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Chameleon cast in The Abyss |
![]()### In-Game Description
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*Ancient sorcery of the lost land of Oolacille.
Transform into something inconspicuous.*
*A separate stealth spell from Hidden Body.
A skilled stealth sorcerer must be aware of
his or her surroundings and of which
objects are prime candidates for imitation.*
### Availability
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- Sold by Dusk of Oolacile and Elizabeth in the Oolacile Sanctuary after Dusk is taken into Oolacile
### General Information
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MagAdj Modifier | Uses | Duration | Dex Reduction | Stats Needed | Slot Cost | NPC Trainer | Training Cost |
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0/0/0/0 | 11 | - | 0 frames | 14 Int | 1 Attunement Slot | Dusk of Oolacile / Elizabeth | 3,000 Souls |
- Depending on current location, transforms the caster into a piece of scenery.
- Lasts indefinitely until there is some action from the player. Summoning phantoms doesn't break the spell's effect
- Turning into a pot was shown in early previews of Dark Souls
- Attacking, blocking, rolling, casting and using items will remove the effect from the player.
- The Caster will be forced to move at walking speed.
- The object will retain lighting/shadows relative to the area where the spell was cast.
- Counts as personal buff. Cannot stack with these items/spells:
Bountiful Sunlight, Elizabeth's Mushroom, Flash Sweat, Great Magic Barrier, Green Blossom, Hidden Body, Hush, Iron Flesh, Karmic Justice, Magic Barrier, Power Within, Replenishment, Transient Curse,
### List of Objects
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Undead Asylum | Firelink Shrine | Undead Burg
Undead Parish | The Depths | Blighttown
Quelaag's Domain | Darkroot Garden
Darkroot Basin |
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Sen's Fortress | Anor Londo | Duke's Archives
Crystal Caves | Painted World | Demon Ruins
Lost Izalith | Catacombs |
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Tomb of the Giants | New Londo Ruins
Valley of the Drakes | Great Hollow
Ash Lake | Kiln of the
First Flame | Oolacile (all DLC) |
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### Key
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**MagAdj Modifier:** | The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:
- W is Physical Damage
- X is Magical Damage
- Y is Fire Damage
- Z is Lightning Damage
Certain enemies are weak or strong against different damage types.
|
**Uses:** | The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast. |
**Duration:** | The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring. |
**Slot Cost:** | The number of attunement slots necessary to attune one instance of a spell. |
**Stats Needed:** | The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith. |
**Dex Reduction:** | The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed. |
**NPC Trainer,
Training Cost:** | The NPC who can teach the player the spell for the Training Cost. |