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Greatsword

One of the gigantic straight greatswords.

Very few have what it takes to wield this incredibly heavy, damage-dealing monster.

A favorite of the Knights Berenike, known for their heavy armor, and Black Iron Tarkus.

Availability


Sold by the Crestfallen Merchant in Sen's Fortress for 8,000 Souls

Drop from any Heavy Knight (2% drop rate, 0.67% drop rate in Undead Parish)

Treasure from a corpse in Anor Londo along with the Black Iron Set and Black Iron Greatshield. The corpse is located to the left of the giant painting that leads to the Painted World of Ariamis, guarded by a Painting Guardian.

General Information


ImageNameDamageDurabilityWeightStats Needed
Stat Bonuses
Damage
Reduction %
StabilityFrampt
Souls
Greatsword130/0/0/0

(Regular/Thrust)
20012.0281/10/0/0

C/D/-/-
70/10/50/504450

Move Set


1 Handed
R1 — R1Right-to-left swing into left-to-right swing.
R2 — R2Vertical chop into vertical overhead chop.
Roll — R1Sweeping ground attack.
Backstep or Run — R1Forward overhead chop.
Forward + R1KickUseful for breaking guard.
Forward + R2Jump attack (overhead smash).
L1 (left hand)Guard.
L2 (left hand)Left-to-right swing.

2 Handed
R1 — R1Right-to-left swing into left-to-right swing.
R2 — R2Forward overhead Chop into ground stab.
Roll — R1Ground stab.
Backstep or Run — R1Forward overhead chop.
Forward + R1KickUseful for breaking guard.
Forward + R2Jump attack (overhead smash).
L1 or L2Guard.
  • One-handed and two-handed strong attack is replaced by a thrust attack.

Upgrades


Basic


Standard upgrade path.
Requires

  • Titanite

60% STR, 26% DEX scaling.

NameDamageStat BonusesShardL. ShardChunkSlabSouls
Greatsword +0130/0/0/0C/D/-/-800
Greatsword +1143/0/0/0C/D/-/-1800
Greatsword +2156/0/0/0C/D/-/-1800
Greatsword +3169/0/0/0C/D/-/-2800
Greatsword +4182/0/0/0C/D/-/-2800
Greatsword +5195/0/0/0C/D/-/-3800
Greatsword +6208/0/0/0C/D/-/-1800
Greatsword +7221/0/0/0C/D/-/-1800
Greatsword +8234/0/0/0C/D/-/-2800
Greatsword +9247/0/0/0C/D/-/-2800
Greatsword +10260/0/0/0C/D/-/-3800
Greatsword +11273/0/0/0C/D/-/-1800
Greatsword +12286/0/0/0C/D/-/-1800
Greatsword +13299/0/0/0C/D/-/-2800
Greatsword +14312/0/0/0C/D/-/-3800
Greatsword +15325/0/0/0C/D/-/-1800

Crystal


Weapon durability reduced. Base damage increased. Cannot repair weapon (except through reinforcement).
Requires

  • Greatsword +10
  • Titanite

60% STR, 26% DEX scaling.

NameDamageStat BonusesTitanite ChunkTitanite SlabSouls
Crystal Greatsword +0286/0/0/0C/D/-/-1800
Crystal Greatsword +1299/0/0/0C/D/-/-1800
Crystal Greatsword +2312/0/0/0C/D/-/-1800
Crystal Greatsword +3325/0/0/0C/D/-/-2800
Crystal Greatsword +4338/0/0/0C/D/-/-3800
Crystal Greatsword +5351/0/0/0C/D/-/-1800

Lightning


Adds lightning damage. All stat bonuses removed.
Requires

  • Greatsword +10
  • Titanite
NameDamageStat BonusesDamage ReductionTitanite ChunkTitanite SlabSouls
Lightning Greatsword +0234/0/0/234-/-/-/-70/10/50/501800
Lightning Greatsword +1252/0/0/252-/-/-/-70/10/50/541800
Lightning Greatsword +2270/0/0/270-/-/-/-70/10/50/581800
Lightning Greatsword +3288/0/0/288-/-/-/-70/10/50/622800
Lightning Greatsword +4306/0/0/306-/-/-/-70/10/50/663800
Lightning Greatsword +5325/0/0/325-/-/-/-70/10/50/701800

Raw


Base damage increased. Stat bonuses reduced.
Requires

  • Greatsword +5
  • Titanite

45% STR, 19% DEX scaling.

NameDamageStat BonusesL. ShardSouls
Raw Greatsword +0225/0/0/0D/E/-/-1800
Raw Greatsword +1240/0/0/0D/E/-/-1800
Raw Greatsword +2255/0/0/0D/E/-/-1800
Raw Greatsword +3270/0/0/0D/E/-/-2800
Raw Greatsword +4285/0/0/0D/E/-/-2800
Raw Greatsword +5300/0/0/0D/E/-/-3800

Magic


Adds magic damage. Moderate damage bonus from intelligence.
Requires

  • Greatsword +5
  • Green Titanite
  • Blue Titanite

17% STR, 7% DEX, 62% INT scaling.

NameDamageStat BonusesGreen Titanite ShardBlue Titanite ChunkBlue Titanite SlabSouls
Magic Greatsword +0147/159/0/0E/E/C/-1800
Magic Greatsword +1156/169/0/0E/E/C/-1800
Magic Greatsword +2166/180/0/0E/E/C/-1800
Magic Greatsword +3176/190/0/0E/E/C/-2800
Magic Greatsword +4186/201/0/0E/E/C/-2800
Magic Greatsword +5196/212/0/0E/E/C/-3800
Magic Greatsword +6205/222/0/0E/E/C/-1800
Magic Greatsword +7215/233/0/0E/E/C/-1800
Magic Greatsword +8225/243/0/0E/E/C/-2800
Magic Greatsword +9235/254/0/0E/E/C/-3800
Magic Greatsword +10245/265/0/0E/E/C/-1800

Enchanted


Base damage reduced from magic upgrade path. Increased damage bonus from intelligence.
Requires

  • Magic Greatsword +5
  • Blue Titanite

13% STR, 5% DEX, 60% INT scaling. Unknown additional amount of INT scaling.

NameDamageStat BonusesBlue Titanite ChunkBlue Titanite SlabSouls
Enchanted Greatsword +0196/208/0/0E/E/C/-1800
Enchanted Greatsword +1203/214/0/0E/E/C/-1800
Enchanted Greatsword +2211/220/0/0E/E/B/-1800
Enchanted Greatsword +3219/226/0/0E/E/B/-2800
Enchanted Greatsword +4227/232/0/0E/E/B/-3800
Enchanted Greatsword +5235/241/0/0E/E/A/-1800

Divine


Adds magic damage. Moderate damage bonus from faith.
Requires

  • Greatsword +5
  • Green Titanite
  • White Titanite

23% STR, 10% DEX, 61% FAI scaling. Additional damage multiplier against unholy enemies.

NameDamageStat BonusesAux EffectsGreen Titanite ShardWhite Titanite ChunkWhite Titanite SlabSouls
Divine Greatsword +0132/160/0/0D/E/-/C0/0/110/-1800
Divine Greatsword +1140/171/0/0D/E/-/C0/0/110/-1800
Divine Greatsword +2149/181/0/0D/E/-/C0/0/110/-1800
Divine Greatsword +3158/192/0/0D/E/-/C0/0/110/-2800
Divine Greatsword +4167/203/0/0D/E/-/C0/0/110/-2800
Divine Greatsword +5176/214/0/0D/E/-/C0/0/110/-3800
Divine Greatsword +6184/224/0/0D/E/-/C0/0/110/-1800
Divine Greatsword +7193/235/0/0D/E/-/C0/0/110/-1800
Divine Greatsword +8202/246/0/0D/E/-/C0/0/110/-2800
Divine Greatsword +9211/256/0/0D/E/-/C0/0/110/-3800
Divine Greatsword +10220/267/0/0D/E/-/C0/0/110/-1800

Occult


Base damage reduced from divine upgrade path. Increased damage bonus from faith.
Requires

  • Divine Greatsword +5
  • White Titanite

22% STR, 9% DEX, 72% FAI scaling. Additional damage multiplier against holy enemies.

NameDamageStat BonusesAux EffectsWhite Titanite ChunkWhite Titanite SlabSouls
Occult Greatsword +0178/196/0/0D/E/-/B0/0/-/1101800
Occult Greatsword +1188/205/0/0D/E/-/B0/0/-/1101800
Occult Greatsword +2199/215/0/0D/E/-/B0/0/-/1101800
Occult Greatsword +3210/225/0/0D/E/-/B0/0/-/1102800
Occult Greatsword +4220/235/0/0D/E/-/B0/0/-/1103800
Occult Greatsword +5231/245/0/0D/E/-/B0/0/-/1101800

Fire


Fire damage added. All stat bonuses removed.
Requires

  • Greatsword +5
  • Green Titanite
  • Red Titanite
NameDamageStat BonusesDamage ReductionGreen Titanite ShardRed Titanite ChunkRed Titanite SlabSouls
Fire Greatsword +0169/0/169/0-/-/-/-70/10/50/501800
Fire Greatsword +1182/0/182/0-/-/-/-70/10/50.5/501800
Fire Greatsword +2195/0/195/0-/-/-/-70/10/51/501800
Fire Greatsword +3208/0/208/0-/-/-/-70/10/51.5/502800
Fire Greatsword +4221/0/221/0-/-/-/-70/10/52/502800
Fire Greatsword +5234/0/234/0-/-/-/-70/10/52.5/503800
Fire Greatsword +6249/0/249/0-/-/-/-70/10/53/501800
Fire Greatsword +7265/0/265/0-/-/-/-70/10/53.5/501800
Fire Greatsword +8280/0/280/0-/-/-/-70/10/54/502800
Fire Greatsword +9296/0/296/0-/-/-/-70/10/54.5/503800
Fire Greatsword +10312/0/312/0-/-/-/-70/10/55/501800

Chaos


Base damage reduced from fire upgrade path. Damage bonus from humanity.
Requires

  • Fire Greatsword +5
  • Red Titanite
NameDamageStat BonusesDamage ReductionRed Titanite ChunkRed Titanite SlabSouls
Chaos Greatsword +0203/0/235/0-/-/-/-70/10/50/501800
Chaos Greatsword +1214/0/248/0-/-/-/-70/10/51/501800
Chaos Greatsword +2226/0/262/0-/-/-/-70/10/52/501800
Chaos Greatsword +3237/0/275/0-/-/-/-70/10/53/502800
Chaos Greatsword +4248/0/288/0-/-/-/-70/10/54/503800
Chaos Greatsword +5259/0/301/0-/-/-/-70/10/55/501800

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Each weapon has one or more physical damage types:

  • Normal
  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different types of damage types.

Critical:One of the multipliers (in percent) for the bonus damage on criticals, such as backstabs and ripostes.
Durability:The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight:The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required.
For example, a character with 18 Strength can wield a Large Club (Requires 26 Strength) properly if the weapon is held with both hands.
(18 x 1.5 = 27)

Damage Reduction %:

The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z:

  • W is the Physical Damage Reduction
  • X is the Magical Damage Reduction
  • Y is the Fire Damage Reduction
  • Z is the Lightning Damage Reduction
Stability:The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.
Frampt Souls:This is the amount of souls players will receive if they feed the item to Kingseeker Frampt.

Footnotes

  1. when two handing this weapon, only 19 Strength is required