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Sunlight Straight Sword

This standard longsword, belonging to Solaire of Astora, is of high quality, is well-forged, and has been kept in good repair.

Easy-to-use and dependable, but unlikely to live up to its grandiose name.

Availability


Solaire of Astora drop

General Information


Basically a variation of Longsword. This weapon has better base damage, better damage scaling, and higher durability than Longsword. It is 1 point heavier and has a higher STR/DEX requirement, and slightly slower attack.

Image Name Damage Critical
Bonus
Durability Weight Stats Needed
Stat Bonuses
Damage
Reduction %
Stability Frampt
Souls
Sunlight Straight Sword 82/0/0/0

(Normal)
100 240 4.0 121/12/0/0

C/C/-/-
50/10/35/35 32 50

Move Set


1 Handed
R1 — R1 Right-to-left swipe into left-to-right swipe.  
R2 — R2 Heavy piercing thrust into upwards slash.  
Roll — R1 Uppercut.  
Backstep or Run — R1 Fast running horizontal slash.  
Forward + R1 Kick. Useful for breaking guard.
Forward + R2 Jumping stab attack.  
L1 (left hand) Guard.  
L2 (left hand) Heavy horizontal swipe.  


2 Handed  
R1 — R1 Alternating vertical swipes.  
R2 — R2 Heavy horizontal slash into horizontal slash.  
Roll — R1 Thrust.  
Backstep or Run — R1 Heavy running overhead vertical chop.  
Forward + R1 Kick. Useful for breaking guard.
Forward + R2 Jumping stab attack.  
L1 or L2 Guard.  

Upgrades


Basic


Standard upgrade path.
Requires Titanite

51% STR, 51% DEX scaling.

Name Damage Stat Bonuses Shard L. Shard Chunk Slab Souls
Sunlight Straight Sword +0 82/0/0/0 C/C/-/-          
Sunlight Straight Sword +1 90/0/0/0 C/C/-/- 1       200
Sunlight Straight Sword +2 98/0/0/0 C/C/-/- 1       200
Sunlight Straight Sword +3 106/0/0/0 C/C/-/- 2       200
Sunlight Straight Sword +4 114/0/0/0 C/C/-/- 2       200
Sunlight Straight Sword +5 123/0/0/0 C/C/-/- 3       200
Sunlight Straight Sword +6 131/0/0/0 C/C/-/-   1     200
Sunlight Straight Sword +7 139/0/0/0 C/C/-/-   1     200
Sunlight Straight Sword +8 147/0/0/0 C/C/-/-   2     200
Sunlight Straight Sword +9 155/0/0/0 C/C/-/-   2     200
Sunlight Straight Sword +10 164/0/0/0 C/C/-/-   3     200
Sunlight Straight Sword +11 172/0/0/0 C/C/-/-     1   200
Sunlight Straight Sword +12 180/0/0/0 C/C/-/-     1   200
Sunlight Straight Sword +13 188/0/0/0 C/C/-/-     2   200
Sunlight Straight Sword +14 196/0/0/0 C/C/-/-     3   200
Sunlight Straight Sword +15 205/0/0/0 C/C/-/-       1 200

Crystal


Weapon durability reduced. Base damage increased
Requires

  • Sunlight Straight Sword +10
  • Titanite

51% STR, 51% DEX scaling.

Name Damage Stat Bonuses Chunk Slab Souls
Crystal Sunlight Straight Sword +0 180/0/0/0 C/C/-/- 1   200
Crystal Sunlight Straight Sword +1 188/0/0/0 C/C/-/- 1   200
Crystal Sunlight Straight Sword +2 196/0/0/0 C/C/-/- 1   200
Crystal Sunlight Straight Sword +3 205/0/0/0 C/C/-/- 2   200
Crystal Sunlight Straight Sword +4 213/0/0/0 C/C/-/- 3   200
Crystal Sunlight Straight Sword +5 221/0/0/0 C/C/-/-   1 200

Lightning


Adds lightning damage. All stat bonuses removed.
Requires

  • Sunlight Straight Sword +10
  • Titanite
Name Damage Stat Bonuses Damage Reduction Titanite Chunk Titanite Slab Souls
Lightning Sunlight Straight Sword +0 147/0/0/147 -/-/-/- 50/10/35/35 1   200
Lightning Sunlight Straight Sword +1 159/0/0/159 -/-/-/- 50/10/35/37.8 1   200
Lightning Sunlight Straight Sword +2 170/0/0/170 -/-/-/- 50/10/35/40.6 1   200
Lightning Sunlight Straight Sword +3 182/0/0/182 -/-/-/- 50/10/35/43.4 2   200
Lightning Sunlight Straight Sword +4 193/0/0/193 -/-/-/- 50/10/35/46.2 3   200
Lightning Sunlight Straight Sword +5 205/0/0/205 -/-/-/- 50/10/35/49   1 200

Raw


Base damage increased. Stat bonuses reduced.
Requires

  • Sunlight Straight Sword +5
  • Titanite

38% STR, 38% DEX scaling.

Name Damage Stat Bonuses L. Shard Souls
Raw Sunlight Straight Sword +0 141/0/0/0 D/D/-/- 1 200
Raw Sunlight Straight Sword +1 150/0/0/0 D/D/-/- 1 200
Raw Sunlight Straight Sword +2 159/0/0/0 D/D/-/- 1 200
Raw Sunlight Straight Sword +3 169/0/0/0 D/D/-/- 2 200
Raw Sunlight Straight Sword +4 178/0/0/0 D/D/-/- 2 200
Raw Sunlight Straight Sword +5 188/0/0/0 D/D/-/- 3 200

Magic


Adds magic damage. Moderate damage bonus from intelligence.
Requires

  • Sunlight Straight Sword +5
  • Green Titanite
  • Blue Titanite

14% STR, 14% DEX, 73% INT scaling.

Name Damage Stat Bonuses Green Titanite Shard Blue Titanite Chunk Blue Titanite Slab Souls
Magic Sunlight Straight Sword +0 93/100/0/0 E/E/C/- 1     200
Magic Sunlight Straight Sword +1 99/107/0/0 E/E/C/- 1     200
Magic Sunlight Straight Sword +2 105/113/0/0 E/E/C/- 1     200
Magic Sunlight Straight Sword +3 111/120/0/0 E/E/C/- 2     200
Magic Sunlight Straight Sword +4 117/127/0/0 E/E/C/- 2     200
Magic Sunlight Straight Sword +5 124/134/0/0 E/E/C/- 3     200
Magic Sunlight Straight Sword +6 130/140/0/0 E/E/B/-   1   200
Magic Sunlight Straight Sword +7 136/147/0/0 E/E/B/-   1   200
Magic Sunlight Straight Sword +8 142/154/0/0 E/E/B/-   2   200
Magic Sunlight Straight Sword +9 148/160/0/0 E/E/B/-   3   200
Magic Sunlight Straight Sword +10 155/167/0/0 E/E/B/-     1 200

Enchanted


Base damage reduced from magic upgrade path. Increased damage bonus from intelligence.
Requires

  • Magic Sunlight Straight Sword +5
  • Blue Titanite

10% STR, 10% DEX, 72% INT scaling. Unknown additional amount of INT scaling.

Name Damage Stat Bonuses Blue Titanite Chunk Blue Titanite Slab Souls
Enchanted Sunlight Straight Sword +0 124/132/0/0 E/E/B/- 1   200
Enchanted Sunlight Straight Sword +1 128/135/0/0 E/E/B/- 1   200
Enchanted Sunlight Straight Sword +2 133/139/0/0 E/E/A/- 1   200
Enchanted Sunlight Straight Sword +3 138/143/0/0 E/E/A/- 2   200
Enchanted Sunlight Straight Sword +4 143/147/0/0 E/E/A/- 3   200
Enchanted Sunlight Straight Sword +5 148/153/0/0 E/E/A/-   1 200

Divine


Adds magic damage. Moderate damage bonus from faith.
Requires

  • Sunlight Straight Sword +5
  • Green Titanite
  • White Titanite

20% STR, 20% DEX, 73% FAI scaling.

Name Damage Stat Bonuses Aux Effects Green Titanite Shard White Titanite Chunk White Titanite Slab Souls
Divine Sunlight Straight Sword +0 82/102/0/0 D/D/-/C 0/0/110/- 1     200
Divine Sunlight Straight Sword +1 88/108/0/0 D/D/-/C 0/0/110/- 1     200
Divine Sunlight Straight Sword +2 93/115/0/0 D/D/-/C 0/0/110/- 1     200
Divine Sunlight Straight Sword +3 99/122/0/0 D/D/-/C 0/0/110/- 2     200
Divine Sunlight Straight Sword +4 104/129/0/0 D/D/-/C 0/0/110/- 2     200
Divine Sunlight Straight Sword +5 110/136/0/0 D/D/-/C 0/0/110/- 3     200
Divine Sunlight Straight Sword +6 115/142/0/0 D/D/-/B 0/0/110/-   1   200
Divine Sunlight Straight Sword +7 121/149/0/0 D/D/-/B 0/0/110/-   1   200
Divine Sunlight Straight Sword +8 126/156/0/0 D/D/-/B 0/0/110/-   2   200
Divine Sunlight Straight Sword +9 132/163/0/0 D/D/-/B 0/0/110/-   3   200
Divine Sunlight Straight Sword +10 137/170/0/0 D/D/-/B 0/0/110/-     1 200

Occult


Base damage reduced from divine upgrade path. Increased damage bonus from faith.
Requires

  • Divine Sunlight Straight Sword +5
  • White Titanite

18% STR, 18% DEX, 86% FAI scaling.

Name Damage Stat Bonuses Aux Effects White Titanite Chunk White Titanite Slab Souls
Occult Sunlight Straight Sword +0 112/124/0/0 E/E/-/B 0/0/-/110 1   200
Occult Sunlight Straight Sword +1 118/130/0/0 E/E/-/B 0/0/-/110 1   200
Occult Sunlight Straight Sword +2 125/136/0/0 E/E/-/B 0/0/-/110 1   200
Occult Sunlight Straight Sword +3 132/142/0/0 E/E/-/B 0/0/-/110 2   200
Occult Sunlight Straight Sword +4 138/148/0/0 D/D/-/A 0/0/-/110 3   200
Occult Sunlight Straight Sword +5 145/155/0/0 D/D/-/A 0/0/-/110   1 200

Fire


Fire damage added. All stat bonuses removed
Requires

  • Sunlight Straight Sword +5
  • Green Titanite
  • Red Titanite
Name Damage Stat Bonuses Damage Reduction Green Titanite Shard Red Titanite Chunk Red Titanite Slab Souls
Fire Sunlight Straight Sword +0 106/0/106/0 -/-/-/- 50/10/35/35 1     200
Fire Sunlight Straight Sword +1 114/0/114/0 -/-/-/- 50/10/35.4/35 1     200
Fire Sunlight Straight Sword +2 123/0/123/0 -/-/-/- 50/10/35.7/35 1     200
Fire Sunlight Straight Sword +3 131/0/131/0 -/-/-/- 50/10/36/35 2     200
Fire Sunlight Straight Sword +4 139/0/139/0 -/-/-/- 50/10/36.4/35 2     200
Fire Sunlight Straight Sword +5 147/0/147/0 -/-/-/- 50/10/36.7/35 3     200
Fire Sunlight Straight Sword +6 157/0/157/0 -/-/-/- 50/10/37.1/35   1   200
Fire Sunlight Straight Sword +7 167/0/167/0 -/-/-/- 50/10/37.5/35   1   200
Fire Sunlight Straight Sword +8 177/0/177/0 -/-/-/- 50/10/37.8/35   2   200
Fire Sunlight Straight Sword +9 186/0/186/0 -/-/-/- 50/10/38.2/35   3   200
Fire Sunlight Straight Sword +10 196/0/196/0 -/-/-/- 50/10/38.5/35     1 200

Chaos


Base damage reduced from fire upgrade path. Damage bonus from humanity.
Requires

  • Fire Sunlight Straight Sword +5
  • Red Titanite
Name Damage Stat Bonuses Damage Reduction Red Titanite Chunk Red Titanite Slab Souls
Chaos Sunlight Straight Sword +0 129/0/147/0 -/-/-/- 50/10/35/35 1   200
Chaos Sunlight Straight Sword +1 136/0/155/0 -/-/-/- 50/10/3.75/35 1   200
Chaos Sunlight Straight Sword +2 144/0/164/0 -/-/-/- 50/10/36.4/35 1   200
Chaos Sunlight Straight Sword +3 151/0/172/0 -/-/-/- 50/10/37.1/35 2   200
Chaos Sunlight Straight Sword +4 158/0/180/0 -/-/-/- 50/10/37.8/35 3   200
Chaos Sunlight Straight Sword +5 165/0/188/0 -/-/-/- 50/10/38.5/35   1 200

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Each weapon has one or more physical damage types:

  • Normal
  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different types of damage types.

Critical: One of the multipliers (in percent) for the bonus damage on criticals, such as backstabs and ripostes.
Durability: The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight: The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required.
For example, a character with 18 Strength can wield a Large Club (Requires 26 Strength) properly if the weapon is held with both hands.
(18 x 1.5 = 27)

Damage Reduction %:

The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z:

  • W is the Physical Damage Reduction
  • X is the Magical Damage Reduction
  • Y is the Fire Damage Reduction
  • Z is the Lightning Damage Reduction
Stability: The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.
Frampt Souls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt.

Footnotes

  1. when two handing this weapon, only 7 Strength is required