# Composite Bow > *Composite bow emphasizing power.* > > *Requires more strength than standard bows.* > > *However, its range is shorter, making it unfit for sniping.* ### Availability --- Treasure from a corpse in New Londo Ruins. At the topmost level of the tower with the floodgate control. ### General Information --- Has shortened range compared to other bows with a Bow Dist Rate of -24.
ImageNameDamageCritical BonusRangeDurabilityWeightStats Needed Stat BonusesFrampt Souls
![](https://darksouls.wiki/uploads/images/gallery/2024-12/composite-bow.webp)![]()Composite Bow55/0/0/0100381001.011/12/0/01 C/C/-/-50
### Upgrades --- #### Basic --- Standard upgrade path. Requires - Titanite Shard/Large Shard/Chunk/Slab Ascended by Andre of Astora with Large Ember (+6) & Very Large Ember (+11). 60% STR, 60% DEX scaling.
NameDamageStat BonusesUpgrade RequirementsSouls
Composite Bow +055/0/0/0C/C/-/-
Composite Bow +160/0/0/0C/C/-/-x1 Titanite Shard200
Composite Bow +266/0/0/0C/C/-/-x1 Titanite Shard200
Composite Bow +371/0/0/0C/C/-/-x2 Titanite Shard200
Composite Bow +477/0/0/0C/C/-/-x2 Titanite Shard200
Composite Bow +582/0/0/0C/C/-/-x3 Titanite Shard200
Composite Bow +688/0/0/0C/C/-/-x1 Lg. Titanite Shard200
Composite Bow +793/0/0/0C/C/-/-x1 Lg. Titanite Shard200
Composite Bow +899/0/0/0C/C/-/-x2 Lg. Titanite Shard200
Composite Bow +9104/0/0/0C/C/-/-x2 Lg. Titanite Shard200
Composite Bow +10110/0/0/0C/C/-/-x3 Lg. Titanite Shard200
Composite Bow +11115/0/0/0C/C/-/-x1 Titanite Chunk200
Composite Bow +12121/0/0/0C/C/-/-x1 Titanite Chunk200
Composite Bow +13126/0/0/0C/C/-/-x2 Titanite Chunk200
Composite Bow +14132/0/0/0C/C/-/-x3 Titanite Chunk200
Composite Bow +15137/0/0/0C/C/-/-x1 Titanite Slab200
#### Crystal --- Composite Bow durability reduced to **10**. Base damage increased. Cannot repair weapon (except through reinforcement). Requires - Composite Bow +10 - Titanite 60% STR, 60% DEX scaling.
NameDamageStat BonusesUpgrade RequirementsSouls
Crystal Composite Bow +0121/0/0/0C/C/-/-1x Titanite Chunk200
Crystal Composite Bow +1126/0/0/0C/C/-/-1x Titanite Chunk200
Crystal Composite Bow +2132/0/0/0C/C/-/-1x Titanite Chunk200
Crystal Composite Bow +3137/0/0/0C/C/-/-2x Titanite Chunk200
Crystal Composite Bow +4143/0/0/0C/C/-/-3x Titanite Chunk200
Crystal Composite Bow +5148/0/0/0C/C/-/-1x Titanite Slab200
#### Lightning --- Lighting Damage Added. Requires - Composite Bow +10 - Titanite
NameDamageStat BonusesUpgrade RequirementsSouls
Lightning Composite Bow +0132/0/0/154-/-/-/-1x Titanite Chunk200
Lightning Composite Bow +1141/0/0/163-/-/-/-1x Titanite Chunk200
Lightning Composite Bow +2151/0/0/173-/-/-/-1x Titanite Chunk200
Lightning Composite Bow +3161/0/0/183-/-/-/-2x Titanite Chunk200
Lightning Composite Bow +4171/0/0/193-/-/-/-3x Titanite Chunk200
Lightning Composite Bow +5181/0/0/203-/-/-/-1x Titanite Slab200
#### Raw --- Base damage increased. Stat bonuses reduced. Requires - Composite Bow +5 - Titanite 45% STR, 45% DEX scaling.
NameDamageStat BonusesUpgrade RequirementsSouls
Raw Composite Bow +094/0/0/0D/D/-/-1x Lg. Titanite Shard200
Raw Composite Bow +1100/0/0/0D/D/-/-1x Lg. Titanite Shard200
Raw Composite Bow +2107/0/0/0D/D/-/-1x Lg. Titanite Shard200
Raw Composite Bow +3113/0/0/0D/D/-/-2x Lg. Titanite Shard200
Raw Composite Bow +4119/0/0/0D/D/-/-2x Lg. Titanite Shard200
Raw Composite Bow +5126/0/0/0D/D/-/-3x Lg. Titanite Shard200
#### Magic --- Adds magic damage. Increased damage bonus from intelligence. Requires - Composite Bow +5 - Green Titanite - Blue Titanite 17% STR, 17% DEX, 86% INT scaling.
NameDamageStat BonusesUpgrade RequirementsSouls
Magic Composite Bow +061/67/0/0E/E/B/-x1 Green Titanite Shard200
Magic Composite Bow +165/72/0/0E/E/B/-x1 Green Titanite Shard200
Magic Composite Bow +269/76/0/0E/E/B/-x1 Green Titanite Shard200
Magic Composite Bow +373/81/0/0E/E/B/-x2 Green Titanite Shard200
Magic Composite Bow +477/85/0/0E/E/B/-x2 Green Titanite Shard200
Magic Composite Bow +582/90/0/0E/E/B/-x3 Green Titanite Shard200
Magic Composite Bow +686/94/0/0E/E/B/-x1 Blue Titanite Chunk200
Magic Composite Bow +790/99/0/0E/E/B/-x1 Blue Titanite Chunk200
Magic Composite Bow +894/103/0/0E/E/B/-x2 Blue Titanite Chunk200
Magic Composite Bow +998/108/0/0E/E/A/-x1 Blue Titanite Chunk200
Magic Composite Bow +10102/112/0/0E/E/A/-x1 Blue Titanite Slab200
#### Enchanted --- Base damage reduced from magic upgrade path. Increased damage bonus from intelligence. Requires - Magic Composite Bow +5 - Blue Titanite 12% STR, 12% DEX, 84% INT scaling. Unknown additional amount of INT scaling.
NameDamageStat BonusesUpgrade RequirementsSouls
Enchanted Composite Bow +082/88/0/0E/E/B/-x1 Blue Titanite Chunk200
Enchanted Composite Bow +185/90/0/0E/E/B/-x1 Blue Titanite Chunk200
Enchanted Composite Bow +288/93/0/0E/E/B/-x1 Blue Titanite Chunk200
Enchanted Composite Bow +391/95/0/0E/E/A/-x2 Blue Titanite Chunk200
Enchanted Composite Bow +495/98/0/0E/E/A/-x3 Blue Titanite Chunk200
Enchanted Composite Bow +598/102/0/0E/E/A/-x1 Blue Titanite Slab200
#### Divine --- Adds magic damage. Increased damage bonus from faith. Divine effect 110. Requires - Composite Bow +5 - Green Titanite - White Titanite 23% STR, 23% DEX, 86% FAI scaling.
NameDamageStat BonusesAux EffectsUpgrade RequirementsSouls
Divine Composite Bow +055/67/0/0D/D/-/B0/0/110/-1x Green Titanite Shard200
Divine Composite Bow +159/72/0/0D/D/-/B0/0/110/-1x Green Titanite Shard200
Divine Composite Bow +262/76/0/0D/D/-/B0/0/110/-1x Green Titanite Shard200
Divine Composite Bow +366/81/0/0D/D/-/B0/0/110/-2x Green Titanite Shard200
Divine Composite Bow +470/85/0/0D/D/-/B0/0/110/-2x Green Titanite Shard200
Divine Composite Bow +574/90/0/0D/D/-/B0/0/110/-3x Green Titanite Shard200
Divine Composite Bow +677/94/0/0D/D/-/B0/0/110/-1x White Titanite Chunk200
Divine Composite Bow +781/99/0/0D/D/-/B0/0/110/-1x White Titanite Chunk200
Divine Composite Bow +885/103/0/0D/D/-/B0/0/110/-2x White Titanite Chunk200
Divine Composite Bow +988/108/0/0D/D/-/A0/0/110/-3x White Titanite Chunk200
Divine Composite Bow +1092/112/0/0D/D/-/A0/0/110/-1x White Titanite Slab200
#### Occult --- Adds magic damage. Increased damage bonus from faith. Occult effect 110. Requires - Divine Composite Bow +5 - White Titanite 22% STR, 22% DEX, 101% FAI scaling.
NameDamageStat BonusesAux EffectsUpgrade RequirementsSouls
Occult Composite Bow +076/82/0/0D/D/-/A0/0/-/1101x White Titanite Chunk200
Occult Composite Bow +180/86/0/0D/D/-/A0/0/-/1101x White Titanite Chunk200
Occult Composite Bow +285/90/0/0D/D/-/A0/0/-/1101x White Titanite Chunk200
Occult Composite Bow +389/94/0/0D/D/-/A0/0/-/1102x White Titanite Chunk200
Occult Composite Bow +494/98/0/0D/D/-/A0/0/-/1103x White Titanite Chunk200
Occult Composite Bow +598/102/0/0D/D/-/A0/0/-/1101x White Titanite Slab200
#### Fire --- Adds Fire damage \[Note: does not seem to be working properly - arrows do not get the fire damage effect\]. Stat bonuses reduced. Requires - Composite Bow +5 - Green Titanite - Red Titanite
NameDamageStat BonusesUpgrade RequirementsSouls
Fire Composite Bow +082/0/82/0-/-/-/-1x Green Titanite Shard200
Fire Composite Bow +192/0/92/0-/-/-/-1x Green Titanite Shard200
Fire Composite Bow +2102/0/102/0-/-/-/-1x Green Titanite Shard200
Fire Composite Bow +3112/0/112/0-/-/-/-2x Green Titanite Shard200
Fire Composite Bow +4122/0/122/0-/-/-/-2x Green Titanite Shard200
Fire Composite Bow +5132/0/132/0-/-/-/-3x Green Titanite Shard200
Fire Composite Bow +6141/0/141/0-/-/-/-1x Red Titanite Chunk200
Fire Composite Bow +7151/0/151/0-/-/-/-1x Red Titanite Chunk200
Fire Composite Bow +8161/0/161/0-/-/-/-2x Red Titanite Chunk200
Fire Composite Bow +9171/0/171/0-/-/-/-3x Red Titanite Chunk200
Fire Composite Bow +10181/0/181/0-/-/-/-1x Red Titanite Slab200
#### Chaos --- Base damage increased. Stat bonuses reduced. Requires - Fire Composite Bow +5 - Red Titanite
NameDamageStat BonusesUpgrade RequirementsSouls
Chaos Composite Bow +091/0/117/0-/-/-/-1x Red Titanite Chunk200
Chaos Composite Bow +198/0/128/0-/-/-/-1x Red Titanite Chunk200
Chaos Composite Bow +2105/0/138/0-/-/-/-1x Red Titanite Chunk200
Chaos Composite Bow +3112/0/149/0-/-/-/-2x Red Titanite Chunk200
Chaos Composite Bow +4120/0/160/0-/-/-/-3x Red Titanite Chunk200
Chaos Composite Bow +5127/0/170/0-/-/-/-1x Red Titanite Slab200
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a bow or crossbow are W / X / Y / Z: - W is Physical Damage - X is Magical Damage - Y is Fire Damage - Z is Lightning Damage Damage is further modified by the types of arrows or bolts used.
**Range:**The Range determines the maximum distance an arrow or bolt can be fired. Damage will decrease proportionately with the Range stat the further the arrow/bolt travels.
**Durability:**The durability of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
**Weight:**The weight of the weapon. Note that carrying over 50% of user's Equip Weight will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
**Requirements:**The Requirements determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for an weapon are W/X/Y/Z: - W is the Strength required - X is the Dexterity required - Y is the Intelligence required - Z is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that the player character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Great Axe (Requires 26 Strength) properly if she holds the weapon with both hands (18 x 1.5 = 27).
**Stat Bonuses:**The Stat Bonuses rating indicates the level of bonus players receive based on the associated Stat when they use a weapon. This rating can be S, A, B, C, D, or E (in order from most to least bonus for the associated skill).
#### Footnotes 1. Even though bows are always two handed, 11 strength is required to use effectively