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Dark Fog


In-Game Description


Abyss sorcery discovered by an Oolacile sorcerer on the brink of madness.
Create a cloud of Dark Fog.

Although Dark Fog is, in theory, relatively close to humanity,
it also happens to be a terrible poison for humans.
Perhaps it reflects man's cruelty against his own.

Availability


  • On a corpse dangling from a high platform in Oolacile Township.

General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/0 2 180 seconds 20 frames 18 Int 1 Attunement Slot - -
  • Creates a mist that applies poison buildup to the target once every second. It spreads from 1 to 3 ingame units within 1.5 second and lasts 6 seconds.
  • The poison's HP loss rate is 4 HP/second, lasting for 3 minutes.
  • With the exception of buildup rate and poison damage rate, its effect is identical to Poison Mist.
  • Slow casting speed. Shares casting animation with Heavy Soul Arrow, Great Heavy Soul Arrow, White Dragon Breath, Dark Orb and Pursuers.
  • Like any other Additional Contents, this sorcery doesn't count towards the Wisdom of a Sage Trophy/Achievement.

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.