# Replenishment
![]()### In-Game Description --- *Common miracle amongst cleric knights. Gradual HP restoration.* *Beware of the cleric knight blessed by Replenishment, for he shall not fall easily.* ### Availability --- - Gifted by Rhea of Thorolund after killing the hollowed Vince and Nico of Thorolund in the Tomb of the Giants. ### General Information ---
MagAdj ModifierUsesDurationDex ReductionStats NeededSlot CostNPC TrainerTraining Cost
0/0/0/0260 seconds0 frames16 Faith1 Attunement SlotRhea of Thorolund-
- Grants HP regeneration at the rate of 10 HP/seconds for the 60 seconds, resulting in a total of 600 health restored. - The regeneration rate does not scale with the talisman's MagAdjust, but can be strengthened by Miracle Synergy - Counts as personal buff. Cannot stack with these items/spells: Bountiful Sunlight, Chameleon, Elizabeth's Mushroom, Flash Sweat, Great Magic Barrier, Green Blossom, Hidden Body, Hush, Iron Flesh, Karmic Justice, Magic Barrier, Power Within, Transient Curse, --- ### Key ---
**MagAdj Modifier:**The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z: - W is Physical Damage - X is Magical Damage - Y is Fire Damage - Z is Lightning Damage Certain enemies are weak or strong against different damage types.
**Uses:**The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
**Duration:**The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
**Slot Cost:**The number of attunement slots necessary to attune one instance of a spell.
**Stats Needed:**The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
**Dex Reduction:**The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
**NPC Trainer, Training Cost:**The NPC who can teach the player the spell for the Training Cost.