# Demon's Greataxe > *Carved from the bones of fellow demons.* > > *Wielded by the lesser Taurus demons.* > > *This axe is imbued with no special power,* > > *but can merrily beat foes to a pulp,* > > *providing you have the strength to wield it.* ### Availability --- Drop by Taurus Demon enemies (5% drop rate) Sold by Shiva of the East for 10,000 Souls (in Blighttown when in Forest Hunter Covenant) ### General Information --- Strongest weapon in the game in physical damage, it has 654 AR at 46 STR in normal upgrade path+15. Its high durability and availability make it an excellent crystal weapon: with 46 STR, a crystal Demon's Greataxe +5 has over 700 AR.
ImageNameDamageCritical BonusDurabilityWeightStats Needed Stat BonusesDamage Reduction **%**StabilityFrampt Souls
![](https://darksouls.wiki/uploads/images/gallery/2024-12/demons-greataxe.webp)![]()Demon's Greataxe114/0/0/0 (Normal)10060022.0461/0/0/0 A/-/-/-55/10/40/403850
### Move Set ---
**1 Handed**
**R1**Overhead smash.
**R2 — R2**Right-to-left swing into diagonal swing.
**Roll — R1**360 degree horizontal spin attack.
**Backstep or Run — R1**Running horizontal smash.
**Forward + R1**Kick.Useful for breaking guard.
**Forward + R2**Leaping overhead smash.
**L1** (left hand)Guard.
**L2** (left hand)Overhead smash.
**2 Handed**
**R1**Overhead smash.
**R2**Slow vertical smash.
**Roll — R1**360 degree horizontal spin attack.
**Backstep or Run — R1**Running horizontal smash.
**Forward + R1**Kick.Useful for breaking guard.
**Forward + R2**Leaping overhead smash.
**L1** or **L2**Guard.
- Strong attacks (1-handed) are replaced with a large radius horizontal swing followed by a diagonal swing. - Strong attack (2-handed) is replaced replaced with a slow vertical smash. ### Upgrades --- #### Basic --- Standard upgrade path. Requires - Titanite Shard/Large Shard/Chunk/Slab Ascended by Andre of Astora with Large Ember (+6) & Very Large Ember (+11). 125% STR scaling. Highest STR scaling in the game.
NameDamageStat BonusesShardL. ShardChunkSlabSouls
Demon's Greataxe +0114/0/0/0A/-/-/-
Demon's Greataxe +1125/0/0/0A/-/-/-1800
Demon's Greataxe +2136/0/0/0A/-/-/-1800
Demon's Greataxe +3148/0/0/0A/-/-/-2800
Demon's Greataxe +4159/0/0/0A/-/-/-2800
Demon's Greataxe +5171/0/0/0A/-/-/-3800
Demon's Greataxe +6182/0/0/0A/-/-/-1800
Demon's Greataxe +7193/0/0/0A/-/-/-1800
Demon's Greataxe +8205/0/0/0A/-/-/-2800
Demon's Greataxe +9216/0/0/0A/-/-/-2800
Demon's Greataxe +10228/0/0/0A/-/-/-3800
Demon's Greataxe +11239/0/0/0S/-/-/-1800
Demon's Greataxe +12250/0/0/0S/-/-/-1800
Demon's Greataxe +13262/0/0/0S/-/-/-2800
Demon's Greataxe +14273/0/0/0S/-/-/-3800
Demon's Greataxe +15285/0/0/0S/-/-/-1800
#### Raw --- Base damage increased. Stat bonuses reduced. Requires - Demon's Greataxe +5 - Titanite Ascended by Andre of Astora with Large Ember. 94% STR scaling.
NameDamageStat BonusesL. ShardSouls
Raw Demon's Greataxe +0196/0/0/0A/-/-/-1800
Raw Demon's Greataxe +1209/0/0/0A/-/-/-1800
Raw Demon's Greataxe +2222/0/0/0A/-/-/-1800
Raw Demon's Greataxe +3235/0/0/0A/-/-/-2800
Raw Demon's Greataxe +4248/0/0/0A/-/-/-2800
Raw Demon's Greataxe +5262/0/0/0A/-/-/-3800
#### Crystal --- Demon's Greataxe durability reduced to **60**. Base damage increased. Cannot repair weapon (except through reinforcement). Requires - Demon's Greataxe +10 - Titanite Ascended by the Giant Blacksmith with Crystal Ember. 125% STR scaling.
NameDamageStat BonusesChunkSlabSouls
Crystal Demon's Greataxe +0250/0/0/0S/-/-/-1800
Crystal Demon's Greataxe +1262/0/0/0S/-/-/-1800
Crystal Demon's Greataxe +2273/0/0/0S/-/-/-1800
Crystal Demon's Greataxe +3285/0/0/0S/-/-/-2800
Crystal Demon's Greataxe +4296/0/0/0S/-/-/-3800
Crystal Demon's Greataxe +5307/0/0/0S/-/-/-1800
#### Lightning --- Adds lightning damage. All stat bonuses removed. Requires - Demon's Greataxe +10 - Titanite Ascended by the Giant Blacksmith.
NameDamageStat BonusesDamage ReductionChunkSlabSouls
Lightning Demon's Greataxe +0205/0/0/205-/-/-/-55/10/40/401800
Lightning Demon's Greataxe +1221/0/0/221-/-/-/-55/10/40/43.21800
Lightning Demon's Greataxe +2237/0/0/237-/-/-/-55/10/40/46.41800
Lightning Demon's Greataxe +3253/0/0/253-/-/-/-55/10/40/49.62800
Lightning Demon's Greataxe +4269/0/0/269-/-/-/-55/10/40/52.83800
Lightning Demon's Greataxe +5285/0/0/285-/-/-/-55/10/40/561800
#### Magic --- Adds magic damage. Moderate damage bonus from intelligence. Requires - Demon's Greataxe +5 - Green Titanite - Blue Titanite Ascended by Rickert of Vinheim & with Large Magic Ember (+6). 35% STR, 90% INT scaling.
NameDamageStat BonusesGreen Titanite ShardBlue Titanite ChunkBlue Titanite SlabSouls
Magic Demon's Greataxe +0129/139/0/0D/-/B/-1800
Magic Demon's Greataxe +1137/148/0/0D/-/B/-1800
Magic Demon's Greataxe +2146/158/0/0D/-/B/-1800
Magic Demon's Greataxe +3154/167/0/0D/-/B/-2800
Magic Demon's Greataxe +4163/176/0/0D/-/B/-2800
Magic Demon's Greataxe +5172/186/0/0D/-/B/-3800
Magic Demon's Greataxe +6180/195/0/0D/-/A/-1800
Magic Demon's Greataxe +7189/204/0/0D/-/A/-1800
Magic Demon's Greataxe +8197/213/0/0D/-/A/-2800
Magic Demon's Greataxe +9206/223/0/0D/-/A/-3800
Magic Demon's Greataxe +10215/232/0/0D/-/A/-1800
#### Enchanted --- Base damage reduced from magic upgrade path. Increased damage bonus from intelligence. Requires - Magic Demon's Greataxe +5 - Blue Titanite Ascended by Rickert of Vinheim with Enchanted Ember. 24% STR, 88% INT scaling. Unknown additonal amount of INT scaling.
NameDamageStat BonusesBlue Titanite ChunkBlue Titanite SlabSouls
Enchanted Demon's Greataxe +0172/182/0/0D/-/A/-1800
Enchanted Demon's Greataxe +1178/187/0/0D/-/A/-1800
Enchanted Demon's Greataxe +2185/192/0/0D/-/A/-1800
Enchanted Demon's Greataxe +3192/198/0/0D/-/A/-2800
Enchanted Demon's Greataxe +4199/203/0/0D/-/S/-3800
Enchanted Demon's Greataxe +5206/211/0/0D/-/S/-1800
#### Divine --- Adds magic damage. Moderate damage bonus from faith. Additional damage multiplier against unholy enemies. Requires - Demon's Greataxe +5 - Green Titanite - White Titanite Ascended by Andre of Astora with Divine Ember & Large Divine Ember (+6). 48% STR, 89% FAI scaling.
NameDamageStat BonusesAux EffectsGreen Titanite ShardWhite Titanite ChunkWhite Titanite SlabSouls
Divine Demon's Greataxe +0115/141/0/0C/-/-/B0/0/110/-1800
Divine Demon's Greataxe +1123/150/0/0C/-/-/B0/0/110/-1800
Divine Demon's Greataxe +2130/159/0/0C/-/-/B0/0/110/-1800
Divine Demon's Greataxe +3138/169/0/0C/-/-/B0/0/110/-2800
Divine Demon's Greataxe +4146/178/0/0C/-/-/B0/0/110/-2800
Divine Demon's Greataxe +5154/188/0/0C/-/-/B0/0/110/-3800
Divine Demon's Greataxe +6161/197/0/0C/-/-/A0/0/110/-1800
Divine Demon's Greataxe +7169/206/0/0C/-/-/A0/0/110/-1800
Divine Demon's Greataxe +8177/216/0/0C/-/-/A0/0/110/-2800
Divine Demon's Greataxe +9184/225/0/0C/-/-/A0/0/110/-3800
Divine Demon's Greataxe +10192/235/0/0C/-/-/A0/0/110/-1800
#### Occult --- Base damage reduced from divine upgrade path. Increased damage bonus from faith. Additional damage multiplier against holy enemies. Requires - Demon's Greataxe +5 - White Titanite Ascended by Andre of Astora with Dark Ember. 45% STR, 105% FAI scaling.
NameDamageStat BonusesAux EffectsWhite Titanite ChunkWhite Titanite SlabSouls
Occult Demon's Greataxe +0156/172/0/0C/-/-/A0/0/-/1101800
Occult Demon's Greataxe +1165/180/0/0C/-/-/A0/0/-/1101800
Occult Demon's Greataxe +2174/189/0/0C/-/-/A0/0/-/1101800
Occult Demon's Greataxe +3184/197/0/0C/-/-/A0/0/-/1102800
Occult Demon's Greataxe +4193/206/0/0C/-/-/A0/0/-/1103800
Occult Demon's Greataxe +5202/215/0/0C/-/-/A0/0/-/1101800
#### Fire --- Fire damage added. All stat bonuses removed. Requires - Demon's Greataxe +5 - Green Titanite - Red Titanite Ascended by Vamos & with Large Flame Ember (+6).
NameDamageStat BonusesDamage ReductionGreen Titanite ShardRed Titanite ChunkRed Titanite SlabSouls
Fire Demon's Greataxe +0148/0/148/0-/-/-/-55/10/40/401800
Fire Demon's Greataxe +1159/0/159/0-/-/-/-55/10/40.4/401800
Fire Demon's Greataxe +2171/0/171/0-/-/-/-55/10/40.8/401800
Fire Demon's Greataxe +3182/0/182/0-/-/-/-55/10/41.2/402800
Fire Demon's Greataxe +4193/0/193/0-/-/-/-55/10/41.6/402800
Fire Demon's Greataxe +5205/0/205/0-/-/-/-55/10/42/403800
Fire Demon's Greataxe +6218/0/218/0-/-/-/-55/10/42.4/401800
Fire Demon's Greataxe +7232/0/232/0-/-/-/-55/10/42.8/401800
Fire Demon's Greataxe +8246/0/246/0-/-/-/-55/10/43.2/402800
Fire Demon's Greataxe +9259/0/259/0-/-/-/-55/10/43.6/403800
Fire Demon's Greataxe +10273/0/273/0-/-/-/-55/10/44/401800
#### Chaos --- Base damage reduced from fire upgrade path. Damage bonus from humanity, up to 10 soft Humanity. Requires - Fire Demon's Greataxe +5 - Red Titanite Ascended by Vamos with Chaos Flame Ember.
NameDamageStat BonusesDamage ReductionRed Titanite ChunkRed Titanite SlabSouls
Chaos Demon's Greataxe +0180/0/205/0-/-/-/-55/10/40/401800
Chaos Demon's Greataxe +1190/0/216/0-/-/-/-55/10/40.8/401800
Chaos Demon's Greataxe +2200/0/228/0-/-/-/-55/10/41.6/401800
Chaos Demon's Greataxe +3209/0/239/0-/-/-/-55/10/42.4/402800
Chaos Demon's Greataxe +4220/0/250/0-/-/-/-55/10/43.2/403800
Chaos Demon's Greataxe +5230/0/262/0-/-/-/-55/10/44/401800
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z: - W is Physical Damage - X is Magical Damage - Y is Fire Damage - Z is Lightning Damage Each weapon has one or more physical damage types: - Normal - Striking - Slashing - Thrusting Certain enemies are weak or strong against different types of damage types.
**Critical:**One of the multipliers (in percent) for the bonus damage on criticals, such as backstabs and ripostes.
**Durability:**The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
**Weight:**The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z: - W is the Strength required - X is the Dexterity required - Y is the Intelligence required - Z is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Large Club (Requires 26 Strength) properly if the weapon is held with both hands. (18 x 1.5 = 27)
**Damage Reduction %:**The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z: - W is the Physical Damage Reduction - X is the Magical Damage Reduction - Y is the Fire Damage Reduction - Z is the Lightning Damage Reduction
**Stability:**The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.
**Frampt Souls:**This is the amount of souls players will receive if they feed the item to Kingseeker Frampt.
#### Footnotes 1. When two-handing this weapon, only 31 Strength is required.