# Iaito > *Katana forged in an Eastern land.* > > *The Katana is drawn from the scabbard at lightning speed, using an Iaijutsu technique.* > > *Iaijutsu allows the wielder to charge forward to swiftly cut down distant foes.* ### In Game Description --- *Katana forged in an Eastern land. The Katana is drawn from the scabbard at lightning speed, using an Iaijutsu technique.* *Iaijutsu allows the wielder to charge forward to swiftly cut down distant foes.* ### Availability --- Blighttown treasure: From the entrance located in the Depths, stay left. Perform a running jump to retrieve it. ### General Information --- Bleed build-up is 33 per strike and once inflicted, reduces 30% of the enemy's total HP.
ImageNameDamageCritical BonusDurabilityWeightStats Needed Stat BonusesDamage Reduction **%**StabilityAux EffectsFrampt Souls
![](https://darksouls.wiki/uploads/images/gallery/2024-12/iaito.webp)![]()Iaito Sword88/0/0/0 (Slash)100805.0141/20/0/0 -/B/-/-45/10/30/3030300/0/-/-50
### Move Set --- **One Handed** Swinging attack R2: Quickdraw (iaijutsu) attack **Two Handed** Wide swing Stepback +R1: Step back, dash forward and thrust R2: Charged Quickdraw (iaijutsu) attack ### Upgrades --- #### Basic --- Standard upgrade path. Requires - Titanite 85% DEX scaling.
NameDamageStat BonusesAux EffectsUpgrade RequirementsSouls
Iaito +088/0/0/0-/B/-/-300/0/-/-
Iaito +196/0/0/0-/B/-/-300/0/-/-x1 Titanite Shard200
Iaito +2105/0/0/0-/B/-/-300/0/-/-x1 Titanite Shard200
Iaito +3114/0/0/0-/B/-/-300/0/-/-x2 Titanite Shards200
Iaito +4123/0/0/0-/B/-/-300/0/-/-x2 Titanite Shards200
Iaito +5132/0/0/0-/B/-/-300/0/-/-x3 Titanite Shards200
Iaito +6140/0/0/0-/B/-/-300/0/-/-x1 Large Titanite Shard200
Iaito +7149/0/0/0-/B/-/-300/0/-/-x1 Large Titanite Shard200
Iaito +8158/0/0/0-/B/-/-300/0/-/-x2 Large Titanite Shards200
Iaito +9167/0/0/0-/B/-/-300/0/-/-x2 Large Titanite Shards200
Iaito +10176/0/0/0-/B/-/-300/0/-/-x3 Large Titanite Shards200
Iaito +11184/0/0/0-/B/-/-300/0/-/-x1 Titanite Chunk200
Iaito +12193/0/0/0-/B/-/-300/0/-/-x1 Titanite Chunk200
Iaito +13202/0/0/0-/B/-/-300/0/-/-x2 Titanite Chunks200
Iaito +14211/0/0/0-/A/-/-300/0/-/-x3 Titanite Chunks200
Iaito +15220/0/0/0-/A/-/-300/0/-/-x1 Titanite Slab200
#### Crystal --- Base damage increased. Durability decreased. Cannot repair. Requires - Iaito +10 - Titanite 85% DEX scaling.
NameDamageDurabilityStat BonusesAux EffectsUpgrade RequirementsSouls
Crystal Iaito +0193/0/0/08-/B/-/-300/0/-/-x1 Titanite Chunk200
Crystal Iaito +1202/0/0/08-/B/-/-300/0/-/-x1 Titanite Chunk200
Crystal Iaito +2211/0/0/08-/B/-/-300/0/-/-x1 Titanite Chunk200
Crystal Iaito +3220/0/0/08-/B/-/-300/0/-/-x2 Titanite Chunks200
Crystal Iaito +4228/0/0/08-/A/-/-300/0/-/-x3 Titanite Chunks200
Crystal Iaito +5237/0/0/08-/A/-/-300/0/-/-x1 Titanite Slab200
#### Lightning --- Lightning damage added. All stat bonuses removed. Requires - Iaito +10 - Titanite
NameDamageStat BonusesDamage ReductionAux effectsUpgrade RequirementsSouls
Lightning Iaito +0158/0/0/158-/-/-/-45/10/30/30300/0/-/-x1 Titanite Chunk200
Lightning Iaito +1170/0/0/170-/-/-/-45/10/30/32.4300/0/-/-x1 Titanite Chunk200
Lightning Iaito +2183/0/0/183-/-/-/-45/10/30/34.8300/0/-/-x1 Titanite Chunk200
Lightning Iaito +3195/0/0/195-/-/-/-45/10/30/37.2300/0/-/-x2 Titanite Chunks200
Lightning Iaito +4207/0/0/207-/-/-/-45/10/30/39.6300/0/-/-x3 Titanite Chunks200
Lightning Iaito +5220/0/0/220-/-/-/-45/10/30/42300/0/-/-x1 Titanite Slab200
#### Raw --- Base damage increased. Low strength bonus added, Dex bonus reduced to low. Requires - Iaito +5 - Titanite 64% DEX scaling.
NameDamageStat BonusesAux effectsUpgrade RequirementsSouls
Raw Iaito +0151/0/0/0-/C/-/-300/0/-/-x1 Large Titanite Shard200
Raw Iaito +1161/0/0/0-/C/-/-300/0/-/-x1 Large Titanite Shard200
Raw Iaito +2171/0/0/0-/C/-/-300/0/-/-x1 Large Titanite Shard200
Raw Iaito +3181/0/0/0-/C/-/-300/0/-/-x2 Large Titanite Shards200
Raw Iaito +4191/0/0/0-/C/-/-300/0/-/-x2 Large Titanite Shards200
Raw Iaito +5202/0/0/0-/C/-/-300/0/-/-x3 Large Titanite Shards200
#### Magic --- Base damage reduced, minimal strength bonus added, dexterity bonus reduced to minimal, moderate intelligence bonus added. Requires - Iaito +5 - Green Titanite - Blue Titanite (for +6 to +10) 23% DEX, 61% INT scaling.
NameDamageStat BonusesAux effectsUpgrade RequirementsSouls
Magic Iaito +099/108/0/0-/D/C/-300/0/-/-x1 Green Titanite Shard200
Magic Iaito +1105/115/0/0-/D/C/-300/0/-/-x1 Green Titanite Shard200
Magic Iaito +2112/122/0/0-/D/C/-300/0/-/-x1 Green Titanite Shard200
Magic Iaito +3118/129/0/0-/D/C/-300/0/-/-x2 Green Titanite Shards200
Magic Iaito +4125/136/0/0-/D/C/-300/0/-/-x2 Green Titanite Shards200
Magic Iaito +5132/144/0/0-/D/C/-300/0/-/-x3 Green Titanite Shards200
Magic Iaito +6138/151/0/0-/D/C/-300/0/-/-x1 Blue Titanite Chunk200
Magic Iaito +7145/158/0/0-/D/C/-300/0/-/-x1 Blue Titanite Chunk200
Magic Iaito +8151/165/0/0-/D/C/-300/0/-/-x2 Blue Titanite Chunks200
Magic Iaito +9158/172/0/0-/D/C/-300/0/-/-x3 Blue Titanite Chunks200
Magic Iaito +10165/180/0/0-/D/C/-300/0/-/-x1 Blue Titanite Slab200
#### Enchanted --- Base damage reduced from magic upgrade path. Increased damage bonus from intelligence. Requires - Magic Iaito +5 - Blue Titanite 16% DEX, 60% INT scaling. Unknown additional amount of INT scaling.
NameDamageStat BonusesAux effectsUpgrade RequirementsSouls
Enchanted Iaito +0132/140/0/0-/E/C/-300/0/-/-x1 Blue Titanite Chunk200
Enchanted Iaito +1137/144/0/0-/E/C/-300/0/-/-x1 Blue Titanite Chunk200
Enchanted Iaito +2142/148/0/0-/E/B/-300/0/-/-x1 Blue Titanite Chunk200
Enchanted Iaito +3147/152/0/0-/E/B/-300/0/-/-x2 Blue Titanite Chunks200
Enchanted Iaito +4153/156/0/0-/E/B/-300/0/-/-x3 Blue Titanite Chunks200
Enchanted Iaito +5158/162/0/0-/E/A/-300/0/-/-x1 Blue Titanite Slab200
#### Divine --- Base damage reduced, dexterity bonus reduced to low, magic damage added with moderate faith bonus, holy damage added. Requires - Iaito +5 - Green Titanite - White Titanite (for +6 to +10) 32% DEX, 61% FAI scaling. Additional damage multiplier against unholy enemies.
NameDamageStat BonusesAux effectsUpgrade RequirementsSouls
Divine Iaito +088/109/0/0D/E/-/C300/0/100/-x1 Green Titanite Shard200
Divine Iaito +194/116/0/0D/E/-/C300/0/100/-x1 Green Titanite Shard200
Divine Iaito +2100/124/0/0D/E/-/C300/0/100/-x1 Green Titanite Shard200
Divine Iaito +3106/131/0/0D/E/-/C300/0/100/-x2 Green Titanite Shards200
Divine Iaito +4112/138/0/0D/E/-/C300/0/100/-x2 Green Titanite Shards200
Divine Iaito +5118/146/0/0D/E/-/C300/0/100/-x3 Green Titanite Shards200
Divine Iaito +6123/153/0/0D/E/-/C300/0/100/-x1 White Titanite Chunk200
Divine Iaito +7129/160/0/0D/E/-/C300/0/100/-x1 White Titanite Chunk200
Divine Iaito +8135/167/0/0D/E/-/C300/0/100/-x2 White Titanite Chunks200
Divine Iaito +9141/175/0/0D/E/-/C300/0/100/-x3 White Titanite Chunks200
Divine Iaito +10147/182/0/0D/E/-/C300/0/100/-x1 White Titanite Slab200
#### Occult --- Base damage reduced from divine upgrade path. Increased damage bonus from faith. Requires - Divine Iaito +5 - White Titanite 30% DEX, 71% FAI scaling. Additional damage multiplier against holy enemies.
NameDamageStat BonusesAux effectsUpgrade RequirementsSouls
Occult Iaito +0120/132/0/0-/D/-/B300/0/-/110x1 White Titanite Chunk200
Occult Iaito +1127/138/0/0-/D/-/B300/0/-/110x1 White Titanite Chunk200
Occult Iaito +2134/145/0/0-/D/-/B300/0/-/110x1 White Titanite Chunk200
Occult Iaito +3141/151/0/0-/D/-/B300/0/-/110x2 White Titanite Chunks200
Occult Iaito +4148/158/0/0-/D/-/B300/0/-/110x3 White Titanite Chunks200
Occult Iaito +5156/165/0/0-/D/-/B300/0/-/110x1 White Titanite Slab200
#### Fire --- Fire damage added. All stat bonuses removed Requires - Iaito +5 - Green Titanite - Red Titanite (for +6 to +10)
NameDamageStat BonusesDamage ReductionAux effectsUpgrade RequirementsSouls
Fire Iaito +0114/0/114/0-/-/-/-45/10/30/30300/0/-/-x1 Green Titanite Shard200
Fire Iaito +1123/0/123/0-/-/-/-45/10/30/30300/0/-/-x1 Green Titanite Shard200
Fire Iaito +2132/0/132/0-/-/-/-45/10/30.6/30300/0/-/-x1 Green Titanite Shard200
Fire Iaito +3140/0/140/0-/-/-/-45/10/30.9/30300/0/-/-x2 Green Titanite Shards200
Fire Iaito +4149/0/149/0-/-/-/-45/10/31.2/30300/0/-/-x2 Green Titanite Shards200
Fire Iaito +5158/0/158/0-/-/-/-45/10/31.5/30300/0/-/-x3 Green Titanite Shards200
Fire Iaito +6168/0/168/0-/-/-/-45/10/31.8/30300/0/-/-x1 Red Titanite Chunk200
Fire Iaito +7179/0/179/0-/-/-/-45/10/32.1/30300/0/-/-x1 Red Titanite Chunk200
Fire Iaito +8190/0/190/0-/-/-/-45/10/32.4/30300/0/-/-x2 Red Titanite Chunks200
Fire Iaito +9200/0/200/0-/-/-/-45/10/32.7/30300/0/-/-x3 Red Titanite Chunks200
Fire Iaito +10211/0/211/0-/-/-/-45/10/33/30300/0/-/-x1 Red Titanite Slab200
#### Chaos --- Base damage reduced from fire upgrade path. Damage bonus from humanity. Requires - Fire Iaito +5 - Red Titanite
NameDamageStat BonusesDamage ReductionAux effectsUpgrade RequirementsSouls
Chaos Iaito +0138/0/160/0-/-/-/-45/10/30/30300/0/-/-x1 Red Titanite Chunk200
Chaos Iaito +1146/0/169/0-/-/-/-45/10/30.6/30300/0/-/-x1 Red Titanite Chunk200
Chaos Iaito +2154/0/178/0-/-/-/-45/10/31.2/30300/0/-/-x1 Red Titanite Chunk200
Chaos Iaito +3161/0/186/0-/-/-/-45/10/31.8/30300/0/-/-x2 Red Titanite Chunks200
Chaos Iaito +4169/0/195/0-/-/-/-45/10/32.4/30300/0/-/-x3 Red Titanite Chunks200
Chaos Iaito +5177/0/204/0-/-/-/-45/10/33/30300/0/-/-x1 Red Titanite Slab200
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z: - W is Physical Damage - X is Magical Damage - Y is Fire Damage - Z is Lightning Damage Each weapon has one or more physical damage types: - Normal - Striking - Slashing - Thrusting Certain enemies are weak or strong against different types of damage types.
**Critical:**One of the multipliers (in percent) for the bonus damage on criticals, such as backstabs and ripostes.
**Durability:**The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
**Weight:**The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z: - W is the Strength required - X is the Dexterity required - Y is the Intelligence required - Z is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Large Club (Requires 26 Strength) properly if the weapon is held with both hands. (18 x 1.5 = 27)
**Damage Reduction %:**The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z: - W is the Physical Damage Reduction - X is the Magical Damage Reduction - Y is the Fire Damage Reduction - Z is the Lightning Damage Reduction
**Stability:**The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.
**Frampt Souls:**This is the amount of souls players will receive if they feed the item to Kingseeker Frampt.
#### Footnotes 1. when two handing this weapon, only 11 Strength is required