# Winged Spear > *A long-hilted spear with a barbed point.* > > *Long reach, and can be used with shield up.* > > *Effective against hard exteriors, and hits for high damage at the right moment of an enemy"s swing. But the hit radius is small,* > > *and it is easily blocked by shields.* ### Availability --- Firelink Shrine treasure There are two forks in the Graveyard. This item is found to the right of the first fork, guarded by a Giant Skeleton. ### General Information ---
ImageNameDamageCriticalDurabilityWeightStats Needed Stat BonusesDamage Reduction %StabilityFrampt Souls
![](https://darksouls.wiki/uploads/images/gallery/2024-12/winged-spear.webp)![]()Winged Spear86/0/0/0 (Thrust)1001404.5131/15/0/0 E/C/-/-40/10/30/302650
### Move Set ---
**1 Handed**
**R1**Quick thrust attack.Can be done with shield raised.
**R2**Strong thrust attack.
**Roll — R1**Overhead chop.
**Backstep or Run — R1**Running thrust attack.
**Forward + R1**Kick.Useful for breaking guard.
**Forward + R2**Jumping thrust attack.
**L1** (left hand)Guard.
**L2** (left hand)Quick thrust attack.
**2 Handed**
**R1**Quick thrust attack.Can be done with shield raised.
**R2**Strong thrust attack.
**Roll — R1**Overhead chop.
**Backstep or Run — R1**Running thrust attack.
**Forward + R1**Kick.Useful for breaking guard.
**Forward + R2**Jumping thrust attack.
**L1** or **L2**Guard.
1-Handed RB: Quick spear stabs, good range, with little horizontal spread, although they are more than capable of hitting two side-by-side enemies, and can very easily hit two lined up enemies. Note that you can also opt to stab while keeping your shield up in a phalanx-style technique. This will drain stamina quickly but it's good to have. RT: Holding the spear lower down the haft, you thrust it far forward. Great range, but very slow. Learn the range for this because whiffing will hurt! 2-Handed RB: Simple two handed thrust. Good range and damage. RT: Huge two-handed lunge thrust. Great range and damage. Jumping Attack: A graceful jump and thrust. One of the longest range melee attacks you can do. Useful for things you don't want to get anywhere near, like curse-breathing frogs. ### Upgrades --- #### Basic --- Standard upgrade path. Requires - Titanite - Large Ember (beyond +5) - Very Large Ember (beyond +10) 15% STR, 72% DEX scaling.
NameDamageStat BonusesShardL. ShardChunkSlabSouls
Winged Spear +086/0/0/0E/C/-/-
Winged Spear +194/0/0/0E/C/-/-1200
Winged Spear +2103/0/0/0E/C/-/-1200
Winged Spear +3111/0/0/0E/C/-/-2200
Winged Spear +4120/0/0/0E/C/-/-2200
Winged Spear +5129/0/0/0E/C/-/-3200
Winged Spear +6137/0/0/0E/C/-/-1200
Winged Spear +7146/0/0/0E/C/-/-1200
Winged Spear +8154/0/0/0E/C/-/-2200
Winged Spear +9163/0/0/0E/C/-/-2200
Winged Spear +10172/0/0/0E/C/-/-3200
Winged Spear +11180/0/0/0E/B/-/-1200
Winged Spear +12189/0/0/0E/B/-/-1200
Winged Spear +13197/0/0/0E/B/-/-2200
Winged Spear +14206/0/0/0E/B/-/-3200
Winged Spear +15215/0/0/0E/B/-/-1200
#### Crystal --- Winged Spear durability reduced to **14**. Base damage increased. Cannot repair weapon (except through reinforcement). Requires - Winged Spear +10 - Titanite 15% STR, 72% DEX scaling.
NameDamageStat BonusesChunkSlabSouls
Crystal Winged Spear +0189/0/0/0E/B/-/-1200
Crystal Winged Spear +1197/0/0/0E/B/-/-1200
Crystal Winged Spear +2206/0/0/0E/B/-/-1200
Crystal Winged Spear +3215/0/0/0E/B/-/-2200
Crystal Winged Spear +4223/0/0/0E/B/-/-3200
Crystal Winged Spear +5232/0/0/0E/B/-/-1200
#### Lightning --- Adds lightning damage. All stat bonuses removed. Requires - Winged Spear +10 - Titanite
NameDamageStat BonusesDamage ReductionChunkSlabSouls
Lightning Winged Spear +0154/0/0/154-/-/-/-40/10/30/301200
Lightning Winged Spear +1166/0/0/166-/-/-/-40/10/30/32.41200
Lightning Winged Spear +2178/0/0/178-/-/-/-40/10/30/34.81200
Lightning Winged Spear +3190/0/0/190-/-/-/-40/10/30/37.22200
Lightning Winged Spear +4202/0/0/202-/-/-/-40/10/30/39.63200
Lightning Winged Spear +5215/0/0/215-/-/-/-40/10/30/421200
#### Raw --- Base damage increased. Stat bonuses reduced. Requires - Winged Spear +5 - Titanite - Large Ember 11% STR, 55% DEX scaling.
NameDamageStat BonusesL. ShardSouls
Raw Winged Spear +0148/0/0/0E/C/-/-1200
Raw Winged Spear +1158/0/0/0E/C/-/-1200
Raw Winged Spear +2168/0/0/0E/C/-/-1200
Raw Winged Spear +3178/0/0/0E/C/-/-2200
Raw Winged Spear +4188/0/0/0E/C/-/-2200
Raw Winged Spear +5198/0/0/0E/C/-/-3200
#### Magic --- Adds magic damage. Moderate damage bonus from Intelligence. Requires - Winged Spear +5 - Green Titanite Shards - Blue Titanite Chunks/Slab - Large Magic Ember (beyond +5) 4% STR, 21% DEX, 63% INT scaling.
NameDamageStat BonusesGreen Titanite ShardBlue Titanite ChunkBlue Titanite SlabSouls
Magic Winged Spear +097/105/0/0E/D/C/-1200
Magic Winged Spear +1104/112/0/0E/D/C/-1200
Magic Winged Spear +2110/119/0/0E/D/C/-1200
Magic Winged Spear +3117/126/0/0E/D/C/-2200
Magic Winged Spear +4123/133/0/0E/D/C/-2200
Magic Winged Spear +5130/140/0/0E/D/C/-3200
Magic Winged Spear +6136/147/0/0E/D/C/-1200
Magic Winged Spear +7143/154/0/0E/D/C/-1200
Magic Winged Spear +8149/161/0/0E/D/C/-2200
Magic Winged Spear +9156/168/0/0E/D/C/-3200
Magic Winged Spear +10162/175/0/0E/D/C/-1200
#### Enchanted --- Base damage reduced from Magic upgrade path. Increased damage bonus from Intelligence. Requires - Magic Winged Spear +5 - Blue Titanite - Enchanted Ember 3% STR, 15% DEX, 61% INT scaling. Unknown additional amount of INT scaling.
NameDamageStat BonusesBlue Titanite ChunkBlue Titanite SlabSouls
Enchanted Winged Spear +0130/138/0/0E/E/C/-1200
Enchanted Winged Spear +1135/142/0/0E/E/C/-1200
Enchanted Winged Spear +2140/146/0/0E/E/B/-1200
Enchanted Winged Spear +3145/150/0/0E/E/B/-2200
Enchanted Winged Spear +4150/154/0/0E/E/A/-3200
Enchanted Winged Spear +5156/160/0/0E/E/A/-1200
#### Divine --- Adds magic damage. Moderate damage bonus from Faith. Requires - Winged Spear +5 - Green Titanite - White Titanite 6% STR, 28% DEX, 62% FAI scaling. Additional damage multiplier against unholy enemies.
NameDamageStat BonusesAux EffectsGreen Titanite ShardWhite Titanite ChunkWhite Titanite SlabSouls
Divine Winged Spear +087/106/0/0E/D/-/C0/0/110/-1200
Divine Winged Spear +192/113/0/0E/D/-/C0/0/110/-1200
Divine Winged Spear +298/120/0/0E/D/-/C0/0/110/-1200
Divine Winged Spear +3104/127/0/0E/D/-/C0/0/110/-2200
Divine Winged Spear +4110/134/0/0E/D/-/C0/0/110/-2200
Divine Winged Spear +5116/142/0/0E/D/-/C0/0/110/-3200
Divine Winged Spear +6121/149/0/0E/D/-/C0/0/110/-1200
Divine Winged Spear +7127/156/0/0E/D/-/C0/0/110/-1200
Divine Winged Spear +8133/163/0/0E/D/-/C0/0/110/-2200
Divine Winged Spear +9139/170/0/0E/D/-/C0/0/110/-3200
Divine Winged Spear +10145/177/0/0E/D/-/C0/0/110/-1200
#### Occult --- Base damage reduced from Divine upgrade path. Increased damage bonus from Faith. Requires - Divine Winged Spear +5 - White Titanite 5% STR, 26% DEX, 73% FAI scaling. Additional damage multiplier against holy enemies.
NameDamageStat BonusesAux EffectsWhite Titanite ChunkWhite Titanite SlabSouls
Occult Winged Spear +0118/130/0/0E/D/-/B0/0/-/1101200
Occult Winged Spear +1125/136/0/0E/D/-/B0/0/-/1101200
Occult Winged Spear +2132/143/0/0E/D/-/B0/0/-/1101200
Occult Winged Spear +3139/149/0/0E/D/-/B0/0/-/1102200
Occult Winged Spear +4146/156/0/0E/D/-/B0/0/-/1103200
Occult Winged Spear +5153/162/0/0E/D/-/B0/0/-/1101200
#### Fire --- Fire damage added. All stat bonuses removed. Requires - Winged Spear +5 - Green Titanite - Red Titanite
NameDamageStat BonusesDamage ReductionGreen Titanite ShardRed Titanite ChunkRed Titanite SlabSouls
Fire Winged Spear +0111/0/111/0-/-/-/-40/10/30/301200
Fire Winged Spear +1120/0/120/0-/-/-/-40/10/30.3/301200
Fire Winged Spear +2129/0/129/0-/-/-/-40/10/30.6/301200
Fire Winged Spear +3137/0/137/0-/-/-/-40/10/30.9/302200
Fire Winged Spear +4146/0/146/0-/-/-/-40/10/31.2/302200
Fire Winged Spear +5154/0/154/0-/-/-/-40/10/31.5/303200
Fire Winged Spear +6165/0/165/0-/-/-/-40/10/31.8/301200
Fire Winged Spear +7175/0/175/0-/-/-/-40/10/32.1/301200
Fire Winged Spear +8185/0/185/0-/-/-/-40/10/32.4/302200
Fire Winged Spear +9196/0/196/0-/-/-/-40/10/32.7/303200
Fire Winged Spear +10206/0/206/0-/-/-/-40/10/33/301200
#### Chaos --- Base damage reduced from Fire upgrade path. Damage bonus from humanity. Requires - Fire Winged Spear +5 - Red Titanite
NameDamageStat BonusesDamage ReductionRed Titanite ChunkRed Titanite SlabSouls
Chaos Winged Spear +0135/0/156/0-/-/-/-40/10/30/301200
Chaos Winged Spear +1142/0/165/0-/-/-/-40/10/30.6/301200
Chaos Winged Spear +2150/0/174/0-/-/-/-40/10/31.2/301200
Chaos Winged Spear +3157/0/182/0-/-/-/-40/10/31.8/302200
Chaos Winged Spear +4165/0/191/0-/-/-/-40/10/32.4/303200
Chaos Winged Spear +5172/0/200/0-/-/-/-40/10/33/301200
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z: - W is Physical Damage - X is Magical Damage - Y is Fire Damage - Z is Lightning Damage Each weapon has one or more physical damage types: - Normal - Striking - Slashing - Thrusting Certain enemies are weak or strong against different types of damage types.
**Critical:**One of the multipliers (in percent) for the bonus damage on criticals, such as backstabs and ripostes.
**Durability:**The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
**Weight:**The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z: - W is the Strength required - X is the Dexterity required - Y is the Intelligence required - Z is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Large Club (Requires 26 Strength) properly if the weapon is held with both hands. (18 x 1.5 = 27)
**Damage Reduction %:**The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z: - W is the Physical Damage Reduction - X is the Magical Damage Reduction - Y is the Fire Damage Reduction - Z is the Lightning Damage Reduction
**Stability:**The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.
**Frampt Souls:**This is the amount of souls players will receive if they feed the item to Kingseeker Frampt.
#### Footnotes 1. when two handing this weapon, only 9 Strength is required.