# Short Bow > *Small bow. Standard projectile weapon.* > > *Equip arrows to use.* > > *Hold bow to aim.* > > *Aim for heads of humanoid foes.* > > *May change type of arrows.* ### Availability --- Sold by Undead Merchant (male) in Undead Burg for 1000 Souls Dropped by bow-wielding Hollows in the Painted World of Ariamis and Undead Asylum (2% drop rate). Dropped by bow-wielding Skeletons (2% drop rate). ### General Information ---
ImageNameDamageRangeDurabilityWeightStats Needed Stat BonusesFrampt Souls
![](https://darksouls.wiki/uploads/images/gallery/2024-12/short-bow.webp)![]()Short Bow31/0/0/0501000.5101/12/0/0 D/A/-/-50
### Upgrades --- #### Basic --- Standard upgrade path. Requires - Titanite Shard/Large Shard/Chunk/Slab Ascended by Andre of Astora with Large Ember (+6) & Very Large Ember (+11). 38% STR, 140% DEX scaling.
NameDamageStat BonusesUpgrade RequirementsSouls
Short Bow +031/0/0/0D/A/-/-x1 Titanite Shard200
Short Bow +134/0/0/0D/S/-/-x1 Titanite Shard200
Short Bow +237/0/0/0D/S/-/-x1 Titanite Shard200
Short Bow +340/0/0/0D/S/-/-x2 Titanite Shard200
Short Bow +443/0/0/0D/S/-/-x2 Titanite Shard200
Short Bow +546/0/0/0D/S/-/-x3 Titanite Shard200
Short Bow +649/0/0/0D/S/-/-x1 Large Titanite Shard200
Short Bow +752/0/0/0D/S/-/-x1 Large Titanite Shard200
Short Bow +855/0/0/0D/S/-/-x2 Large Titanite Shard200
Short Bow +958/0/0/0D/S/-/-x2 Large Titanite Shard200
Short Bow +1062/0/0/0D/S/-/-x3 Large Titanite Shard200
Short Bow +1165/0/0/0D/S/-/-x1 Titanite Chunk200
Short Bow +1268/0/0/0D/S/-/-x1 Titanite Chunk200
Short Bow +1371/0/0/0D/S/-/-x2 Titanite Chunks200
Short Bow +1474/0/0/0D/S/-/-x3 Titanite Chunks200
Short Bow +1577/0/0/0D/S/-/-x1 Titanite Slab200
#### Crystal --- Short Bow durability reduced to **10**. Base damage increased. Cannot repair weapon (except through reinforcement). Requires - Short Bow +10 - Titanite 38% STR, 140% DEX scaling.
NameDamageStat BonusesUpgrade RequirementsSouls
Crystal Short Bow +068/0/0/0D/S/-/-1x Titanite Chunk200
Crystal Short Bow +171/0/0/0D/S/-/-1x Titanite Chunk200
Crystal Short Bow +274/0/0/0D/S/-/-1x Titanite Chunk200
Crystal Short Bow +377/0/0/0D/S/-/-2x Titanite Chunk200
Crystal Short Bow +480/0/0/0D/S/-/-3x Titanite Chunk200
Crystal Short Bow +583/0/0/0D/S/-/-1x Titanite Slab200
#### Lightning --- Lighting Damage Added. Requires - Short Bow +10 - Titanite
NameDamageStat BonusesUpgrade RequirementsSouls
Lightning Short Bow +0114/0/0/127-/-/-/-1x Titanite Chunk200
Lightning Short Bow +1120/0/0/132-/-/-/-1x Titanite Chunk200
Lightning Short Bow +2125/0/0/138-/-/-/-1x Titanite Chunk200
Lightning Short Bow +3131/0/0/143-/-/-/-2x Titanite Chunk200
Lightning Short Bow +4137/0/0/149-/-/-/-3x Titanite Chunk200
Lightning Short Bow +5142/0/0/155-/-/-/-1x Titanite Slab200
#### Raw --- Base damage increased. Stat bonuses reduced. Requires - Short Bow +5 - Titanite 29% STR, 105% DEX scaling.
NameDamageStat BonusesUpgrade RequirementsSouls
Raw Short Bow +054/0/0/0D/A/-/-1x Large Titanite Shard200
Raw Short Bow +157/0/0/0D/A/-/-1x Large Titanite Shard200
Raw Short Bow +261/0/0/0D/A/-/-1x Large Titanite Shard200
Raw Short Bow +364/0/0/0D/A/-/-2x Large Titanite Shard200
Raw Short Bow +468/0/0/0D/A/-/-2x Large Titanite Shard200
Raw Short Bow +572/0/0/0D/A/-/-3x Large Titanite Shard200
#### Magic --- Adds magic damage. Increased damage bonus from intelligence. Requires - Short Bow+5 - Green Titanite 11% STR, 39% DEX, 128% INT scaling.
NameDamageStat BonusesUpgrade RequirementsSouls
Magic Short Bow +034/37/0/0E/D/A/-1x Green Titanite Shard200
Magic Short Bow +136/40/0/0E/D/A/-1x Green Titanite Shard200
Magic Short Bow +239/42/0/0E/D/A/-1x Green Titanite Shard200
Magic Short Bow +341/45/0/0E/D/A/-2x Green Titanite Shard200
Magic Short Bow +443/47/0/0E/D/A/-2x Green Titanite Shard200
Magic Short Bow +546/50/0/0E/D/A/-3x Green Titanite Shard200
Magic Short Bow +648/52/0/0E/D/S/-1x Blue Titanite Chunk200
Magic Short Bow +750/55/0/0E/D/S/-1x Blue Titanite Chunk200
Magic Short Bow +852/57/0/0E/D/S/-2x Blue Titanite Chunk200
Magic Short Bow +955/60/0/0E/D/S/-3x Blue Titanite Chunk200
Magic Short Bow +1057/62/0/0E/D/S/-1x Blue Titanite Slab200
#### Enchanted --- Adds magic damage. Increased damage bonus from intelligence. Requires - Magic Short Bow+5 - Blue Titanite Chunk 8% STR, 28% DEX, 125% INT scaling. Unknown additional amount of INT scaling.
NameDamageStat BonusesUpgrade RequirementsSouls
Enchanted Short Bow +046/50/0/0E/D/A/-1x Blue Titanite Chunk200
Enchanted Short Bow +147/51/0/0E/D/A/-1x Blue Titanite Chunk200
Enchanted Short Bow +249/52/0/0E/D/S/-1x Blue Titanite Chunk200
Enchanted Short Bow +351/54/0/0E/D/S/-2x Blue Titanite Chunk200
Enchanted Short Bow +453/56/0/0E/D/S/-3x Blue Titanite Chunk200
Enchanted Short Bow +555/58/0/0E/D/S/-1x Blue Titanite Slab200
#### Divine --- Adds magic damage. Increased damage bonus from faith. Requires - Short Bow +5 - Green Titanite - White Titanite 15% STR, 54% DEX, 127% FAI scaling.
NameDamageStat BonusesAux EffectsUpgrade RequirementsSouls
Divine Short Bow +031/39/0/0E/C/-/A0/0/110/-1x Green Titanite Shard200
Divine Short Bow +133/41/0/0E/C/-/A0/0/110/-1x Green Titanite Shard200
Divine Short Bow +235/44/0/0E/C/-/A0/0/110/-1x Green Titanite Shard200
Divine Short Bow +337/46/0/0E/C/-/A0/0/110/-2x Green Titanite Shard200
Divine Short Bow +439/49/0/0E/C/-/A0/0/110/-2x Green Titanite Shard200
Divine Short Bow +542/52/0/0E/C/-/A0/0/110/-3x Green Titanite Shard200
Divine Short Bow +644/54/0/0E/C/-/S0/0/110/-1x White Titanite Chunk200
Divine Short Bow +746/57/0/0E/C/-/S0/0/110/-1x White Titanite Chunk200
Divine Short Bow +848/59/0/0E/C/-/S0/0/110/-2x White Titanite Chunk200
Divine Short Bow +950/62/0/0E/C/-/S0/0/110/-3x White Titanite Chunk200
Divine Short Bow +1052/65/0/0E/C/-/S0/0/110/-1x White Titanite Slab200
#### Occult --- Adds magic damage. Increased damage bonus from faith. Requires - Divine Short Bow +5 - White Titanite 14% STR, 50% DEX, 150% FAI scaling.
NameDamageStat BonusesAux EffectsUpgrade RequirementsSouls
Occult Short Bow +042/46/0/0E/C/-/S0/0/-/1101x White Titanite Chunk200
Occult Short Bow +144/48/0/0E/C/-/S0/0/-/1101x White Titanite Chunk200
Occult Short Bow +247/50/0/0E/C/-/S0/0/-/1101x White Titanite Chunk200
Occult Short Bow +349/52/0/0E/C/-/S0/0/-/1102x White Titanite Chunk200
Occult Short Bow +452/55/0/0E/C/-/S0/0/-/1103x White Titanite Chunk200
Occult Short Bow +554/57/0/0E/C/-/S0/0/-/1101x White Titanite Slab200
#### Fire --- Adds Fire damage \[Note: does not seem to be working properly - arrows do not get the fire damage effect\]. Stat bonuses reduced. Requires - Short Bow +5 - Green Titanite - Red Titanite
NameDamageStat BonusesUpgrade RequirementsSouls
Fire Short Bow +055/0/55/0-/-/-/-1x Green Titanite Shard200
Fire Short Bow +164/0/64/0-/-/-/-1x Green Titanite Shard200
Fire Short Bow +272/0/72/0-/-/-/-1x Green Titanite Shard200
Fire Short Bow +380/0/80/0-/-/-/-2x Green Titanite Shard200
Fire Short Bow +489/0/89/0-/-/-/-2x Green Titanite Shard200
Fire Short Bow +597/0/97/0-/-/-/-3x Green Titanite Shard200
Fire Short Bow +6106/0/106/0-/-/-/-1x Red Titanite Chunk200
Fire Short Bow +7114/0/114/0-/-/-/-1x Red Titanite Chunk200
Fire Short Bow +8122/0/122/0-/-/-/-2x Red Titanite Chunk200
Fire Short Bow +9131/0/131/0-/-/-/-3x Red Titanite Chunk200
Fire Short Bow +10139/0/139/0-/-/-/-1x Red Titanite Slab200
#### Chaos --- Base damage reduced from fire upgrade path. Damage bonus from humanity. Requires - Fire Short Bow +5 - Red Titanite
NameDamageStat BonusesUpgrade RequirementsSouls
Chaos Short Bow +067/0/83/0-/-/-/-1x Red Titanite Chunk200
Chaos Short Bow +175/0/94/0-/-/-/-1x Red Titanite Chunk200
Chaos Short Bow +283/0/104/0-/-/-/-1x Red Titanite Chunk200
Chaos Short Bow +391/0/115/0-/-/-/-2x Red Titanite Chunk200
Chaos Short Bow +499/0/125/0-/-/-/-3x Red Titanite Chunk200
Chaos Short Bow +5108/0/136/0-/-/-/-1x Red Titanite Slab200
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a bow or crossbow are W / X / Y / Z: - W is Physical Damage - X is Magical Damage - Y is Fire Damage - Z is Lightning Damage Damage is further modified by the types of arrows or bolts used.
**Range:**The Range determines the maximum distance an arrow or bolt can be fired. Damage will decrease proportionately with the Range stat the further the arrow/bolt travels.
**Durability:**The durability of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
**Weight:**The weight of the weapon. Note that carrying over 50% of user's Equip Weight will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
**Requirements:**The Requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for an weapon are W/X/Y/Z: - W is the Strength required - X is the Dexterity required - Y is the Intelligence required - Z is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that the player character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if she holds the weapon with both hands (18 x 1.5 = 27).
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus players receive based on the associated Stat when they use a weapon. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
#### Footnotes 1. Because bows are always two handed, only 7 strength is required