# Partizan > *Spear with blade attached to broad point.* > > *Boasts long reach, and can slice.* > > *The wide range of this spear makes it adaptable to many situations. Its strength lies in its length, but in cramped quarters,* > > *this backfires, and slices ricochet off walls.* ### Availability --- Darkroot Garden treasure, in a small opening, guarded by a Tree Lizard. Hug the left wall upon entering the first fog gate to locate it. ### General Information ---
ImageNameDamageCriticalDurabilityWeightStats Needed Stat BonusesDamage Reduction **%**StabilityFrampt Souls
![](https://darksouls.wiki/uploads/images/gallery/2024-12/partizan.webp)![]()Partizan80/0/0/0 (Regular / Thrust)1001604.5131/12/0/0 D/C/-/-40/10/30/302650
### Move Set ---
**1 Handed**
**R1**Quick thrust attack.Can be done with shield raised.
**R2**Strong thrust attack.
**Roll — R1**Overhead chop.
**Backstep or Run — R1**Running thrust attack.
**Forward + R1**Kick.Useful for breaking guard.
**Forward + R2**Jumping thrust attack.
**L1** (left hand)Guard.
**L2** (left hand)Quick thrust attack.
**2 Handed**
**R1**Quick thrust attack.Can be done with shield raised.
**R2**Strong thrust attack.
**Roll — R1**Overhead chop.
**Backstep or Run — R1**Running thrust attack.
**Forward + R1**Kick.Useful for breaking guard.
**Forward + R2**Jumping thrust attack.
**L1** or **L2**Guard.
- 1-handed strong attack is replaced with a 270° forward sweep - 2-handed strong attack is replaced with a 270° forward sweep ### Upgrades --- #### Basic --- Standard upgrade path. Requires - Titanite 22% STR, 70% DEX scaling.
NameDamageStat BonusesShardL. ShardChunkSlabSouls
Partizan +080/0/0/0D/C/-/-200
Partizan +188/0/0/0D/C/-/-1200
Partizan +296/0/0/0D/C/-/-1200
Partizan +3104/0/0/0D/C/-/-2200
Partizan +4112/0/0/0D/C/-/-2200
Partizan +5120/0/0/0D/C/-/-3200
Partizan +6128/0/0/0D/C/-/-1200
Partizan +7136/0/0/0D/C/-/-1200
Partizan +8144/0/0/0D/C/-/-2200
Partizan +9152/0/0/0D/C/-/-2200
Partizan +10160/0/0/0D/C/-/-3200
Partizan +11168/0/0/0D/C/-/-1200
Partizan +12176/0/0/0D/C/-/-1200
Partizan +13184/0/0/0D/C/-/-2200
Partizan +14192/0/0/0D/B/-/-3200
Partizan +15200/0/0/0D/B/-/-1200
#### Crystal --- Weapon durability reduced to **16**. Base damage increased. Cannot repair weapon (except through reinforcement). Requires - Partizan+10 - Titanite 22% STR, 70% DEX scaling.
NameDamageStat BonusesChunkSlab
Crystal Partizan +0176/0/0/0D/C/-/-1
Crystal Partizan +1184/0/0/0D/C/-/-1
Crystal Partizan +2192/0/0/0D/C/-/-1
Crystal Partizan +3200/0/0/0D/C/-/-2
Crystal Partizan +4208/0/0/0D/B/-/-3
Crystal Partizan +5216/0/0/0D/B/-/-1
#### Lightning --- Adds lightning damage. All stat bonuses removed. Requires - Partizan+10 - Titanite
NameDamageStat BonusesDamage ReductionChunkSlabSouls
Lightning Partizan +0144/0/0/144-/-/-/-40/10/30/301200
Lightning Partizan +1155/0/0/155-/-/-/-40/10/30/32.41200
Lightning Partizan +2166/0/0/166-/-/-/-40/10/30/34.84200
Lightning Partizan +3177/0/0/177-/-/-/-40/10/30/37.22200
Lightning Partizan +4188/0/0/188-/-/-/-40/10/30/39.63200
Lightning Partizan +5200/0/0/200-/-/-/-40/10/30/421200
#### Raw --- Base damage increased. Stat bonuses reduced. Requires - Partizan+5 - Titanite 17% STR, 53% DEX scaling.
NameDamageStat BonusesL. Shard
Raw Partizan +0138/0/0/0E/C/-/-1
Raw Partizan +1147/0/0/0E/C/-/-1
Raw Partizan +2156/0/0/0E/C/-/-1
Raw Partizan +3165/0/0/0E/C/-/-2
Raw Partizan +4174/0/0/0E/C/-/-2
Raw Partizan +5184/0/0/0E/C/-/-3
#### Magic --- Adds magic damage. Moderate damage bonus from intelligence. Requires - Partizan+5 - Green Titanite - Blue Titanite 6% STR, 20% DEX, 66% INT scaling.
NameDamageStat BonusesGreen Titanite ShardBlue Titanite ChunkBlue Titanite Slab
Magic Partizan +090/97/0/0E/D/C/-1
Magic Partizan +196/104/0/0E/D/C/-1
Magic Partizan +2102/110/0/0E/D/C/-1
Magic Partizan +3108/117/0/0E/D/C/-2
Magic Partizan +4114/123/0/0E/D/C/-2
Magic Partizan +5120/130/0/0E/D/C/-3
Magic Partizan +6125/136/0/0E/D/C/-1
Magic Partizan +7132/143/0/0E/D/C/-1
Magic Partizan +8138/149/0/0E/D/C/-2
Magic Partizan +9144/156/0/0E/D/C/-3
Magic Partizan +10150/162/0/0E/D/C/-1
#### Enchanted --- Base damage reduced from magic upgrade path. Increased damage bonus from intelligence. Requires - Magic Partizan+5 - Blue Titanite 4% STR, 14% DEX, 65% INT scaling. Unknown amount of additional INT scaling.
NameDamageStat BonusesBlue Titanite ChunkBlue Titanite Slab
Enchanted Partizan +0120/128/0/0E/E/C/-1
Enchanted Partizan +1124/131/0/0E/E/B/-1
Enchanted Partizan +2129/135/0/0E/E/B/-1
Enchanted Partizan +3134/139/0/0E/E/B/-2
Enchanted Partizan +4139/143/0/0E/E/A/-3
Enchanted Partizan +5144/148/0/0E/E/A/-1
#### Divine --- Adds magic damage. Moderate damage bonus from faith. Requires - Partizan+5 - Green Titanite - White Titanite 8% STR, 27% DEX, 66% FAI scaling.
NameDamageStat BonusesAux EffectsGreen Titanite ShardWhite Titanite ChunkWhite Titanite SlabSouls
Divine Partizan +081/99/0/0E/D/-/C0/0/110/-1--200
Divine Partizan +186/105/0/0E/D/-/C0/0/110/-1--200
Divine Partizan +291/112/0/0E/D/-/C0/0/110/-1--200
Divine Partizan +397/118/0/0E/D/-/C0/0/110/-2--200
Divine Partizan +4102/125/0/0E/D/-/C0/0/110/-2--200
Divine Partizan +5108/132/0/0E/D/-/C0/0/110/-3--200
Divine Partizan +6113/138/0/0E/D/-/C0/0/110/--1-200
Divine Partizan +7118/145/0/0E/D/-/C0/0/110/--1-200
Divine Partizan +8124/151/0/0E/D/-/C0/0/110/--2-200
Divine Partizan +9129/158/0/0E/D/-/C0/0/110/--3-200
Divine Partizan +10135/165/0/0E/D/-/C0/0/110/---1200
#### Occult --- Base damage reduced from divine upgrade path. Increased damage bonus from faith. Requires - Divine Partizan+5 - White Titanite 8% STR, 25% DEX, 77% FAI scaling.
NameDamageStat BonusesAux EffectsWhite Titanite ChunkWhite Titanite Slab
Occult Partizan +0110/120/0/0E/D/-/B0/0/-/1101
Occult Partizan +1116/125/0/0E/D/-/B0/0/-/1101
Occult Partizan +2123/132/0/0E/D/-/B0/0/-/1101
Occult Partizan +3129/138/0/0E/D/-/B0/0/-/1102
Occult Partizan +4136/144/0/0E/D/-/B0/0/-/1103
Occult Partizan +5143/150/0/0E/D/-/B0/0/-/1101
#### Fire --- Fire damage added. All stat bonuses removed. Requires - Partizan+5 - Green Titanite - Red Titanite
NameDamageStat BonusesDamage ReductionGreen Titanite ShardRed Titanite ChunkRed Titanite SlabSouls
Fire Partizan +0104/0/104/0-/-/-/-40/10/30/301200
Fire Partizan +1112/0/112/0-/-/-/-40/10/30.3/301200
Fire Partizan +2120/0/120/0-/-/-/-40/10/30.6/301200
Fire Partizan +3128/0/128/0-/-/-/-40/10/30.9/302200
Fire Partizan +4136/0/136/0-/-/-/-40/10/31.2/302200
Fire Partizan +5144/0/144/0-/-/-/-40/10/31.5/303200
Fire Partizan +6153/0/153/0-/-/-/-40/10/31.8/301200
Fire Partizan +7163/0/163/0-/-/-/-40/10/32.1/301200
Fire Partizan +8172/0/172/0-/-/-/-40/10/32.4/302200
Fire Partizan +9182/0/182/0-/-/-/-40/10/32.7/303200
Fire Partizan +10192/0/192/0-/-/-/-40/10/33/301200
#### Chaos --- Base damage reduced from fire upgrade path. Damage bonus from humanity. Requires - Fire Partizan+5 - Red Titanite
NameDamageStat BonusesDamage ReductionRed Titanite ChunkRed Titanite Slab
Chaos Partizan +0126/0/144/0-/-/-/-40/10/30/301
Chaos Partizan +1133/0/152/0-/-/-/-40/10/30.6/301
Chaos Partizan +2140/0/160/0-/-/-/-40/10/31.2/301
Chaos Partizan +3147/0/168/0-/-/-/-40/10/31.8/302
Chaos Partizan +4154/0/176/0-/-/-/-40/10/32.4/303
Chaos Partizan +5161/0/184/0-/-/-/-40/10/33/301
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z: - W is Physical Damage - X is Magical Damage - Y is Fire Damage - Z is Lightning Damage Each weapon has one or more physical damage types: - Normal - Striking - Slashing - Thrusting Certain enemies are weak or strong against different types of damage types.
**Critical:**One of the multipliers (in percent) for the bonus damage on criticals, such as backstabs and ripostes.
**Durability:**The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
**Weight:**The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z: - W is the Strength required - X is the Dexterity required - Y is the Intelligence required - Z is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Large Club (Requires 26 Strength) properly if the weapon is held with both hands. (18 x 1.5 = 27)
**Damage Reduction %:**The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z: - W is the Physical Damage Reduction - X is the Magical Damage Reduction - Y is the Fire Damage Reduction - Z is the Lightning Damage Reduction
**Stability:**The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.
**Frampt Souls:**This is the amount of souls players will receive if they feed the item to Kingseeker Frampt.
#### Footnotes 1. when two handing this weapon, only ? Strength is required