# Falchion > *Small curved sword. Each hit inflicts little damage, but fluid chain attacks are deadly.* > > *The falchion's sharp slashing attacks are effective against cloth and flesh, but not against metal armor or tough scales.* ### Availability --- Found in Blighttown with the Wanderer Set. Located in a dead end after climbing the third set of ladders down to the swamp. — Video Guide Drop from Falchion-wielding skeleton in the Catacombs and at Firelink Shrine (2% drop rate) Mimic drop (Enchanted Falchion) - in the side room near the second bonfire of The Duke's Archives ### General Information --- When wielded by skeletons, the Falchion will cause bleed build-up upon hit
ImageNameDamageCritical BonusDurabilityWeightStats Needed Stat BonusesDamage Reduction **%**StabilityFrampt Souls
![](https://darksouls.wiki/uploads/images/gallery/2024-12/falchion.webp)![]()Falchion82/0/0/0 (Slash)1001602.591/13/0/0 E/B/-/-45/10/30/303050
### Move Set ---
**1 Handed**
**R1 — R1**Alternating horizontal slashes.
**R2 — R2**Double overhead slash into horizontal slash.
**Roll — R1**Fast left-to-right horizontal slash.
**Backstep or Run — R1**Upward vertical slash.
**Forward + R1**Horizontal slash followed by backwards cartwheel.Useful as an evasive attack.
**Forward + R2**Jumping left-to-right horizontal slash.
**L1** (left hand)Left-to-right horizontal slash.
**L2** (left hand)Parry.
**2 Handed**
**R1 — R1**Fast alternating horizontal slashes.Very fast and often spammed.
**R2 — R2**Double over head slash into rising vertical slash.
**Roll — R1**Fast left-to-right horizontal slash.
**Backstep or Run — R1**Upward vertical slash.
**Forward + R1**Horizontal slash followed by backwards cartwheel.Useful as an evasive attack.
**Forward + R2**Jumping left-to-right horizontal slash.
**L1** or **L2**Guard.
### Upgrades --- #### Basic --- Standard upgrade path. Requires - Titanite 13% STR, 85% DEX scaling.
NameDamageStat BonusesShardL. ShardChunkSlabSouls
Falchion +082/0/0/0E/B/-/- 200
Falchion +190/0/0/0E/B/-/-1 200
Falchion +298/0/0/0E/B/-/-1 200
Falchion +3106/0/0/0E/B/-/-2 200
Falchion +4114/0/0/0E/B/-/-2 200
Falchion +5123/0/0/0E/B/-/-3 200
Falchion +6131/0/0/0E/B/-/- 1 200
Falchion +7139/0/0/0E/B/-/- 1 200
Falchion +8147/0/0/0E/B/-/- 2 200
Falchion +9155/0/0/0E/B/-/- 2 200
Falchion +10164/0/0/0E/B/-/- 3 200
Falchion +11172/0/0/0E/B/-/- 1 200
Falchion +12188/0/0/0E/B/-/- 1 200
Falchion +13190/0/0/0E/B/-/- 2 200
Falchion +14196/0/0/0E/A/-/- 3 200
Falchion +15205/0/0/0E/A/-/- 1200
#### Crystal --- Weapon durability reduced to **16**. Base damage increased. Cannot repair weapon (except through reinforcement). Requires - Falchion +10 - Titanite 13% STR, 85% DEX scaling.
NameDamageStat BonusesTitanite ChunkTitanite SlabSouls
Crystal Falchion +0180/0/0/0E/B/-/-1 200
Crystal Falchion +1188/0/0/0E/B/-/-1 200
Crystal Falchion +2196/0/0/0E/B/-/-2 200
Crystal Falchion +3205/0/0/0E/B/-/-2 200
Crystal Falchion +4213/0/0/0E/A/-/-3 200
Crystal Falchion +5221/0/0/0E/A/-/- 1200
#### Lightning --- Adds lightning damage. All stat bonuses removed. - Falchion +10 - Titanite
NameDamageStat BonusesDamage ReductionTitanite ChunkTitanite SlabSouls
Lightning Falchion +0147/0/0/147-/-/-/-45/10/30/301 200
Lightning Falchion +1159/0/0/159-/-/-/-45/10/30/2.41 200
Lightning Falchion +2170/0/0/170-/-/-/-45/10/30/34.82 200
Lightning Falchion +3182/0/0/182-/-/-/-45/10/30/37.22 200
Lightning Falchion +4193/0/0/193-/-/-/-45/10/30/39.63 200
Lightning Falchion +5205/0/0/205-/-/-/-45/10/30/42 1200
#### Raw --- Base damage increased. Stat bonuses reduced. Requires Titanite 10% STR, 64% DEX scaling.
NameDamageStat BonusesL. ShardSouls
Raw Falchion +0141/0/0/0E/C/-/-1200
Raw Falchion +1150/0/0/0E/C/-/-1200
Raw Falchion +2159/0/0/0E/C/-/-1200
Raw Falchion +3169/0/0/0E/C/-/-2200
Raw Falchion +4178/0/0/0E/C/-/-2200
Raw Falchion +5188/0/0/0E/C/-/-3200
#### Magic --- Adds magic damage. Moderate damage bonus from intelligence. Requires - Falchion + 5 - Green-Titanite - Blue-Titanite 4% STR, 24% DEX, 71% INT scaling.
NameDamageStat BonusesGreen Titanite ShardBlue Titanite ChunkBlue Titanite SlabSouls
Magic Falchion +093/100/0/0E/D/C/-1 200
Magic Falchion +199/107/0/0E/D/C/-1 200
Magic Falchion +2105/113/0/0E/D/C/-1 200
Magic Falchion +3111/120/0/0E/D/C/-2 200
Magic Falchion +4117/127/0/0E/D/C/-2 200
Magic Falchion +5124/134/0/0E/D/C/-3 200
Magic Falchion +6130/140/0/0E/D/B/- 1 200
Magic Falchion +7136/147/0/0E/D/B/- 1 200
Magic Falchion +8142/154/0/0E/D/B/- 2 200
Magic Falchion +9148/160/0/0E/D/B/- 3 200
Magic Falchion +10155/167/0/0E/D/B/- 1200
#### Enchanted --- Base damage reduced from magic upgrade path. Increased damage bonus from intelligence. Requires - Magic Falchion + 5 - Blue-Titanite 3% STR, 17% DEX, 69% INT scaling. Unknown additional amount of INT scaling.
NameDamageStat BonusesBlue Titanite ChunkBlue Titanite SlabSouls
Enchanted Falchion +0124/132/0/0E/E/C/-1 200
Enchanted Falchion +1128/135/0/0E/E/B/-1 200
Enchanted Falchion +2133/139/0/0E/E/B/-1 200
Enchanted Falchion +3138/143/0/0E/E/A/-2 200
Enchanted Falchion +4143/147/0/0E/E/A/-3 200
Enchanted Falchion +5148/153/0/0E/E/A/- 1200
#### Divine --- Adds magic damage. Moderate damage bonus from faith. Requires - Falchion +5 - Green Titanite - White Titanite 5% STR, 33% DEX, 70% FAI scaling. Additional damage multiplier against unholy enemies.
NameDamageStat BonusesAux EffectsGreen Titanite ShardWhite Titanite ChunkWhite Titanite SlabSouls
Divine Falchion +082/102/0/0E/D/-/C0/0/110/-1 200
Divine Falchion +188/108/0/0E/D/-/C0/0/110/-1 200
Divine Falchion +293/115/0/0E/D/-/C0/0/110/-1 200
Divine Falchion +399/122/0/0E/D/-/C0/0/110/-2 200
Divine Falchion +4104/129/0/0E/D/-/C0/0/110/-2 200
Divine Falchion +5110/136/0/0E/D/-/C0/0/110/-3 200
Divine Falchion +6115/142/0/0E/D/-/C0/0/110/- 1 200
Divine Falchion +7121/149/0/0E/D/-/C0/0/110/- 1 200
Divine Falchion +8126/156/0/0E/D/-/C0/0/110/- 2 200
Divine Falchion +9132/163/0/0E/D/-/B0/0/110/- 3 200
Divine Falchion +10137/170/0/0E/D/-/B0/0/110/- 1200
#### Occult --- Base damage reduced from divine upgrade path. Increased damage bonus from faith. Requires - Divine Falchion +5 - White Titanite 5% STR, 31% DEX, 82% FAI scaling. Additional damage multiplier against unholy enemies.
NameDamageStat BonusesAux EffectsWhite Titanite ChunkWhite Titanite SlabSouls
Occult Falchion +0112/124/0/0E/D/-/B0/0/-/1101 200
Occult Falchion +1118/130/0/0E/D/-/B0/0/-/1101 200
Occult Falchion +2125/136/0/0E/D/-/B0/0/-/1101 200
Occult Falchion +3132/142/0/0E/D/-/B0/0/-/1102 200
Occult Falchion +4138/148/0/0E/D/-/B0/0/-/1103 200
Occult Falchion +5145/155/0/0E/D/-/B0/0/-/110 1200
#### Fire --- Adds fire damage. All stat bonuses removed. Requires - Falchion +5 - Green Titanite - Red Titanite
NameDamageStat BonusesDamage ReductionGreen Titanite ShardRed Titanite ChunkRed Titanite SlabSouls
Fire Falchion +0106/0/106/0-/-/-/-45/10/30/301 200
Fire Falchion +1114/0/114/0-/-/-/-45/10/30.3/301 200
Fire Falchion +2123/0/123/0-/-/-/-45/10/30.6/301 200
Fire Falchion +3131/0/131/0-/-/-/-45/10/30.9/302 200
Fire Falchion +4139/0/139/0-/-/-/-45/10/31.2/302 200
Fire Falchion +5147/0/147/0-/-/-/-45/10/31.5/303 200
Fire Falchion +6157/0/157/0-/-/-/-45/10/31.8/30 1 200
Fire Falchion +7167/0/167/0-/-/-/-45/10/32.1/30 1 200
Fire Falchion +8177/0/177/0-/-/-/-45/10/32.4/30 2 200
Fire Falchion +9186/0/186/0-/-/-/-45/10/32.7/30 3 200
Fire Falchion +10196/0/196/0-/-/-/-45/10/33/30 1200
#### Chaos --- Base damage reduced from fire upgrade path. Increased damage bonus from humanity. Requires - Fire Falchion +5 - Red Titanite
NameDamageStat BonusesDamage ReductionRed Titanite ChunkRed Titanite SlabSouls
Chaos Falchion +0129/0/147/0-/-/-/-45/10/30/301 200
Chaos Falchion +1136/0/155/0-/-/-/-45/10/30.6/301 200
Chaos Falchion +2144/0/164/0-/-/-/-45/10/31.2/301 200
Chaos Falchion +3151/0/172/0-/-/-/-45/10/31.8/302 200
Chaos Falchion +4158/0/180/0-/-/-/-45/10/32.4/303 200
Chaos Falchion +5165/0/188/0-/-/-/-45/10/33/30 1200
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z: - W is Physical Damage - X is Magical Damage - Y is Fire Damage - Z is Lightning Damage Each weapon has one or more physical damage types: - Normal - Striking - Slashing - Thrusting Certain enemies are weak or strong against different types of damage types.
**Critical:**One of the multipliers (in percent) for the bonus damage on criticals, such as backstabs and ripostes.
**Durability:**The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
**Weight:**The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z: - W is the Strength required - X is the Dexterity required - Y is the Intelligence required - Z is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Large Club (Requires 26 Strength) properly if the weapon is held with both hands. (18 x 1.5 = 27)
**Damage Reduction %:**The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z: - W is the Physical Damage Reduction - X is the Magical Damage Reduction - Y is the Fire Damage Reduction - Z is the Lightning Damage Reduction
**Stability:**The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.
**Frampt Souls:**This is the amount of souls players will receive if they feed the item to Kingseeker Frampt.
#### Footnotes 1. when two handing this weapon, only 6 Strength is required.