# Barbed Straight Sword > *The choice weapon of the infamous Darkwraith Kirk, also known as the Knight of Thorns for the gnarly spikes on his favorite weapon.* > > *This frightful sword deals only thrust attacks, and causes heavy bleeding.* ### In Game Description --- *The choice weapon of the infamous Darkwraith Kirk, also known as the Knight of Thorns for the gnarly spikes on his favorite weapon.* *This frightful sword deals only thrust attacks, and causes heavy bleeding.* ### Availability --- Dropped by Kirk Knight of Thorns in Depths, Demon Ruins or Lost Izalith ### General Information --- Bleed build-up is 33 per strike and once inflicted, reduces 30% of the enemy's total HP.
ImageNameDamageCritical BonusDurabilityWeightStats Needed Stat BonusesDamage Reduction **%**StabilityAux EffectsFrampt Souls
![](https://darksouls.wiki/uploads/images/gallery/2024-12/barbed-straight-sword.webp)![]()Barbed Straight Sword80/0/0/0 (Normal)1001603.0101/10/0/0 D/D/-/-50/10/35/3532300/0/-/-50
### Move Set ---
**1 Handed**
**R1 — R1**Right-to-left swipe into left-to-right swipe.
**R2 — R2**Lunging right-to-left swing into left-to-right swing.
**Roll — R1**Uppercut.
**Backstep or Run — R1**Fast running horizontal slash.
**Forward + R1**Kick.Useful for breaking guard.
**Forward + R2**Jumping stab attack.
**L1** (left hand)Guard.
**L2** (left hand)Heavy horizontal swipe.
**2 Handed**
**R1 — R1**Alternating vertical swipes.
**R2 — R2**Lunging right-to-left swing into left-to-right swing.
**Roll — R1**Swipe.
**Backstep or Run — R1**Heavy running overhead vertical chop.
**Forward + R1**Kick.Useful for breaking guard.
**Forward + R2**Jumping stab attack.
**L1** or **L2**Guard.
- Strong attacks (1-handed & 2-handed) are replaced by a lunging right-to-left swing followed by a left-to-right swing. - Rolling attack (2-handed) is replaced by a left-to-right swipe. ### Upgrades --- #### Basic --- Standard upgrade path. Requires - Titanite Shard/Large Shard/Chunk/Slab Ascended by Andre of Astora with Large Ember (+6) & Very Large Ember (+11). 38% STR, 50% DEX scaling.
NameDamageStat BonusesShardL. ShardChunkSlabSouls
Barbed Straight Sword +080/0/0/0D/D/-/-
Barbed Straight Sword +188/0/0/0D/C/-/-1 200
Barbed Straight Sword +296/0/0/0D/C/-/-1 200
Barbed Straight Sword +3104/0/0/0D/C/-/-2 200
Barbed Straight Sword +4112/0/0/0D/C/-/-2 200
Barbed Straight Sword +5120/0/0/0D/C/-/-3 200
Barbed Straight Sword +6128/0/0/0D/C/-/- 1 200
Barbed Straight Sword +7136/0/0/0D/C/-/- 1 200
Barbed Straight Sword +8144/0/0/0D/C/-/- 2 200
Barbed Straight Sword +9152/0/0/0D/C/-/- 2 200
Barbed Straight Sword +10160/0/0/0D/C/-/- 3 200
Barbed Straight Sword +11168/0/0/0D/C/-/- 1 200
Barbed Straight Sword +12176/0/0/0D/C/-/- 1 200
Barbed Straight Sword +13184/0/0/0D/C/-/- 2 200
Barbed Straight Sword +14192/0/0/0D/C/-/- 3 200
Barbed Straight Sword +15200/0/0/0D/C/-/- 1200
#### Raw --- Base damage increased. Stat bonuses reduced. Requires - Barbed Straight Sword +5 - Titanite Ascended by Andre of Astora with Large Ember. 29% STR, 38% DEX scaling.
NameDamageStat BonusesL. ShardSouls
Raw Barbed Straight Sword +0138/0/0/0D/D/-/-1200
Raw Barbed Straight Sword +1147/0/0/0D/D/-/-1200
Raw Barbed Straight Sword +2156/0/0/0D/D/-/-1200
Raw Barbed Straight Sword +3165/0/0/0D/D/-/-2200
Raw Barbed Straight Sword +4174/0/0/0D/D/-/-2200
Raw Barbed Straight Sword +5184/0/0/0D/D/-/-3200
#### Crystal --- Barbed Straight Sword durability reduced to **16**. Base damage increased. Cannot repair weapon (except through reinforcement). Requires - Barbed Straight Sword +10 - Titanite Ascended by the Giant Blacksmith with Crystal Ember. 38% STR, 50% DEX scaling.
NameDamageStat BonusesChunkSlabSouls
Crystal Barbed Straight Sword +0176/0/0/0D/C/-/-1 200
Crystal Barbed Straight Sword +1184/0/0/0D/C/-/-1 200
Crystal Barbed Straight Sword +2192/0/0/0D/C/-/-1 200
Crystal Barbed Straight Sword +3200/0/0/0D/C/-/-2 200
Crystal Barbed Straight Sword +4208/0/0/0D/C/-/-3 200
Crystal Barbed Straight Sword +5216/0/0/0D/C/-/- 1200
#### Lightning --- Adds lightning damage. All stat bonuses removed. Requires - Barbed Straight Sword +10 - Titanite Ascended by the Giant Blacksmith.
NameDamageStat BonusesDamage ReductionChunkSlabSouls
Lightning Barbed Straight Sword +0144/0/0/144-/-/-/-50/10/35/351 200
Lightning Barbed Straight Sword +1155/0/0/155-/-/-/-50/10/35/37.81 200
Lightning Barbed Straight Sword +2166/0/0/166-/-/-/-50/10/35/40.61 200
Lightning Barbed Straight Sword +3177/0/0/177-/-/-/-50/10/35/43.42 200
Lightning Barbed Straight Sword +4188/0/0/188-/-/-/-50/10/35/46.23 200
Lightning Barbed Straight Sword +5200/0/0/200-/-/-/-50/10/35/49 1200
#### Magic --- Adds magic damage. Moderate damage bonus from intelligence. Requires - Barbed Straight Sword +5 - Green Titanite - Blue Titanite Ascended by Rickert of Vinheim & with Large Magic Ember (+6). 11% STR, 14% DEX, 63% INT scaling.
NameDamageStat BonusesGreen Titanite ShardBlue Titanite ChunkBlue Titanite SlabSouls
Magic Barbed Straight Sword +090/97/0/0E/E/C/-1 200
Magic Barbed Straight Sword +196/104/0/0E/E/C/-1 200
Magic Barbed Straight Sword +2102/110/0/0E/E/C/-1 200
Magic Barbed Straight Sword +3108/117/0/0E/E/C/-2 200
Magic Barbed Straight Sword +4114/123/0/0E/E/C/-2 200
Magic Barbed Straight Sword +5120/130/0/0E/E/C/-3 200
Magic Barbed Straight Sword +6125/136/0/0E/E/C/- 1 200
Magic Barbed Straight Sword +7132/143/0/0E/E/C/- 1 200
Magic Barbed Straight Sword +8138/149/0/0E/E/C/- 2 200
Magic Barbed Straight Sword +9144/156/0/0E/E/C/- 3 200
Magic Barbed Straight Sword +10150/162/0/0E/E/C/- 1200
#### Enchanted --- Base damage reduced from magic upgrade path. Increased damage bonus from intelligence. Requires - Magic Barbed Straight Sword +5 - Blue Titanite Ascended by Rickert of Vinheim with Enchanted Ember. 8% STR, 10% DEX, 62% INT scaling. Unknown additional amount of INT scaling.
NameDamageStat BonusesBlue Titanite ChunkBlue Titanite SlabSouls
Enchanted Barbed Straight Sword +0120/128/0/0E/E/C/-1 200
Enchanted Barbed Straight Sword +1124/131/0/0E/E/C/-1 200
Enchanted Barbed Straight Sword +2129/135/0/0E/E/B/-1 200
Enchanted Barbed Straight Sword +3134/139/0/0E/E/B/-2 200
Enchanted Barbed Straight Sword +4139/143/0/0E/E/A/-3 200
Enchanted Barbed Straight Sword +5144/148/0/0E/E/A/- 1200
#### Divine --- Adds magic damage. Moderate damage bonus from faith. Additional damage multiplier against unholy enemies. Requires - Barbed Straight Sword +5 - Green Titanite - White Titanite Ascended by Andre of Astora with Divine Ember & Large Divine Ember (+6). 15% STR, 19% DEX, 63% FAI scaling. Additional damage multiplier against unholy enemies.
NameDamageStat BonusesAux EffectsGreen Titanite ShardWhite Titanite ChunkWhite Titanite SlabSouls
Divine Barbed Straight Sword +081/99/0/0E/E/-/C300/0/110/-1 200
Divine Barbed Straight Sword +186/105/0/0E/E/-/C300/0/110/-1 200
Divine Barbed Straight Sword +291/112/0/0E/E/-/C300/0/110/-1 200
Divine Barbed Straight Sword +397/118/0/0E/E/-/C300/0/110/-2 200
Divine Barbed Straight Sword +4102/125/0/0E/E/-/C300/0/110/-2 200
Divine Barbed Straight Sword +5108/132/0/0E/E/-/C300/0/110/-3 200
Divine Barbed Straight Sword +6113/138/0/0E/D/-/C300/0/110/- 1 200
Divine Barbed Straight Sword +7118/145/0/0E/D/-/C300/0/110/- 1 200
Divine Barbed Straight Sword +8124/151/0/0E/D/-/C300/0/110/- 2 200
Divine Barbed Straight Sword +9129/158/0/0E/D/-/C300/0/110/- 3 200
Divine Barbed Straight Sword +10135/165/0/0E/D/-/C300/0/110/- 1200
#### Occult --- Base damage reduced from divine upgrade path. Increased damage bonus from faith. Additional damage multiplier against holy enemies. Requires - Divine Barbed Straight Sword +5 - White Titanite Ascended by Andre of Astora with Dark Ember. 14% STR, 18% DEX, 74% FAI scaling. Additional damage multiplier against holy enemies.
NameDamageStat BonusesAux EffectsWhite Titanite ChunkWhite Titanite SlabSouls
Occult Barbed Straight Sword +0110/120/0/0E/E/-/B300/0/-/1101 200
Occult Barbed Straight Sword +1116/125/0/0E/E/-/B300/0/-/1101 200
Occult Barbed Straight Sword +2123/132/0/0E/E/-/B300/0/-/1101 200
Occult Barbed Straight Sword +3129/138/0/0E/E/-/B300/0/-/1102 200
Occult Barbed Straight Sword +4136/144/0/0E/D/-/B300/0/-/1103 200
Occult Barbed Straight Sword +5143/150/0/0E/D/-/B300/0/-/110 1200
#### Fire --- Fire damage added. All stat bonuses removed Requires - Barbed Straight Sword +5 - Green Titanite - Red Titanite Ascended by Vamos & with Large Flame Ember (+6).
NameDamageStat BonusesDamage ReductionGreen Titanite ShardRed Titanite ChunkRed Titanite SlabSouls
Fire Barbed Straight Sword +0104/0/104/0-/-/-/-50/10/35/351 200
Fire Barbed Straight Sword +1112/0/112/0-/-/-/-50/10/35.4/351 200
Fire Barbed Straight Sword +2120/0/120/0-/-/-/-50/10/35.7/351 200
Fire Barbed Straight Sword +3128/0/128/0-/-/-/-50/10/36/352 200
Fire Barbed Straight Sword +4136/0/136/0-/-/-/-50/10/36.4/352 200
Fire Barbed Straight Sword +5144/0/144/0-/-/-/-50/10/36.7/353 200
Fire Barbed Straight Sword +6153/0/153/0-/-/-/-50/10/37.1/35 1 200
Fire Barbed Straight Sword +7163/0/163/0-/-/-/-50/10/37.5/35 1 200
Fire Barbed Straight Sword +8172/0/172/0-/-/-/-50/10/37.8/35 2 200
Fire Barbed Straight Sword +9182/0/182/0-/-/-/-50/10/38.2/35 3 200
Fire Barbed Straight Sword +10192/0/192/0-/-/-/-50/10/38.5/35 1200
#### Chaos --- Base damage reduced from fire upgrade path. Damage bonus from humanity, up to 10 soft Humanity. Requires - Fire Barbed Straight Sword +5 - Red Titanite Ascended by Vamos with Chaos Flame Ember.
NameDamageStat BonusesDamage ReductionRed Titanite ChunkRed Titanite SlabSouls
Chaos Barbed Straight Sword +0126/0/144/0-/-/-/-50/10/35/351 200
Chaos Barbed Straight Sword +1133/0/152/0-/-/-/-50/10/35.7/351 200
Chaos Barbed Straight Sword +2140/0/160/0-/-/-/-50/10/36.4/351 200
Chaos Barbed Straight Sword +3147/0/168/0-/-/-/-50/10/37.1/352 200
Chaos Barbed Straight Sword +4154/0/176/0-/-/-/-50/10/37.8/353 200
Chaos Barbed Straight Sword +5161/0/184/0-/-/-/-50/10/38.5/35 1200
--- ### Key ---
**Damage:**The Damage stat dictates how much damage the weapon does. The Damage stats for a weapon are W / X / Y / Z: - W is Physical Damage - X is Magical Damage - Y is Fire Damage - Z is Lightning Damage Each weapon has one or more physical damage types: - Normal - Striking - Slashing - Thrusting Certain enemies are weak or strong against different types of damage types.
**Critical:**One of the multipliers (in percent) for the bonus damage on criticals, such as backstabs and ripostes.
**Durability:**The health of the weapon. The effectiveness of the weapon will severely deteriorate when the durability falls below 30%.
**Weight:**The weight of the weapon. Note that carrying over 50% of a character's Equip Burden will reduce the speed of their rolls, while going over 100% will reduce their regular speed to walking and attempts to roll or backstep will leave them momentarily stunned.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to wield the weapon effectively. The Requirement stats for a weapon are W / X / Y / Z: - W is the Strength required - X is the Dexterity required - Y is the Intelligence required - Z is the Faith required Wielding a weapon without the required Strength and/or Dexterity will incur a penalty to the Physical damage of the weapon, while lower-than-required Magic and/or Faith will reduce the Magic damage of the weapon. Also keep in mind that a character gains a 50% bonus to Strength by wielding a weapon with both hands, thus reducing the actual Strength required. For example, a character with 18 Strength can wield a Large Club (Requires 26 Strength) properly if the weapon is held with both hands. (18 x 1.5 = 27)
**Damage Reduction %:**The Damage Reduction stat dictates the percentage of damage reduced while blocking. The Damage Reduction stats for a weapon are W / X / Y / Z: - W is the Physical Damage Reduction - X is the Magical Damage Reduction - Y is the Fire Damage Reduction - Z is the Lightning Damage Reduction
**Stability:**The stability of the weapon. The higher this value, the less stamina is consumed when blocking attacks.
**Frampt Souls:**This is the amount of souls players will receive if they feed the item to Kingseeker Frampt.
#### Footnotes 1. When two-handing this weapon, only 7 Strength is required.