/35/35 |
32 |
50 |
Move Set
1 Handed |
R1 — R1 |
Right-to-left swipe into left-to-right swipe. |
|
R2 — R2 |
Heavy piercing thrust into upwards slash. |
|
Roll — R1 |
Uppercut. |
|
Backstep or Run — R1 |
Fast running horizontal slash. |
|
Forward + R1 |
Kick. |
Useful for breaking guard. |
Forward + R2 |
Jumping stab attack. |
|
L1 (left hand) |
Guard. |
|
L2 (left hand) |
Heavy horizontal swipe. |
|
2 Handed |
|
R1 — R1 |
Alternating vertical swipes. |
|
R2 — R2 |
Heavy horizontal slash into horizontal slash. |
|
Roll — R1 |
Thrust. |
|
Backstep or Run — R1 |
Heavy running overhead vertical chop. |
|
Forward + R1 |
Kick. |
Useful for breaking guard. |
Forward + R2 |
Jumping stab attack. |
|
L1 or L2 |
Guard. |
|
Upgrades
Basic
Standard upgrade path.
Requires Titanite
51% STR, 51% DEX scaling.
Name |
Damage |
Stat Bonuses |
Shard |
L. Shard |
Chunk |
Slab |
Souls |
Sunlight Straight Sword +0 |
82/0/0/0 |
C/C/-/- |
|
|
|
|
|
Sunlight Straight Sword +1 |
90/0/0/0 |
C/C/-/- |
1 |
|
|
|
200 |
Sunlight Straight Sword +2 |
98/0/0/0 |
C/C/-/- |
1 |
|
|
|
200 |
Sunlight Straight Sword +3 |
106/0/0/0 |
C/C/-/- |
2 |
|
|
|
200 |
Sunlight Straight Sword +4 |
114/0/0/0 |
C/C/-/- |
2 |
|
|
|
200 |
Sunlight Straight Sword +5 |
123/0/0/0 |
C/C/-/- |
3 |
|
|
|
200 |
Sunlight Straight Sword +6 |
131/0/0/0 |
C/C/-/- |
|
1 |
|
|
200 |
Sunlight Straight Sword +7 |
139/0/0/0 |
C/C/-/- |
|
1 |
|
|
200 |
Sunlight Straight Sword +8 |
147/0/0/0 |
C/C/-/- |
|
2 |
|
|
200 |
Sunlight Straight Sword +9 |
155/0/0/0 |
C/C/-/- |
|
2 |
|
|
200 |
Sunlight Straight Sword +10 |
164/0/0/0 |
C/C/-/- |
|
3 |
|
|
200 |
Sunlight Straight Sword +11 |
172/0/0/0 |
C/C/-/- |
|
|
1 |
|
200 |
Sunlight Straight Sword +12 |
180/0/0/0 |
C/C/-/- |
|
|
1 |
|
200 |
Sunlight Straight Sword +13 |
188/0/0/0 |
C/C/-/- |
|
|
2 |
|
200 |
Sunlight Straight Sword +14 |
196/0/0/0 |
C/C/-/- |
|
|
3 |
|
200 |
Sunlight Straight Sword +15 |
205/0/0/0 |
C/C/-/- |
|
|
|
1 |
200 |
|
Crystal
Weapon durability reduced. Base damage increased
Requires
- Sunlight Straight Sword +10
- Titanite
51% STR, 51% DEX scaling.
Name |
Damage |
Stat Bonuses |
Chunk |
Slab |
Souls |
Crystal Sunlight Straight Sword +0 |
180/0/0/0 |
C/C/-/- |
1 |
|
200 |
Crystal Sunlight Straight Sword +1 |
188/0/0/0 |
C/C/-/- |
1 |
|
200 |
Crystal Sunlight Straight Sword +2 |
196/0/0/0 |
C/C/-/- |
1 |
|
200 |
Crystal Sunlight Straight Sword +3 |
205/0/0/0 |
C/C/-/- |
2 |
|
200 |
Crystal Sunlight Straight Sword +4 |
213/0/0/0 |
C/C/-/- |
3 |
|
200 |
Crystal Sunlight Straight Sword +5 |
221/0/0/0 |
C/C/-/- |
|
1 |
200 |
|
Lightning
Adds lightning damage. All stat bonuses removed.
Requires
- Sunlight Straight Sword +10
- Titanite
Name |
Damage |
Stat Bonuses |
Damage Reduction |
Titanite Chunk |
Titanite Slab |
Souls |
Lightning Sunlight Straight Sword +0 |
147/0/0/147 |
-/-/-/- |
50/10/35/35 |
1 |
|
200 |
Lightning Sunlight Straight Sword +1 |
159/0/0/159 |
-/-/-/- |
50/10/35/37.8 |
1 |
|
200 |
Lightning Sunlight Straight Sword +2 |
170/0/0/170 |
-/-/-/- |
50/10/35/40.6 |
1 |
|
200 |
Lightning Sunlight Straight Sword +3 |
182/0/0/182 |
-/-/-/- |
50/10/35/43.4 |
2 |
|
200 |
Lightning Sunlight Straight Sword +4 |
193/0/0/193 |
-/-/-/- |
50/10/35/46.2 |
3 |
|
200 |
Lightning Sunlight Straight Sword +5 |
205/0/0/205 |
-/-/-/- |
50/10/35/49 |
|
1 |
200 |
|
Raw
Base damage increased. Stat bonuses reduced.
Requires
- Sunlight Straight Sword +5
- Titanite
38% STR, 38% DEX scaling.
Name |
Damage |
Stat Bonuses |
L. Shard |
Souls |
Raw Sunlight Straight Sword +0 |
141/0/0/0 |
D/D/-/- |
1 |
200 |
Raw Sunlight Straight Sword +1 |
150/0/0/0 |
D/D/-/- |
1 |
200 |
Raw Sunlight Straight Sword +2 |
159/0/0/0 |
D/D/-/- |
1 |
200 |
Raw Sunlight Straight Sword +3 |
169/0/0/0 |
D/D/-/- |
2 |
200 |
Raw Sunlight Straight Sword +4 |
178/0/0/0 |
D/D/-/- |
2 |
200 |
Raw Sunlight Straight Sword +5 |
188/0/0/0 |
D/D/-/- |
3 |
200 |
|
Magic
Adds magic damage. Moderate damage bonus from intelligence.
Requires
- Sunlight Straight Sword +5
- Green Titanite
- Blue Titanite
14% STR, 14% DEX, 73% INT scaling.
Name |
Damage |
Stat Bonuses |
Green Titanite Shard |
Blue Titanite Chunk |
Blue Titanite Slab |
Souls |
Magic Sunlight Straight Sword +0 |
93/100/0/0 |
E/E/C/- |
1 |
|
|
200 |
Magic Sunlight Straight Sword +1 |
99/107/0/0 |
E/E/C/- |
1 |
|
|
200 |
Magic Sunlight Straight Sword +2 |
105/113/0/0 |
E/E/C/- |
1 |
|
|
200 |
Magic Sunlight Straight Sword +3 |
111/120/0/0 |
E/E/C/- |
2 |
|
|
200 |
Magic Sunlight Straight Sword +4 |
117/127/0/0 |
E/E/C/- |
2 |
|
|
200 |
Magic Sunlight Straight Sword +5 |
124/134/0/0 |
E/E/C/- |
3 |
|
|
200 |
Magic Sunlight Straight Sword +6 |
130/140/0/0 |
E/E/B/- |
|
1 |
|
200 |
Magic Sunlight Straight Sword +7 |
136/147/0/0 |
E/E/B/- |
|
1 |
|
200 |
Magic Sunlight Straight Sword +8 |
142/154/0/0 |
E/E/B/- |
|
2 |
|
200 |
Magic Sunlight Straight Sword +9 |
148/160/0/0 |
E/E/B/- |
|
3 |
|
200 |
Magic Sunlight Straight Sword +10 |
155/167/0/0 |
E/E/B/- |
|
|
1 |
200 |
|
Enchanted
Base damage reduced from magic upgrade path. Increased damage bonus from intelligence.
Requires
- Magic Sunlight Straight Sword +5
- Blue Titanite
10% STR, 10% DEX, 72% INT scaling. Unknown additional amount of INT scaling.
Name |
Damage |
Stat Bonuses |
Blue Titanite Chunk |
Blue Titanite Slab |
Souls |
Enchanted Sunlight Straight Sword +0 |
124/132/0/0 |
E/E/B/- |
1 |
|
200 |
Enchanted Sunlight Straight Sword +1 |
128/135/0/0 |
E/E/B/- |
1 |
|
200 |
Enchanted Sunlight Straight Sword +2 |
133/139/0/0 |
E/E/A/- |
1 |
|
200 |
Enchanted Sunlight Straight Sword +3 |
138/143/0/0 |
E/E/A/- |
2 |
|
200 |
Enchanted Sunlight Straight Sword +4 |
143/147/0/0 |
E/E/A/- |
3 |
|
200 |
Enchanted Sunlight Straight Sword +5 |
148/153/0/0 |
E/E/A/- |
|
1 |
200 |
|
Divine
Adds magic damage. Moderate damage bonus from faith.
Requires
- Sunlight Straight Sword +5
- Green Titanite
- White Titanite
20% STR, 20% DEX, 73% FAI scaling.
Name |
Damage |
Stat Bonuses |
Aux Effects |
Green Titanite Shard |
White Titanite Chunk |
White Titanite Slab |
Souls |
Divine Sunlight Straight Sword +0 |
82/102/0/0 |
D/D/-/C |
0/0/110/- |
1 |
|
|
200 |
Divine Sunlight Straight Sword +1 |
88/108/0/0 |
D/D/-/C |
0/0/110/- |
1 |
|
|
200 |
Divine Sunlight Straight Sword +2 |
93/115/0/0 |
D/D/-/C |
0/0/110/- |
1 |
|
|
200 |
Divine Sunlight Straight Sword +3 |
99/122/0/0 |
D/D/-/C |
0/0/110/- |
2 |
|
|
200 |
Divine Sunlight Straight Sword +4 |
104/129/0/0 |
D/D/-/C |
0/0/110/- |
2 |
|
|
200 |
Divine Sunlight Straight Sword +5 |
110/136/0/0 |
D/D/-/C |
0/0/110/- |
3 |
|
|
200 |
Divine Sunlight Straight Sword +6 |
115/142/0/0 |
D/D/-/B |
0/0/110/- |
|
1 |
|
200 |
Divine Sunlight Straight Sword +7 |
121/149/0/0 |
D/D/-/B |
0/0/110/- |
|
1 |
|
200 |
Divine Sunlight Straight Sword +8 |
126/156/0/0 |
D/D/-/B |
0/0/110/- |
|
2 |
|
200 |
Divine Sunlight Straight Sword +9 |
132/163/0/0 |
D/D/-/B |
0/0/110/- |
|
3 |
|
200 |
Divine Sunlight Straight Sword +10 |
137/170/0/0 |
D/D/-/B |
0/0/110/- |
|
|
1 |
200 |
|
Occult
Base damage reduced from divine upgrade path. Increased damage bonus from faith.
Requires
- Divine Sunlight Straight Sword +5
- White Titanite
18% STR, 18% DEX, 86% FAI scaling.
Name |
Damage |
Stat Bonuses |
Aux Effects |
White Titanite Chunk |
White Titanite Slab |
Souls |
Occult Sunlight Straight Sword +0 |
112/124/0/0 |
E/E/-/B |
0/0/-/110 |
1 |
|
200 |
Occult Sunlight Straight Sword +1 |
118/130/0/0 |
E/E/-/B |
0/0/-/110 |
1 |
|
200 |
Occult Sunlight Straight Sword +2 |
125/136/0/0 |
E/E/-/B |
0/0/-/110 |
1 |
|
200 |
Occult Sunlight Straight Sword +3 |
132/142/0/0 |
E/E/-/B |
0/0/-/110 |
2 |
|
200 |
Occult Sunlight Straight Sword +4 |
138/148/0/0 |
D/D/-/A |
0/0/-/110 |
3 |
|
200 |
Occult Sunlight Straight Sword +5 |
145/155/0/0 |
D/D/-/A |
0/0/-/110 |
|
1 |
200 |
|
Fire
Fire damage added. All stat bonuses removed
Requires
- Sunlight Straight Sword +5
- Green Titanite
- Red Titanite
Name |
Damage |
Stat Bonuses |
Damage Reduction |
Green Titanite Shard |
Red Titanite Chunk |
Red Titanite Slab |
Souls |
Fire Sunlight Straight Sword +0 |
106/0/106/0 |
-/-/-/- |
50/10/35/35 |
1 |
|
|
200 |
Fire Sunlight Straight Sword +1 |
114/0/114/0 |
-/-/-/- |
50/10/35.4/35 |
1 |
|
|
200 |
Fire Sunlight Straight Sword +2 |
123/0/123/0 |
-/-/-/- |
50/10/35.7/35 |
1 |
|
|
200 |
Fire Sunlight Straight Sword +3 |
131/0/131/0 |
-/-/-/- |
50/10/36/35 |
2 |
|
|
200 |
Fire Sunlight Straight Sword +4 |
139/0/139/0 |
-/-/-/- |
50/10/36.4/35 |
2 |
|
|
200 |
Fire Sunlight Straight Sword +5 |
147/0/147/0 |
-/-/-/- |
50/10/36.7/35 |
3 |
|
|
200 |
Fire Sunlight Straight Sword +6 |
157/0/157/0 |
-/-/-/- |
50/10/37.1/35 |
|
1 |
|
200 |
Fire Sunlight Straight Sword +7 |
167/0/167/0 |
-/-/-/- |
50/10/37.5/35 |
|
1 |
|
200 |
Fire Sunlight Straight Sword +8 |
177/0/177/0 |
-/-/-/- |
50/10/37.8/35 |
|
2 |
|
200 |
Fire Sunlight Straight Sword +9 |
186/0/186/0 |
-/-/-/- |
50/10/38.2/35 |
|
3 |
|
200 |
Fire Sunlight Straight Sword +10 |
196/0/196/0 |
-/-/-/- |
50/10/38.5/35 |
|
|
1 |
200 |
|
Chaos
Base damage reduced from fire upgrade path. Damage bonus from humanity.
Requires
- Fire Sunlight Straight Sword +5
- Red Titanite
Name |
Damage |
Stat Bonuses |
Damage Reduction |
Red Titanite Chunk |
Red Titanite Slab |
Souls |
Chaos Sunlight Straight Sword +0 |
129/0/147/0 |
-/-/-/- |
50/10/35/35 |
1 |
|
200 |
Chaos Sunlight Straight Sword +1 |
136/0/155/0 |
-/-/-/- |
50/10/3.75/35 |
1 |
|
200 |
Chaos Sunlight Straight Sword +2 |
144/0/164/0 |
-/-/-/- |
50/10/36.4/35 |
1 |
|
200 |
Chaos Sunlight Straight Sword +3 |
151/0/172/0 |
-/-/-/- |
50/10/37.1/35 |
2 |
|
200 |
Chaos Sunlight Straight Sword +4 |
158/0/180/0 |
-/-/-/- |
50/10/37.8/35 |
3 |
|
200 |
Chaos Sunlight Straight Sword +5 |
165/0/188/0 |
-/-/-/- |
50/10/38.5/35 |
|
1 |
200 |
|
Key
Damage: |
The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:
- W is Physical Damage
- X is Magical Damage
- Y is Fire Damage
- Z is Lightning Damage
Each weapon has one or more physical damage types:
- Normal
- Striking
- Slashing
- Thrusting
Certain enemies are weak or strong against different types of damage types.
|
Critical: |
One of the multipliers (in percent) for the bonus damage on criticals, such as backstabs and ripostes. |
Durability: |
The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%. |
Weight: |
The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned. |
Stats Needed: |
The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:
- W is the Strength required
- X is the Dexterity required
- Y is the Intelligence required
- Z is the Faith required
Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.
Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Large Club (Requires 26 Strength) properly if the weapon is held with both hands. (18 x 1.5 = 27)
|
Damage Reduction %: |
The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z:
- W is the Physical Damage Reduction
- X is the Magical Damage Reduction
- Y is the Fire Damage Reduction
- Z is the Lightning Damage Reduction
|
Stability: |
The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks. |
Frampt Souls: |
This is the amount of souls players will receive if they feed the item to Kingseeker Frampt. |
- when two handing this weapon, only 7 Strength is required
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