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Pickaxe

Traditionally a mining tool, but the hard cone on the pommel is effective in battle.

A downward swing of the Pickaxe can crush stone; a human head would be an afterthought.

Availability


Drop by Infested Barbarians (with boulders) in Blighttown (5% drop rate).

General Information


This weapon, and the Warpick, deal reduced poise damage similar to Straight Swords and Halberds.

Higher strength scaling, no dexterity scaling but slightly shorter range than the Warpick.

Like all Hammers, if an attack doesn't connect with an enemy, the user will stumble and seem to not be able to handle the weight. If the hit connects, the stumble animation does not come into play and the user moves as normal.

ImageNameDamageCriticalDurabilityWeightStats Needed
Stat Bonuses
Damage
Reduction %
StabilityFrampt
Souls
Pickaxe89/0/0/0

(Thrust)
1002505.0141/0/0/0

B/-/-/-
45/10/30/303050

Move Set


1 Handed
R1Right-to-left horizontal swing.
R2Slow downward swing.
Roll — R1Fast overhead chop.
Backstep or Run — R1Fast running chop.
Forward + R1Kick.Useful for breaking guard.
Forward + R2Jumping overhead chop.
L1 (left hand)Guard.
L2 (left hand)Left-to-right horizontal swing.

2 Handed
R1Right-to-left horizontal swing.
R2Slow downward swing.
Roll — R1Fast overhead chop.
Backstep or Run — R1Fast running chop.
Forward + R1Kick.Useful for breaking guard.
Forward + R2Jumping overhead chop.
L1 or L2Guard.

Strong attack (1-handed & 2-handed) is replaced by a slow downward swing.

Upgrades


Basic


Standard upgrade path.
Requires

  • Titanite Shard/Large Shard/Chunk/Slab

Ascended by Andre of Astora with Large Ember (+6) & Very Large Ember (+11).

88% STR scaling.

NameDamageStat BonusesShardL. ShardChunkSlabSouls
Pickaxe +089/0/0/0B/-/-/-
Pickaxe +197/0/0/0B/-/-/-1200
Pickaxe +2106/0/0/0B/-/-/-1200
Pickaxe +3115/0/0/0B/-/-/-2200
Pickaxe +4124/0/0/0B/-/-/-2200
Pickaxe +5133/0/0/0B/-/-/-3200
Pickaxe +6142/0/0/0B/-/-/-1200
Pickaxe +7151/0/0/0B/-/-/-1200
Pickaxe +8160/0/0/0B/-/-/-2200
Pickaxe +9169/0/0/0B/-/-/-2200
Pickaxe +10178/0/0/0B/-/-/-3200
Pickaxe +11186/0/0/0A/-/-/-1200
Pickaxe +12195/0/0/0A/-/-/-1200
Pickaxe +13204/0/0/0A/-/-/-2200
Pickaxe +14213/0/0/0A/-/-/-3200
Pickaxe +15222/0/0/0A/-/-/-1200

Raw


Base damage increased. Stat bonuses reduced.
Requires

  • Pickaxe +5
  • Titanite

Ascended by Andre of Astora with Large Ember.

66% STR scaling.

NameDamageStat BonusesL. ShardSouls
Raw Pickaxe +0153/0/0/0C/-/-/-1200
Raw Pickaxe +1163/0/0/0C/-/-/-1200
Raw Pickaxe +2173/0/0/0C/-/-/-1200
Raw Pickaxe +3183/0/0/0C/-/-/-2200
Raw Pickaxe +4193/0/0/0C/-/-/-2200
Raw Pickaxe +5204/0/0/0C/-/-/-3200

Crystal


Pickaxe durability reduced to 25. Base damage increased. Cannot repair weapon (except through reinforcement).
Requires

  • Pickaxe +10
  • Titanite

Ascended by the Giant Blacksmith with Crystal Ember.

88% STR scaling.

NameDamageStat BonusesChunkSlabSouls
Crystal Pickaxe +0195/0/0/0A/-/-/-1200
Crystal Pickaxe +1204/0/0/0A/-/-/-1200
Crystal Pickaxe +2213/0/0/0A/-/-/-1200
Crystal Pickaxe +3222/0/0/0A/-/-/-2200
Crystal Pickaxe +4231/0/0/0A/-/-/-3200
Crystal Pickaxe +5240/0/0/0A/-/-/-1200

Lightning


Adds lightning damage. All stat bonuses removed.
Requires

  • Pickaxe +10
  • Titanite

Ascended by the Giant Blacksmith.

NameDamageStat BonusesDamage ReductionChunkSlabSouls
Lightning Pickaxe +0160/0/0/160-/-/-/-45/10/30/301200
Lightning Pickaxe +1172/0/0/172-/-/-/-45/10/30/32.41200
Lightning Pickaxe +2185/0/0/185-/-/-/-45/10/30/34.81200
Lightning Pickaxe +3197/0/0/197-/-/-/-45/10/30/37.22200
Lightning Pickaxe +4210/0/0/210-/-/-/-45/10/30/39.63200
Lightning Pickaxe +5222/0/0/222-/-/-/-45/10/30/421200

Magic


Adds magic damage. Moderate damage bonus from intelligence.
Requires

  • Pickaxe +5
  • Green Titanite
  • Blue Titanite

Ascended by Rickert of Vinheim & with Large Magic Ember (+6).

25% STR, 63% INT scaling.

NameDamageStat BonusesGreen Titanite ShardBlue Titanite ChunkBlue Titanite SlabSouls
Magic Pickaxe +0100/108/0/0D/-/C/-1200
Magic Pickaxe +1107/115/0/0D/-/C/-1200
Magic Pickaxe +2113/122/0/0D/-/C/-1200
Magic Pickaxe +3120/129/0/0D/-/C/-2200
Magic Pickaxe +4127/136/0/0D/-/C/-2200
Magic Pickaxe +5134/144/0/0D/-/C/-3200
Magic Pickaxe +6140/151/0/0D/-/C/-1200
Magic Pickaxe +7147/158/0/0D/-/C/-1200
Magic Pickaxe +8154/165/0/0D/-/C/-2200
Magic Pickaxe +9160/172/0/0D/-/C/-3200
Magic Pickaxe +10167/180/0/0D/-/C/-1200

Enchanted


Base damage reduced from magic upgrade path. Increased damage bonus from intelligence.
Requires

  • Magic Pickaxe +5
  • Blue Titanite

Ascended by Rickert of Vinheim with Enchanted Ember.

18% STR, 62% INT scaling. Unknown amount of additional INT scaling.

NameDamageStat BonusesBlue Titanite ChunkBlue Titanite SlabSouls
Enchanted Pickaxe +0134/142/0/0E/-/C/-1200
Enchanted Pickaxe +1139/146/0/0E/-/C/-1200
Enchanted Pickaxe +2144/150/0/0E/-/B/-1200
Enchanted Pickaxe +3150/154/0/0E/-/B/-2200
Enchanted Pickaxe +4155/159/0/0D/-/A/-3200
Enchanted Pickaxe +5160/164/0/0D/-/A/-1200

Divine


Adds magic damage. Moderate damage bonus from faith. Additional damage multiplier against unholy enemies.
Requires

  • Pickaxe +5
  • Green Titanite
  • White Titanite

Ascended by Andre of Astora with Divine Ember & Large Divine Ember (+6).

34% STR, 63% FAI scaling.

NameDamageStat BonusesAux EffectsGreen Titanite ShardWhite Titanite ChunkWhite Titanite SlabSouls
Divine Pickaxe +090/109/0/0D/-/-/C0/0/110/-1200
Divine Pickaxe +196/116/0/0D/-/-/C0/0/110/-1200
Divine Pickaxe +2102/124/0/0D/-/-/C0/0/110/-1200
Divine Pickaxe +3108/131/0/0D/-/-/C0/0/110/-2200
Divine Pickaxe +4114/138/0/0D/-/-/C0/0/110/-2200
Divine Pickaxe +5120/146/0/0D/-/-/C0/0/110/-3200
Divine Pickaxe +6125/153/0/0D/-/-/C0/0/110/-1200
Divine Pickaxe +7132/160/0/0D/-/-/C0/0/110/-1200
Divine Pickaxe +8138/167/0/0D/-/-/C0/0/110/-2200
Divine Pickaxe +9144/175/0/0D/-/-/C0/0/110/-3200
Divine Pickaxe +10150/182/0/0D/-/-/C0/0/110/-1200

Occult


Adds magic damage. Larger damage bonus from faith. Additional damage multiplier against holy enemies.
Requires

  • Divine Pickaxe +5
  • White Titanite

Ascended by Andre of Astora with Dark Ember.

32% STR, 74% FAI scaling.

NameDamageStat BonusesAux EffectsWhite Titanite ChunkWhite Titanite SlabSouls
Occult Pickaxe +0122/134/0/0D/-/-/B0/0/-/1101200
Occult Pickaxe +1129/140/0/0D/-/-/B0/0/-/1101200
Occult Pickaxe +2136/147/0/0D/-/-/B0/0/-/1101200
Occult Pickaxe +3143/154/0/0D/-/-/B0/0/-/1102200
Occult Pickaxe +4151/160/0/0D/-/-/B0/0/-/1103200
Occult Pickaxe +5158/167/0/0D/-/-/B0/0/-/1101200

Fire


Fire damage added. All stat bonuses removed.
Requires

  • Pickaxe +5
  • Green Titanite
  • Red Titanite

Ascended by Vamos & with Large Flame Ember (+6).

NameDamageStat BonusesDamage ReductionGreen Titanite ShardRed Titanite ChunkRed Titanite SlabSouls
Fire Pickaxe +0115/0/115/0-/-/-/-45/10/30/301200
Fire Pickaxe +1124/0/124/0-/-/-/-45/10/30.3/301200
Fire Pickaxe +2133/0/133/0-/-/-/-45/10/30.6/301200
Fire Pickaxe +3142/0/142/0-/-/-/-45/10/30.9/302200
Fire Pickaxe +4151/0/151/0-/-/-/-45/10/31.2/302200
Fire Pickaxe +5160/0/160/0-/-/-/-45/10/31.5/303200
Fire Pickaxe +6170/0/170/0-/-/-/-45/10/31.8/301200
Fire Pickaxe +7181/0/181/0-/-/-/-45/10/32.1/301200
Fire Pickaxe +8192/0/192/0-/-/-/-45/10/32.4/302200
Fire Pickaxe +9202/0/202/0-/-/-/-45/10/32.7/303200
Fire Pickaxe +10213/0/213/0-/-/-/-45/10/33/301200

Chaos


Base damage reduced from fire upgrade path. Damage bonus from humanity, up to 10 soft Humanity.
Requires

  • Fire Pickaxe +5
  • Red Titanite

Ascended by Vamos with Chaos Flame Ember.

NameDamageStat BonusesDamage ReductionRed Titanite ChunkRed Titanite SlabSouls
Chaos Pickaxe +0138/0/160/0-/-/-/-45/10/30/301200
Chaos Pickaxe +1146/0/169/0-/-/-/-45/10/30.6/301200
Chaos Pickaxe +2154/0/178/0-/-/-/-45/10/31.2/301200
Chaos Pickaxe +3161/0/186/0-/-/-/-45/10/31.8/302200
Chaos Pickaxe +4169/0/195/0-/-/-/-45/10/32.4/303200
Chaos Pickaxe +5177/0/204/0-/-/-/-45/10/33/301200

Key


Damage:

The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Each weapon has one or more physical damage types:

  • Normal
  • Striking
  • Slashing
  • Thrusting

Certain enemies are weak or strong against different types of damage types.

Critical:One of the multipliers (in percent) for the bonus damage on criticals, such as backstabs and ripostes.
Durability:The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
Weight:The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
Stats Needed:

The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z:

  • W is the Strength required
  • X is the Dexterity required
  • Y is the Intelligence required
  • Z is the Faith required

Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon.

Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required.
For example, a character with 18 Strength can wield a Large Club (Requires 26 Strength) properly if the weapon is held with both hands.
(18 x 1.5 = 27)

Damage Reduction %:

The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z:

  • W is the Physical Damage Reduction
  • X is the Magical Damage Reduction
  • Y is the Fire Damage Reduction
  • Z is the Lightning Damage Reduction
Stability:The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.
Frampt Souls:This is the amount of souls players will receive if they feed the item to Kingseeker Frampt.

Footnotes

  1. When two-handing this weapon, only 10 Strength is required.