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Jagged Ghost Blade

Jagged blade wielded by New Londo ghosts. Violent thrust attack.

One of the cursed weapons. Inflicts damage to ghosts.

Availability


Drop from Ghost in the New Londo Ruins (1% drop rate)

General Information


Damages Ghosts without being cursed.
When used with two hands, it can block Ghost attacks by holding L1.

Bleed build-up is 30 per strike.

Image Name Damage Durability Weight Stats Needed
Stat Bonuses
Damage
Reduction %
Stability Frampt Souls
Jagged Ghost Blade 155/0/0/0

Bleed 300

(Slash/Thrust)
100 1.5 71/0/0/0
E/-/-/-
45/10/30/30 30 100

Move Set


1 Handed
R1 — R1 Alternating horizontal slashes.  
R2 — R2 Double overhead slash into horizontal slash.  
Roll — R1 Fast left-to-right horizontal slash.  
Backstep or Run — R1 Upward vertical slash.  
Forward + R1 Horizontal slash followed by backwards cartwheel. Useful as an evasive attack.
Forward + R2 Jumping left-to-right horizontal slash.  
L1 (left hand) Left-to-right horizontal slash.  
L2 (left hand) Parry.  


2 Handed
R1 — R1 Fast alternating horizontal slashes. Very fast and often spammed.
R2 — R2 Double over head slash into rising vertical slash.  
Roll — R1 Fast left-to-right horizontal slash.  
Backstep or Run — R1 Upward vertical slash.  
Forward + R1 Horizontal slash followed by backwards cartwheel. Useful as an evasive attack.
Forward + R2 Jumping left-to-right horizontal slash.  
L1 or L2 Guard.  

R2 attack is replaced by a double downward stab, followed by four more downward stabs on the second button press.

Upgrades


Requires Twinkling Titanite

13% STR scaling.

Name Damage Stat Bonuses Twinkling Titanite
Jagged Ghost Blade +0 155/0/0/0 E/-/-/-  
Jagged Ghost Blade +1 170/0/0/0 E/-/-/- 1
Jagged Ghost Blade +2 186/0/0/0 E/-/-/- 1
Jagged Ghost Blade +3 201/0/0/0 E/-/-/- 2
Jagged Ghost Blade +4 217/0/0/0 E/-/-/- 2
Jagged Ghost Blade +5 232/0/0/0 E/-/-/- 4

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Each weapon has one or more physical damage types:

  • Normal
  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different types of damage types.

Critical: One of the multipliers (in percent) for the bonus damage on criticals, such as backstabs and ripostes.
Durability: The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight: The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required.
For example, a character with 18 Strength can wield a Large Club (Requires 26 Strength) properly if the weapon is held with both hands.
(18 x 1.5 = 27)

Damage Reduction %:

The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z:

  • W is the Physical Damage Reduction
  • X is the Magical Damage Reduction
  • Y is the Fire Damage Reduction
  • Z is the Lightning Damage Reduction
Stability: The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.
Frampt Souls: This is the amount of souls players will receive if they feed the item to Kingseeker Frampt.

Footnotes

  1. when two handing this weapon, only 5 Strength is required