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Longbow

Large bow. Projectile weapon for experienced hunters. Equip arrows to use.

Hold bow to aim.

Aim for heads of humanoid foes.

May change type of arrows.

Availability


Found on a ledge in Darkroot Basin on a dead body with the Hunter Armor Set and some arrows.

Dropped by Undead Crystal Soldier (Bow) (2% drop rate).

Dropped by Giant Skeleton Archer (Bow) (2% drop rate).

General Information


Has a Bow Dist Rate of 0.

ImageNameDamageCritical BonusRangeDurabilityWeightStats Needed
Stat Bonuses
Frampt Souls
Longbow36/0/0/0100501001.091/14/0/0

D/A/-/-
50

Upgrades


Basic


Standard upgrade path.
Requires

  • Titanite Shard/Large Shard/Chunk/Slab

Ascended by Andre of Astora with Large Ember (+6) & Very Large Ember (+11).

38% STR, 140% DEX scaling.

NameDamageStat BonusesUpgrade RequirementsSouls
Longbow +036/0/0/0D/A/-/-
Longbow +139/0/0/0D/S/-/-x1 Titanite Shard200
Longbow +243/0/0/0D/S/-/-x1 Titanite Shard200
Longbow +346/0/0/0D/S/-/-x2 Titanite Shard200
Longbow +450/0/0/0D/S/-/-x2 Titanite Shard200
Longbow +554/0/0/0D/S/-/-x3 Titanite Shard200
Longbow +657/0/0/0D/S/-/-x1 Lg. Titanite Shard200
Longbow +761/0/0/0D/S/-/-x1 Lg. Titanite Shard200
Longbow +864/0/0/0D/S/-/-x2 Lg. Titanite Shard200
Longbow +968/0/0/0D/S/-/-x2 Lg. Titanite Shard200
Longbow +1072/0/0/0D/S/-/-x3 Lg. Titanite Shard200
Longbow +1175/0/0/0D/S/-/-x1 Titanite Chunk200
Longbow +1279/0/0/0D/S/-/-x1 Titanite Chunk200
Longbow +1382/0/0/0D/S/-/-x2 Titanite Chunk200
Longbow +1486/0/0/0D/S/-/-x3 Titanite Chunk200
Longbow +1590/0/0/0D/S/-/-x1 Titanite Slab200

Crystal


Longbow durability reduced to 10. Base damage increased. Cannot repair weapon (except through reinforcement).
Requires

  • Longbow +10
  • Titanite

38% STR, 140% DEX scaling.

NameDamageStat BonusesUpgrade RequirementsSouls
Crystal Longbow +079/0/0/0D/S/-/-1x Titanite Chunk200
Crystal Longbow +182/0/0/0D/S/-/-1x Titanite Chunk200
Crystal Longbow +286/0/0/0D/S/-/-1x Titanite Chunk200
Crystal Longbow +390/0/0/0D/S/-/-2x Titanite Chunk200
Crystal Longbow +493/0/0/0D/S/-/-3x Titanite Chunk200
Crystal Longbow +597/0/0/0D/S/-/-1x Titanite Slab200

Lightning


Lighting Damage Added.
Requires

  • Longbow +10
  • Titanite
NameDamageStat BonusesUpgrade RequirementsSouls
Lightning Longbow +0133/0/0/147-/-/-/-1x Titanite Chunk200
Lightning Longbow +1139/0/0/154-/-/-/-1x Titanite Chunk200
Lightning Longbow +2146/0/0/160-/-/-/-1x Titanite Chunk200
Lightning Longbow +3152/0/0/167-/-/-/-2x Titanite Chunk200
Lightning Longbow +4159/0/0/173-/-/-/-3x Titanite Chunk200
Lightning Longbow +5165/0/0/180-/-/-/-1x Titanite Slab200

Raw


Base damage increased. Stat bonuses reduced.
Requires

  • Longbow +5
  • Titanite

29% STR, 105% DEX scaling.

NameDamageStat BonusesUpgrade RequirementsSouls
Raw Longbow +061/0/0/0D/A/-/-1x Lg. Titanite Shard200
Raw Longbow +165/0/0/0D/A/-/-1x Lg. Titanite Shard200
Raw Longbow +269/0/0/0D/A/-/-1x Lg. Titanite Shard200
Raw Longbow +373/0/0/0D/A/-/-2x Lg. Titanite Shard200
Raw Longbow +477/0/0/0D/A/-/-2x Lg. Titanite Shard200
Raw Longbow +582/0/0/0D/A/-/-3x Lg. Titanite Shard200

Magic


Adds magic damage. Increased damage bonus from intelligence.
Requires

  • Longbow +5
  • Green Titanite
  • Blue Titanite

11% STR, 39% DEX, 128% INT scaling.

NameDamageStat BonusesUpgrade RequirementsSouls
Magic Longbow +040/43/0/0E/D/A/-1x Green Titanite Shard200
Magic Longbow +143/46/0/0E/D/A/-1x Green Titanite Shard200
Magic Longbow +245/49/0/0E/D/A/-1x Green Titanite Shard200
Magic Longbow +348/52/0/0E/D/A/-2x Green Titanite Shard200
Magic Longbow +451/55/0/0E/D/A/-2x Green Titanite Shard200
Magic Longbow +554/58/0/0E/D/A/-3x Green Titanite Shard200
Magic Longbow +656/60/0/0E/D/S/-1x Blue Titanite Chunk200
Magic Longbow +759/63/0/0E/D/S/-1x Blue Titanite Chunk200
Magic Longbow +862/66/0/0E/D/S/-2x Blue Titanite Chunk200
Magic Longbow +964/69/0/0E/D/S/-3x Blue Titanite Chunk200
Magic Longbow +1067/72/0/0E/D/S/-1x Blue Titanite Slab200

Enchanted


Base damage reduced from magic upgrade path. Increased damage bonus from intelligence.
Requires

  • Magic Longbow +5
  • Blue Titanite

8% STR, 28% DEX, 125% INT scaling. Unknown additional amount of INT scaling.

NameDamageStat BonusesUpgrade RequirementsSouls
Enchanted Longbow +054/58/0/0E/D/A/-1x Blue Titanite Chunk200
Enchanted Longbow +156/59/0/0E/D/A/-1x Blue Titanite Chunk200
Enchanted Longbow +258/61/0/0E/D/S/-1x Blue Titanite Chunk200
Enchanted Longbow +360/63/0/0E/D/S/-2x Blue Titanite Chunk200
Enchanted Longbow +462/64/0/0E/D/S/-3x Blue Titanite Chunk200
Enchanted Longbow +564/67/0/0E/D/S/-1x Blue Titanite Slab200

Divine


Adds magic damage. Increased damage bonus from faith. Divine effect 110.
Requires

  • Longbow +5
  • Green Titanite
  • White Titanite

15% STR, 54% DEX, 127% FAI scaling.

NameDamageStat BonusesAux EffectsUpgrade RequirementsSouls
Divine Longbow +036/45/0/0E/C/-/A0/0/110/-1x Green Titanite Shard200
Divine Longbow +138/48/0/0E/C/-/A0/0/110/-1x Green Titanite Shard200
Divine Longbow +240/51/0/0E/C/-/A0/0/110/-1x Green Titanite Shard200
Divine Longbow +343/54/0/0E/C/-/A0/0/110/-2x Green Titanite Shard200
Divine Longbow +445/57/0/0E/C/-/A0/0/110/-2x Green Titanite Shard200
Divine Longbow +548/60/0/0E/C/-/A0/0/110/-3x Green Titanite Shard200
Divine Longbow +650/62/0/0E/C/-/S0/0/110/-1x White Titanite Chunk200
Divine Longbow +752/66/0/0E/C/-/S0/0/110/-1x White Titanite Chunk200
Divine Longbow +855/69/0/0E/C/-/S0/0/110/-2x White Titanite Chunk200
Divine Longbow +957/72/0/0E/C/-/S0/0/110/-3x White Titanite Chunk200
Divine Longbow +1060/75/0/0E/C/-/S0/0/110/-1x White Titanite Slab200

Occult


Adds magic damage. Increased damage bonus from faith. Occult effect 110.
Requires

  • Divine Longbow +5
  • White Titanite

14% STR, 50% DEX, 150% FAI scaling.

NameDamageStat BonusesAux EffectsUpgrade RequirementsSouls
Occult Longbow +050/54/0/0E/C/-/S0/0/-/1101x White Titanite Chunk200
Occult Longbow +152/56/0/0E/C/-/S0/0/-/1101x White Titanite Chunk200
Occult Longbow +256/59/0/0E/C/-/S0/0/-/1101x White Titanite Chunk200
Occult Longbow +358/62/0/0E/C/-/S0/0/-/1102x White Titanite Chunk200
Occult Longbow +462/64/0/0E/C/-/S0/0/-/1103x White Titanite Chunk200
Occult Longbow +565/67/0/0E/C/-/S0/0/-/1101x White Titanite Slab200

Fire


Adds Fire damage [Note: does not seem to be working properly - arrows do not get the fire damage effect]. Stat bonuses reduced.
Requires

  • Longbow +5
  • Green Titanite
  • Red Titanite
NameDamageStat BonusesUpgrade RequirementsSouls
Fire Longbow +064/0/64/0-/-/-/-1x Green Titanite Shard200
Fire Longbow +174/0/74/0-/-/-/-1x Green Titanite Shard200
Fire Longbow +284/0/84/0-/-/-/-1x Green Titanite Shard200
Fire Longbow +393/0/93/0-/-/-/-2x Green Titanite Shard200
Fire Longbow +4103/0/103/0-/-/-/-2x Green Titanite Shard200
Fire Longbow +5113/0/113/0-/-/-/-3x Green Titanite Shard200
Fire Longbow +6123/0/123/0-/-/-/-1x Red Titanite Chunk200
Fire Longbow +7132/0/132/0-/-/-/-1x Red Titanite Chunk200
Fire Longbow +8142/0/142/0-/-/-/-2x Red Titanite Chunk200
Fire Longbow +9152/0/152/0-/-/-/-3x Red Titanite Chunk200
Fire Longbow +10162/0/162/0-/-/-/-1x Red Titanite Slab200

Chaos


Base damage reduced from fire upgrade path. Damage bonus from humanity.
Requires

  • Fire Longbow +5
  • Red Titanite
NameDamageStat BonusesUpgrade RequirementsSouls
Chaos Longbow +080/0/97/0-/-/-/-1x Red Titanite Chunk200
Chaos Longbow +189/0/109/0-/-/-/-1x Red Titanite Chunk200
Chaos Longbow +299/0/121/0-/-/-/-1x Red Titanite Chunk200
Chaos Longbow +3108/0/133/0-/-/-/-2x Red Titanite Chunk200
Chaos Longbow +4118/0/146/0-/-/-/-3x Red Titanite Chunk200
Chaos Longbow +5128/0/158/0-/-/-/-1x Red Titanite Slab200

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a bow or crossbow are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Damage is further modified by the types of arrows or bolts used.

Range:The Range determines the maximum distance an arrow or bolt can be fired. Damage will decrease proportionately with the Range stat the further the arrow/bolt travels.
Durability:The durability of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight:The weight of the weapon. Note that carrying over 50% of user's Equip Weight will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
Requirements:

The Requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for an weapon are W/X/Y/Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that the player character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if she holds the weapon with both hands (18 x 1.5 = 27).

Stat Bonuses:The Stat Bonuses rating indicates the level of bonus players receive based on the associated Stat when they use a weapon. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).

Footnotes

  1. because bows are always two handed, only 6 strength is required