![]()### In-Game Description
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*Primal form of Force.
Create powerful shockwave.*
*Wrath of the Gods was an epic tale that
tattered over time and devolved into the
modern Force. This primal form of Force
emits a shockwave that also inflicts damage.*
### Availability
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- Sold by Rhea of Thorolund in Undead Parish after saving her in the Tomb of the Giants.
### General Information
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- Has a 2.8 MagAdjust modifier for magic damage, incremented by 0.1 for every Miracle Synergy level.
- Creates powerful damaging shockwave.
- Capable of deflecting projectile weapons just like Force.
- Guaranteed knockdown on anyone with less than 21 poise and a guaranteed stagger for anyone above.
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### Key
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**MagAdj Modifier:** | The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:
- W is Physical Damage
- X is Magical Damage
- Y is Fire Damage
- Z is Lightning Damage
Certain enemies are weak or strong against different damage types.
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**Uses:** | The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast. |
**Duration:** | The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring. |
**Slot Cost:** | The number of attunement slots necessary to attune one instance of a spell. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith. |
**Dex Reduction:** | The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed. |
**NPC Trainer,
Training Cost:** | The NPC who can teach the player the spell for the Training Cost. |