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Bandit
Description The Bandit specializes in hard-hitting physical attacks, and is great with weapons such as axes and straight swords. The starting battle axe is great for the game’s early areas, where dealing with enemies in as few hits as possible is important....
Cleric
Description From the beginning of the game, Clerics can use Miracles to heal thanks to their high starting Faith stat and equipped Talisman. The Cleric can be a good character for players who find themselves running out of Estus to heal up between battl...
Deprived
Description Deprived is a class that lacks any kind of initial specialization, has very minimal starting gear, and lacks any sorceries, pyromancies or miracles. This class can be viewed as a first time player's hardest starting class because all gear th...
Hunter
Description Hunters can be used to specialize in bows, due to their high initial dexterity stat. They’ll also favor high dexterity weapons such as Spears and Rapiers. Low equip load means they can roll fast and evade well; using quicker weapons to strike an...
Knight
Pyromancer
Sorcerer
Thief
Warrior
Wanderer
Blood Stains
There are a few types of Blood Stains within the game. Dark Blood Stains Like in the other Souls games, when playing online, dark blood stains show the last few moments of a player who perished at that spot. You can examine the stain in order to observe a gho...
Counter Damage
FoldUnfold Table of Contents Description Execution Damage Notes Description A Counter Attack is one of the techniques used to increase damage dealt by thrust/piercing damage. It is sometimes confused with stagger damage, which is a different mechanic that...
Criticals
FoldUnfold Table of Contents Description Damage List of Weapons and Critical Rates Tips General Backstab Riposte Enemies against whom critical attacks can be performed Description Criticals, also referred to as throws, are powerful attacks that can only b...
Deflection
FoldUnfold Table of Contents Description List of Deflectable Enemy Attacks Disclaimer: The information in this article is currently heavily outdated and should not be thought of as verifiably correct. Description Deflection is a hidden value for weapons t...
Fall Damage
FoldUnfold Table of Contents Description Affect of Equip Load Fall Control Latent Values Kill Boxes Glitches Surviving Sloped Falls Description Fall Damage is the damage sustained when a player falls from above a certain height, with higher falls causing ...
Gestures
Used to communicate with other players. The gesture menu is accessed with the Select / Back button. Motion sensoring is enabled for the Playstation 3's Sixaxis controller. In theory, the game will recognize a pattern of movement when the player holds the X bu...
Grab Damage Reduction
Description During certain grab attack animations, damage can be reduced by mashing buttons. There is typically a range of potential damage reduction depending on how quickly buttons are pressed. Execution Rapidly tap any one of the eight shoulder or face bu...
Headshot
FoldUnfold Table of Contents Description Execution Damage Calculation Tips Enemy specific Notes Description Headshot is a feature in Dark Souls exclusive to projectile attacks. Performing these is easiest with a bow because of the first-person mode that i...
Hollowing
When you're hollowed, you look like an undead. You cannot kindle bonfires, see summon signs or be invaded. The player character is hollowed at the start of the game and becomes hollowed again if they die while in human form. A blood stain will be left at the ...
Humanity
FoldUnfold Table of Contents Humanity (item) In Game Description Availability Use Notes Soft Humanity (stat) Availability Use Exact Values Notes Humanity (item) Humanity in 'solid form' is collected or purchased as a Consumable that will appear in the i...