Sin

Absolution

General Information


The player may request absolution from Oswald of Carim inside the belltower of the Undead Parish, after ringing the Bell of Awakening. The general purpose of this is to reset NPC hostility and allow the player to rejoin covenants they may have angered. This is achieved by removing the Sin obtained for committing those transgressions. Most NPCs become hostile when the player removes over 10% of their HP, and will remain permanently hostile toward the player until absolution is paid for.

Cost


The cost to absolve sin(s) is 500 souls per Soul Level, and it is not affected by the amount of times the player has sinned. A level 10 player will have to pay 5,000 souls, while a level 100 player will have to pay 50,000.

What absolution can do


What absolution cannot do


Notes


Sin

FoldUnfold Table of Contents General Information "PvE Sin" List of possible PvE Sins Penalties for having PvE Sin "PvP Sin" List of possible PvP Sins Penalties for having PvP Sin Notes

General Information


When the player commits certain actions, the player will 'Sin'. There are two types of sin that are not clearly distinguished in-game. One type of sin generally pertains to making NPCs hostile, and absolving it is purely a means to undo that hostility (not affecting online invasions). The other type of sin pertains to the multiplayer aspect of the game, allowing members of the Blade of the Darkmoon covenant to invade those who have it in any online-area of the game. These two types of sin, their penalties, and their means for removal function independently.

"PvE Sin"


The first kind of sin relates to angering NPCs. When a player attacks an NPC, they will have acquired sin. This can be absolved by requesting Absolution from Oswald of Carim, which serves as a way to make hostile NPCs and covenant leaders no longer angry at you. This type of sin is sometimes referred to by the community as "PvE" sin, because its effect on the multiplayer aspect is less significant.

This type of sin is not counted or accumulated in any way, as there is no difference to attacking one NPC or multiple. It is either "present" or "not present" for the player, which can be determined by finding out if Oswald will allow the player to pay for Absolution.

List of possible PvE Sins


The only kind of PvE sin that cannot be removed is the kind that is obtained by destroying the illusion of Gwynevere. Although Oswald will allow the player to pay for its absolution, it will refresh and be placed upon the player again automatically.

Penalties for having PvE Sin


"PvP Sin"


This type of sin is counted and ranked in the Book of the Guilty. It cannot be absolved, but it can be removed by dying to a member of the Blade of the Darkmoon covenant, reducing 1 point of sin at a time.

List of possible PvP Sins


Penalties for having PvP Sin


Notes