# Longbow > *Large bow. Projectile weapon for experienced hunters. Equip arrows to use.* > > *Hold bow to aim.* > > *Aim for heads of humanoid foes.* > > *May change type of arrows.* ### Availability --- Found on a ledge in Darkroot Basin on a dead body with the Hunter Armor Set and some arrows. Dropped by Undead Crystal Soldier (Bow) (2% drop rate). Dropped by Giant Skeleton Archer (Bow) (2% drop rate). ### General Information --- Has a Bow Dist Rate of 0.
ImageNameDamageCritical BonusRangeDurabilityWeightStats Needed Stat BonusesFrampt Souls
![](https://darksouls.wiki/uploads/images/gallery/2024-12/longbow.webp)![]()Longbow36/0/0/0100501001.091/14/0/0 D/A/-/-50
### Upgrades --- #### Basic --- Standard upgrade path. Requires - Titanite Shard/Large Shard/Chunk/Slab Ascended by Andre of Astora with Large Ember (+6) & Very Large Ember (+11). 38% STR, 140% DEX scaling.
NameDamageStat BonusesUpgrade RequirementsSouls
Longbow +036/0/0/0D/A/-/-
Longbow +139/0/0/0D/S/-/-x1 Titanite Shard200
Longbow +243/0/0/0D/S/-/-x1 Titanite Shard200
Longbow +346/0/0/0D/S/-/-x2 Titanite Shard200
Longbow +450/0/0/0D/S/-/-x2 Titanite Shard200
Longbow +554/0/0/0D/S/-/-x3 Titanite Shard200
Longbow +657/0/0/0D/S/-/-x1 Lg. Titanite Shard200
Longbow +761/0/0/0D/S/-/-x1 Lg. Titanite Shard200
Longbow +864/0/0/0D/S/-/-x2 Lg. Titanite Shard200
Longbow +968/0/0/0D/S/-/-x2 Lg. Titanite Shard200
Longbow +1072/0/0/0D/S/-/-x3 Lg. Titanite Shard200
Longbow +1175/0/0/0D/S/-/-x1 Titanite Chunk200
Longbow +1279/0/0/0D/S/-/-x1 Titanite Chunk200
Longbow +1382/0/0/0D/S/-/-x2 Titanite Chunk200
Longbow +1486/0/0/0D/S/-/-x3 Titanite Chunk200
Longbow +1590/0/0/0D/S/-/-x1 Titanite Slab200
#### Crystal --- Longbow durability reduced to **10**. Base damage increased. Cannot repair weapon (except through reinforcement). Requires - Longbow +10 - Titanite 38% STR, 140% DEX scaling.
NameDamageStat BonusesUpgrade RequirementsSouls
Crystal Longbow +079/0/0/0D/S/-/-1x Titanite Chunk200
Crystal Longbow +182/0/0/0D/S/-/-1x Titanite Chunk200
Crystal Longbow +286/0/0/0D/S/-/-1x Titanite Chunk200
Crystal Longbow +390/0/0/0D/S/-/-2x Titanite Chunk200
Crystal Longbow +493/0/0/0D/S/-/-3x Titanite Chunk200
Crystal Longbow +597/0/0/0D/S/-/-1x Titanite Slab200
#### Lightning --- Lighting Damage Added. Requires - Longbow +10 - Titanite
NameDamageStat BonusesUpgrade RequirementsSouls
Lightning Longbow +0133/0/0/147-/-/-/-1x Titanite Chunk200
Lightning Longbow +1139/0/0/154-/-/-/-1x Titanite Chunk200
Lightning Longbow +2146/0/0/160-/-/-/-1x Titanite Chunk200
Lightning Longbow +3152/0/0/167-/-/-/-2x Titanite Chunk200
Lightning Longbow +4159/0/0/173-/-/-/-3x Titanite Chunk200
Lightning Longbow +5165/0/0/180-/-/-/-1x Titanite Slab200
#### Raw --- Base damage increased. Stat bonuses reduced. Requires - Longbow +5 - Titanite 29% STR, 105% DEX scaling.
NameDamageStat BonusesUpgrade RequirementsSouls
Raw Longbow +061/0/0/0D/A/-/-1x Lg. Titanite Shard200
Raw Longbow +165/0/0/0D/A/-/-1x Lg. Titanite Shard200
Raw Longbow +269/0/0/0D/A/-/-1x Lg. Titanite Shard200
Raw Longbow +373/0/0/0D/A/-/-2x Lg. Titanite Shard200
Raw Longbow +477/0/0/0D/A/-/-2x Lg. Titanite Shard200
Raw Longbow +582/0/0/0D/A/-/-3x Lg. Titanite Shard200
#### Magic --- Adds magic damage. Increased damage bonus from intelligence. Requires - Longbow +5 - Green Titanite - Blue Titanite 11% STR, 39% DEX, 128% INT scaling.
NameDamageStat BonusesUpgrade RequirementsSouls
Magic Longbow +040/43/0/0E/D/A/-1x Green Titanite Shard200
Magic Longbow +143/46/0/0E/D/A/-1x Green Titanite Shard200
Magic Longbow +245/49/0/0E/D/A/-1x Green Titanite Shard200
Magic Longbow +348/52/0/0E/D/A/-2x Green Titanite Shard200
Magic Longbow +451/55/0/0E/D/A/-2x Green Titanite Shard200
Magic Longbow +554/58/0/0E/D/A/-3x Green Titanite Shard200
Magic Longbow +656/60/0/0E/D/S/-1x Blue Titanite Chunk200
Magic Longbow +759/63/0/0E/D/S/-1x Blue Titanite Chunk200
Magic Longbow +862/66/0/0E/D/S/-2x Blue Titanite Chunk200
Magic Longbow +964/69/0/0E/D/S/-3x Blue Titanite Chunk200
Magic Longbow +1067/72/0/0E/D/S/-1x Blue Titanite Slab200
#### Enchanted --- Base damage reduced from magic upgrade path. Increased damage bonus from intelligence. Requires - Magic Longbow +5 - Blue Titanite 8% STR, 28% DEX, 125% INT scaling. Unknown additional amount of INT scaling.
NameDamageStat BonusesUpgrade RequirementsSouls
Enchanted Longbow +054/58/0/0E/D/A/-1x Blue Titanite Chunk200
Enchanted Longbow +156/59/0/0E/D/A/-1x Blue Titanite Chunk200
Enchanted Longbow +258/61/0/0E/D/S/-1x Blue Titanite Chunk200
Enchanted Longbow +360/63/0/0E/D/S/-2x Blue Titanite Chunk200
Enchanted Longbow +462/64/0/0E/D/S/-3x Blue Titanite Chunk200
Enchanted Longbow +564/67/0/0E/D/S/-1x Blue Titanite Slab200
#### Divine --- Adds magic damage. Increased damage bonus from faith. Divine effect 110. Requires - Longbow +5 - Green Titanite - White Titanite 15% STR, 54% DEX, 127% FAI scaling.
NameDamageStat BonusesAux EffectsUpgrade RequirementsSouls
Divine Longbow +036/45/0/0E/C/-/A0/0/110/-1x Green Titanite Shard200
Divine Longbow +138/48/0/0E/C/-/A0/0/110/-1x Green Titanite Shard200
Divine Longbow +240/51/0/0E/C/-/A0/0/110/-1x Green Titanite Shard200
Divine Longbow +343/54/0/0E/C/-/A0/0/110/-2x Green Titanite Shard200
Divine Longbow +445/57/0/0E/C/-/A0/0/110/-2x Green Titanite Shard200
Divine Longbow +548/60/0/0E/C/-/A0/0/110/-3x Green Titanite Shard200
Divine Longbow +650/62/0/0E/C/-/S0/0/110/-1x White Titanite Chunk200
Divine Longbow +752/66/0/0E/C/-/S0/0/110/-1x White Titanite Chunk200
Divine Longbow +855/69/0/0E/C/-/S0/0/110/-2x White Titanite Chunk200
Divine Longbow +957/72/0/0E/C/-/S0/0/110/-3x White Titanite Chunk200
Divine Longbow +1060/75/0/0E/C/-/S0/0/110/-1x White Titanite Slab200
#### Occult --- Adds magic damage. Increased damage bonus from faith. Occult effect 110. Requires - Divine Longbow +5 - White Titanite 14% STR, 50% DEX, 150% FAI scaling.
NameDamageStat BonusesAux EffectsUpgrade RequirementsSouls
Occult Longbow +050/54/0/0E/C/-/S0/0/-/1101x White Titanite Chunk200
Occult Longbow +152/56/0/0E/C/-/S0/0/-/1101x White Titanite Chunk200
Occult Longbow +256/59/0/0E/C/-/S0/0/-/1101x White Titanite Chunk200
Occult Longbow +358/62/0/0E/C/-/S0/0/-/1102x White Titanite Chunk200
Occult Longbow +462/64/0/0E/C/-/S0/0/-/1103x White Titanite Chunk200
Occult Longbow +565/67/0/0E/C/-/S0/0/-/1101x White Titanite Slab200
#### Fire --- Adds Fire damage \[Note: does not seem to be working properly - arrows do not get the fire damage effect\]. Stat bonuses reduced. Requires - Longbow +5 - Green Titanite - Red Titanite
NameDamageStat BonusesUpgrade RequirementsSouls
Fire Longbow +064/0/64/0-/-/-/-1x Green Titanite Shard200
Fire Longbow +174/0/74/0-/-/-/-1x Green Titanite Shard200
Fire Longbow +284/0/84/0-/-/-/-1x Green Titanite Shard200
Fire Longbow +393/0/93/0-/-/-/-2x Green Titanite Shard200
Fire Longbow +4103/0/103/0-/-/-/-2x Green Titanite Shard200
Fire Longbow +5113/0/113/0-/-/-/-3x Green Titanite Shard200
Fire Longbow +6123/0/123/0-/-/-/-1x Red Titanite Chunk200
Fire Longbow +7132/0/132/0-/-/-/-1x Red Titanite Chunk200
Fire Longbow +8142/0/142/0-/-/-/-2x Red Titanite Chunk200
Fire Longbow +9152/0/152/0-/-/-/-3x Red Titanite Chunk200
Fire Longbow +10162/0/162/0-/-/-/-1x Red Titanite Slab200
#### Chaos --- Base damage reduced from fire upgrade path. Damage bonus from humanity. Requires - Fire Longbow +5 - Red Titanite
NameDamageStat BonusesUpgrade RequirementsSouls
Chaos Longbow +080/0/97/0-/-/-/-1x Red Titanite Chunk200
Chaos Longbow +189/0/109/0-/-/-/-1x Red Titanite Chunk200
Chaos Longbow +299/0/121/0-/-/-/-1x Red Titanite Chunk200
Chaos Longbow +3108/0/133/0-/-/-/-2x Red Titanite Chunk200
Chaos Longbow +4118/0/146/0-/-/-/-3x Red Titanite Chunk200
Chaos Longbow +5128/0/158/0-/-/-/-1x Red Titanite Slab200
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a bow or crossbow are W / X / Y / Z: - W is Physical Damage - X is Magical Damage - Y is Fire Damage - Z is Lightning Damage Damage is further modified by the types of arrows or bolts used.
**Range:**The Range determines the maximum distance an arrow or bolt can be fired. Damage will decrease proportionately with the Range stat the further the arrow/bolt travels.
**Durability:**The durability of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
**Weight:**The weight of the weapon. Note that carrying over 50% of user's Equip Weight will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
**Requirements:**The Requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for an weapon are W/X/Y/Z: - W is the Strength required - X is the Dexterity required - Y is the Intelligence required - Z is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that the player character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if she holds the weapon with both hands (18 x 1.5 = 27).
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus players receive based on the associated Stat when they use a weapon. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
#### Footnotes 1. because bows are always two handed, only 6 strength is required