Skip to main content

Composite Bow

Composite bow emphasizing power.

Requires more strength than standard bows.

However, its range is shorter, making it unfit for sniping.

Availability


Treasure from a corpse in New Londo Ruins. At the topmost level of the tower with the floodgate control.

General Information


Has shortened range compared to other bows with a Bow Dist Rate of -24.

ImageNameDamageCritical BonusRangeDurabilityWeightStats Needed
Stat Bonuses
Frampt Souls
Composite Bow55/0/0/0100381001.011/12/0/01

C/C/-/-
50

Upgrades


Basic


Standard upgrade path.
Requires

  • Titanite Shard/Large Shard/Chunk/Slab

Ascended by Andre of Astora with Large Ember (+6) & Very Large Ember (+11).

60% STR, 60% DEX scaling.

NameDamageStat BonusesUpgrade RequirementsSouls
Composite Bow +055/0/0/0C/C/-/-
Composite Bow +160/0/0/0C/C/-/-x1 Titanite Shard200
Composite Bow +266/0/0/0C/C/-/-x1 Titanite Shard200
Composite Bow +371/0/0/0C/C/-/-x2 Titanite Shard200
Composite Bow +477/0/0/0C/C/-/-x2 Titanite Shard200
Composite Bow +582/0/0/0C/C/-/-x3 Titanite Shard200
Composite Bow +688/0/0/0C/C/-/-x1 Lg. Titanite Shard200
Composite Bow +793/0/0/0C/C/-/-x1 Lg. Titanite Shard200
Composite Bow +899/0/0/0C/C/-/-x2 Lg. Titanite Shard200
Composite Bow +9104/0/0/0C/C/-/-x2 Lg. Titanite Shard200
Composite Bow +10110/0/0/0C/C/-/-x3 Lg. Titanite Shard200
Composite Bow +11115/0/0/0C/C/-/-x1 Titanite Chunk200
Composite Bow +12121/0/0/0C/C/-/-x1 Titanite Chunk200
Composite Bow +13126/0/0/0C/C/-/-x2 Titanite Chunk200
Composite Bow +14132/0/0/0C/C/-/-x3 Titanite Chunk200
Composite Bow +15137/0/0/0C/C/-/-x1 Titanite Slab200

Crystal


Composite Bow durability reduced to 10. Base damage increased. Cannot repair weapon (except through reinforcement).
Requires

  • Composite Bow +10
  • Titanite

60% STR, 60% DEX scaling.

NameDamageStat BonusesUpgrade RequirementsSouls
Crystal Composite Bow +0121/0/0/0C/C/-/-1x Titanite Chunk200
Crystal Composite Bow +1126/0/0/0C/C/-/-1x Titanite Chunk200
Crystal Composite Bow +2132/0/0/0C/C/-/-1x Titanite Chunk200
Crystal Composite Bow +3137/0/0/0C/C/-/-2x Titanite Chunk200
Crystal Composite Bow +4143/0/0/0C/C/-/-3x Titanite Chunk200
Crystal Composite Bow +5148/0/0/0C/C/-/-1x Titanite Slab200

Lightning


Lighting Damage Added.
Requires

  • Composite Bow +10
  • Titanite
NameDamageStat BonusesUpgrade RequirementsSouls
Lightning Composite Bow +0132/0/0/154-/-/-/-1x Titanite Chunk200
Lightning Composite Bow +1141/0/0/163-/-/-/-1x Titanite Chunk200
Lightning Composite Bow +2151/0/0/173-/-/-/-1x Titanite Chunk200
Lightning Composite Bow +3161/0/0/183-/-/-/-2x Titanite Chunk200
Lightning Composite Bow +4171/0/0/193-/-/-/-3x Titanite Chunk200
Lightning Composite Bow +5181/0/0/203-/-/-/-1x Titanite Slab200

Raw


Base damage increased. Stat bonuses reduced.
Requires

  • Composite Bow +5
  • Titanite

45% STR, 45% DEX scaling.

NameDamageStat BonusesUpgrade RequirementsSouls
Raw Composite Bow +094/0/0/0D/D/-/-1x Lg. Titanite Shard200
Raw Composite Bow +1100/0/0/0D/D/-/-1x Lg. Titanite Shard200
Raw Composite Bow +2107/0/0/0D/D/-/-1x Lg. Titanite Shard200
Raw Composite Bow +3113/0/0/0D/D/-/-2x Lg. Titanite Shard200
Raw Composite Bow +4119/0/0/0D/D/-/-2x Lg. Titanite Shard200
Raw Composite Bow +5126/0/0/0D/D/-/-3x Lg. Titanite Shard200

Magic


Adds magic damage. Increased damage bonus from intelligence.
Requires

  • Composite Bow +5
  • Green Titanite
  • Blue Titanite

17% STR, 17% DEX, 86% INT scaling.

NameDamageStat BonusesUpgrade RequirementsSouls
Magic Composite Bow +061/67/0/0E/E/B/-x1 Green Titanite Shard200
Magic Composite Bow +165/72/0/0E/E/B/-x1 Green Titanite Shard200
Magic Composite Bow +269/76/0/0E/E/B/-x1 Green Titanite Shard200
Magic Composite Bow +373/81/0/0E/E/B/-x2 Green Titanite Shard200
Magic Composite Bow +477/85/0/0E/E/B/-x2 Green Titanite Shard200
Magic Composite Bow +582/90/0/0E/E/B/-x3 Green Titanite Shard200
Magic Composite Bow +686/94/0/0E/E/B/-x1 Blue Titanite Chunk200
Magic Composite Bow +790/99/0/0E/E/B/-x1 Blue Titanite Chunk200
Magic Composite Bow +894/103/0/0E/E/B/-x2 Blue Titanite Chunk200
Magic Composite Bow +998/108/0/0E/E/A/-x1 Blue Titanite Chunk200
Magic Composite Bow +10102/112/0/0E/E/A/-x1 Blue Titanite Slab200

Enchanted


Base damage reduced from magic upgrade path. Increased damage bonus from intelligence.
Requires

  • Magic Composite Bow +5
  • Blue Titanite

12% STR, 12% DEX, 84% INT scaling. Unknown additional amount of INT scaling.

NameDamageStat BonusesUpgrade RequirementsSouls
Enchanted Composite Bow +082/88/0/0E/E/B/-x1 Blue Titanite Chunk200
Enchanted Composite Bow +185/90/0/0E/E/B/-x1 Blue Titanite Chunk200
Enchanted Composite Bow +288/93/0/0E/E/B/-x1 Blue Titanite Chunk200
Enchanted Composite Bow +391/95/0/0E/E/A/-x2 Blue Titanite Chunk200
Enchanted Composite Bow +495/98/0/0E/E/A/-x3 Blue Titanite Chunk200
Enchanted Composite Bow +598/102/0/0E/E/A/-x1 Blue Titanite Slab200

Divine


Adds magic damage. Increased damage bonus from faith. Divine effect 110.
Requires

  • Composite Bow +5
  • Green Titanite
  • White Titanite

23% STR, 23% DEX, 86% FAI scaling.

NameDamageStat BonusesAux EffectsUpgrade RequirementsSouls
Divine Composite Bow +055/67/0/0D/D/-/B0/0/110/-1x Green Titanite Shard200
Divine Composite Bow +159/72/0/0D/D/-/B0/0/110/-1x Green Titanite Shard200
Divine Composite Bow +262/76/0/0D/D/-/B0/0/110/-1x Green Titanite Shard200
Divine Composite Bow +366/81/0/0D/D/-/B0/0/110/-2x Green Titanite Shard200
Divine Composite Bow +470/85/0/0D/D/-/B0/0/110/-2x Green Titanite Shard200
Divine Composite Bow +574/90/0/0D/D/-/B0/0/110/-3x Green Titanite Shard200
Divine Composite Bow +677/94/0/0D/D/-/B0/0/110/-1x White Titanite Chunk200
Divine Composite Bow +781/99/0/0D/D/-/B0/0/110/-1x White Titanite Chunk200
Divine Composite Bow +885/103/0/0D/D/-/B0/0/110/-2x White Titanite Chunk200
Divine Composite Bow +988/108/0/0D/D/-/A0/0/110/-3x White Titanite Chunk200
Divine Composite Bow +1092/112/0/0D/D/-/A0/0/110/-1x White Titanite Slab200

Occult


Adds magic damage. Increased damage bonus from faith. Occult effect 110.
Requires

  • Divine Composite Bow +5
  • White Titanite

22% STR, 22% DEX, 101% FAI scaling.

NameDamageStat BonusesAux EffectsUpgrade RequirementsSouls
Occult Composite Bow +076/82/0/0D/D/-/A0/0/-/1101x White Titanite Chunk200
Occult Composite Bow +180/86/0/0D/D/-/A0/0/-/1101x White Titanite Chunk200
Occult Composite Bow +285/90/0/0D/D/-/A0/0/-/1101x White Titanite Chunk200
Occult Composite Bow +389/94/0/0D/D/-/A0/0/-/1102x White Titanite Chunk200
Occult Composite Bow +494/98/0/0D/D/-/A0/0/-/1103x White Titanite Chunk200
Occult Composite Bow +598/102/0/0D/D/-/A0/0/-/1101x White Titanite Slab200

Fire


Adds Fire damage [Note: does not seem to be working properly - arrows do not get the fire damage effect]. Stat bonuses reduced.
Requires

  • Composite Bow +5
  • Green Titanite
  • Red Titanite
NameDamageStat BonusesUpgrade RequirementsSouls
Fire Composite Bow +082/0/82/0-/-/-/-1x Green Titanite Shard200
Fire Composite Bow +192/0/92/0-/-/-/-1x Green Titanite Shard200
Fire Composite Bow +2102/0/102/0-/-/-/-1x Green Titanite Shard200
Fire Composite Bow +3112/0/112/0-/-/-/-2x Green Titanite Shard200
Fire Composite Bow +4122/0/122/0-/-/-/-2x Green Titanite Shard200
Fire Composite Bow +5132/0/132/0-/-/-/-3x Green Titanite Shard200
Fire Composite Bow +6141/0/141/0-/-/-/-1x Red Titanite Chunk200
Fire Composite Bow +7151/0/151/0-/-/-/-1x Red Titanite Chunk200
Fire Composite Bow +8161/0/161/0-/-/-/-2x Red Titanite Chunk200
Fire Composite Bow +9171/0/171/0-/-/-/-3x Red Titanite Chunk200
Fire Composite Bow +10181/0/181/0-/-/-/-1x Red Titanite Slab200

Chaos


Base damage increased. Stat bonuses reduced.
Requires

  • Fire Composite Bow +5
  • Red Titanite
NameDamageStat BonusesUpgrade RequirementsSouls
Chaos Composite Bow +091/0/117/0-/-/-/-1x Red Titanite Chunk200
Chaos Composite Bow +198/0/128/0-/-/-/-1x Red Titanite Chunk200
Chaos Composite Bow +2105/0/138/0-/-/-/-1x Red Titanite Chunk200
Chaos Composite Bow +3112/0/149/0-/-/-/-2x Red Titanite Chunk200
Chaos Composite Bow +4120/0/160/0-/-/-/-3x Red Titanite Chunk200
Chaos Composite Bow +5127/0/170/0-/-/-/-1x Red Titanite Slab200

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a bow or crossbow are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Damage is further modified by the types of arrows or bolts used.

Range:The Range determines the maximum distance an arrow or bolt can be fired. Damage will decrease proportionately with the Range stat the further the arrow/bolt travels.
Durability:The durability of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight:The weight of the weapon. Note that carrying over 50% of user's Equip Weight will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
Requirements:

The Requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for an weapon are W/X/Y/Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that the player character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if she holds the weapon with both hands (18 x 1.5 = 27).

Stat Bonuses:The Stat Bonuses rating indicates the level of bonus players receive based on the associated Stat when they use a weapon. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).

Footnotes

  1. Even though bows are always two handed, 11 strength is required to use effectively