Pyromancies

Acid Surge


In-Game Description


Pyromancy foreign to the Great Swamp.
Emit acid which corrodes weapons and armor.

Not all pyromancy originates in the Great
Swamp. One hears rumors of unknown
pyromancers inhabiting various lands, and
this spell is the work of one such outlander.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/0 2 6 seconds 0 frames - 1 Attunement Slot - -

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Black Flame


In-Game Description


A pyromancy discovered from the Dark of the Abyss
by a pyromancer who wandered Oolacile.
Conjure a great black flame in one's palm.

Black flames are weighty, and inflict physical damage,
enough to smack away the mightiest of the shields.

Availability


General Information


MagAdj Modifier Uses Duration Dex Duration Reduction Stats Needed Slot Cost NPC Trainer Training Cost
1.6/0/2.0/0 8 - 6 frames - 1 Attunement Slot - -

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Chaos Fire Whip


In-Game Description


Art of the Flame of Chaos, which engulfed
the Witch of Izalith and her daughters.
Sweep foes with chaos fire whip

This spell was wielded by the
eldest of The Daughters of Chaos.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost PC Trainer Training Cost
0/0/2.6/0 80 - 10 frames - 2 Attunement Slot - -

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.
Footnotes 1. May vary with unsupported framerates, such as those that can be achieved with DSfix 2. must not match up with spell count

Chaos Storm


In-Game Description


Art of the Flame of Chaos, which engulfed
the Witch of Izalith and her daughters.
Erects localized chaos fire pillars.

The Witch of Izalith, in an ambitious attempt
to copy the First Flame, created instead the
Flame of Chaos, a twisted bed of life.

Availability


General Information


Spell Type Uses Duration Slot Cost NPC Trainer Training Cost
Ranged, Fire 20 - 2 Attunement Slots Quelaag's Sister Chaos Servant Covenant + 2
Footnotes 1. May vary with unsupported framerates, such as those that can be achieved with DSfix

Combustion


In-Game Description


Elementary pyromancy.
Create powerful flame in hand.

One of the most basic pyromancies.
For this very reason, the flame thus
created is fierce.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost PC Trainer Training Cost
0/0/1.8/0 8 - 6 frames - 1 Attunement Slot Laurentius of the Great Swamp
Quelana of Izalith
500 Souls

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Fire Orb


In-Game Description


Pyromancy which improves upon Fireball.
Hurl fire orb.

The flaming fire orb explodes upon impact,
causing fire splash damage in a spectacle
which seems to symbolize the strength of
the fire-manipulating pyromancers.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/2.45/0 6 - 12 frames - 1 Attunement Slot Laurentius of the Great Swamp
Quelana of Izalith
8,000 Souls

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Fire Surge


In-Game Description


Pyromancy foreign of the Great Swamp.
Creates a surge of flame from palm to hand.

Not all pyromancy originates in the Great
Swamp. One hear rumors of unknown
pyromancers inhabiting various lands, and
this spell is the work of one such outlander.

Availability


General Information


Spell Type Uses Duration Slot Cost NPC Trainer Training Cost
Ranged, Fire 80 - 1 Attunement Slot - -

Fire Tempest


In-Game Description


Primal pyromancy of Quelana of Izalith.
Erect giant fire pillars in vicinity.

The tempestuous raging flames resemble those
summoned by the Daughters of Chaos when they
challenged the ancient dragons and scorched
the very earth.

Availability


General Information


Spell Type Uses Duration Slot Cost NPC Trainer Training Cost
Ranged, Fire 20 n/a 1 Attunement Slot Quelana of Izalith -
Footnotes 1. May vary with unsupported framerates, such as those that can be achieved with DSfix

Fire Whip


In-Game Description


Primal pyromancy taught by Quelana of Izalith.
Sweep foes with fire whip.

The root pyromancy of Combustion,
but much more difficult to wield.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost PC Trainer Training Cost
0/0/2.6/0 80 - 10 frames - 1 Attunement Slot Quelana of Izalith 10,000 Souls

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.
Footnotes 1. May vary with unsupported framerates, such as those that can be achieved with DSfix 2. must not match up with spell count

Fireball


In-Game Description


Standard pyromancy of the Great Swamp.
Hurl fireball.

The fire damage caused by fireballs makes
them effective against corporeal beasts and
Undead, who by nature fear flame.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/2/0 8 - 12 frames - 1 Attunement Slot Laurentius of the Great Swamp
Quelana of Izalith
800 Souls

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Firestorm


In-Game Description


Primal pyromancy taught by Quelana of Izalith.
Erect fire pillars in vicinity.

The storm of flame is indiscriminate,
and incinerates all nearby life.

Availability


General Information


Spell Type Uses Duration Slot Cost NPC Trainer Training Cost
Ranged, Fire 20 n/a 1 Attunement Slot Quelana of Izalith 30,000 Souls
Footnotes 1. May vary with unsupported framerates, such as those that can be achieved with DSfix

Flash Sweat


In-Game Description


Pyromancy of Carmina, who harnessed the power
of flame to actualize the inner-self.
Intense sweating reduces flame damage.

Carmina, the most accomplished pupil of
Salaman the Master Pyromancer, pioneered
new directions for the art of pyromancy.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/0 3 60 seconds 0 frames - 1 Attunement Slot Laurentius of the Great Swamp 2,000 souls

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Great Chaos Fireball


In-Game Description


Art of the Flame of Chaos, which engulfed
the Witch of Izalith and her daughters.

Hurl giant chaos fireball.

The Flames of Chaos can melt stone,
producing a short-lived lava glob.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/3.0/0 4 - 12 frames - 2 Attunement Slot Quelaag's Sister -

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Great Combustion


In-Game Description


Pyromancy which improves upon Combustion.
Create powerful, giant flame in hand.

Great Combustion creates a powerful flame,
but many sorcerers mock the simplicity of
this spell.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost PC Trainer Training Cost
0/0/2.4/0 8 - 6 frames - 1 Attunement Slot Quelana of Izalith 5,000 Souls

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Great Fireball


In-Game Description


Ultimate fireball pyromancy.
Hurl giant fireball.

Salaman the Master Pyromancer, also called
the Great Fireball after this spell, believed
pyromancy was rooted in an adoration of fire.
Those who acquire this spell usually agree.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/3.0/0 4 - 12 frames - 1 Attunement Slot Quelana of Izalith 20,000 Souls

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Iron Flesh


In-Game Description


Pyromancy of Carmina, who harnessed the power
of flame to actualize the inner-self.
Iron flesh boosts defense and resilience.

Use of this pyromancy requires caution,
as the caster becomes exceedingly heavy
and unable to move freely.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/0 3 30 seconds 0 frames - 1 Attunement Slot Laurentius of the Great Swamp 2,000 Souls

Poison Mist


In-Game Description


Unique pyromancy crafted by Eingyi,
considered a heretic even at the Great Swamp.
Create poison mist.

Eingyi became an egg-bearing Undead who
serves a deformed young girl who speaks
an unintelligible tongue.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/0 3 6 seconds 0 frames - 1 Attunement Slot Eingyi 10,000 Souls

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Power Within


In-Game Description


Pyromancy of Carmina, who harnessed the power
of flame to actualize the inner-self.
strength/endurance boost, but lose HP.

Excessive power eats away the life-force of
its caster, and like all dangerous spells,
Power Within was kept secret for eons.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/0 1 100 seconds 0 frames - 1 Attunement Slot - -

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Toxic Mist


In-Game Description


Unique pyromancy crafted by Eingyi,
considered a heretic even at the Great Swamp
Create intense poison mist.

Why was Eingyi driven from the Great Swamp?
One only need cast this pyromancy, a perverse
diversion from the art of fire, to find out.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/0 1 6 seconds 0 frames - 1 Attunement Slot Eingyi 25,000 Souls

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Undead Rapport


In-Game Description


Advanced pyromancy of Quelana of Izalith.
Charm Undead and gain temporary allies.

The living are lured by flame, and this
relationship is part and parcel to the art of
pyromancy. Can be used by either gender.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/0 7 30 seconds 0 frames - 1 Attunement Slot Quelana of Izalith 10,000 Souls

Charmable Enemies


Enemy Location
Hollow Undead Asylum
Undead Burg
Undead Parish
Depths
Painted World of Ariamis
Armored Hollow Undead Burg
Undead Soldier Undead Asylum
Undead Burg
Undead Parish
Undead Assassin Lower Undead Burg
Balder Knight Undead Parish
Sen's Fortress
Heavy Knight Undead Parish
Sen's Fortress
Painted World of Ariamis
Butcher Depths
Blowdart Sniper Blighttown
Infested Barbarian Blighttown
Necromancer The Catacombs
Undead Crystal Soldier The Duke's Archives
Engorged Zombie Painted World of Ariamis
Phalanx Painted World of Ariamis
Undead Merchant Male Undead Burg

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.