Miracles

Bountiful Sunlight


In-Game Description


Special miracle granted to the maidens
of Gwynevere, Princess of the Sun.
Gradual HP restoration for self and vicinity.

The miracles of Gwynevere, the princess
cherished by all, grant their blessing to
a great many warriors.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/0 2 60 seconds 0 frames 36 Faith 2 Attunement Slots - -

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Darkmoon Blade


In-Game Description


Miracle granted to those bound by covenant
to Gwyndolin, Lord Gwyn's lastborn.
Boost right weapon with rays of Darkmoon.

The power of the rays of the Darkmoon are
manifested in vengeance, and the deeper the
animus, the more devastating the attack.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/0 1 60 seconds 0 frames 30 Faith 1 Attunement Slot Dark Sun Gwyndolin Blade of the Darkmoon Covenant +1
Covenant Level Magic Adjustment

Covenant Level Bonus Damage
Blade of the Darkmoon +0 Talisman's MagAdjust * 1.8
Blade of the Darkmoon +1 Talisman's MagAdjust * 1.9
Blade of the Darkmoon +2 Talisman's MagAdjust * 2.0
Blade of the Darkmoon +3 Talisman's MagAdjust * 2.1

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Emit Force


In-Game Description


Outland miracle, foreign to the Way of White.
Emit shockwave.

Considered an alternate branching of Force.
Emits an expanding shockwave orb.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/2.4/0/0 1 60 seconds 0 frames 30 Faith 1 Attunement Slot Siegmeyer of Catarina -

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Force


In-Game Description


Common miracle among cleric knights.
Create shockwave.

This quickly-acting miracle inflicts no
damage, but propels foes back and defends
against arrows. Cleric knights use this
miracle when charging into enemy mobs.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/0 21 - 0 frames 12 Faith 1 Attunement Slot Petrus of Thorolund
Rhea of Thorolund
4,000 Petrus
1,000 Rhea

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Gravelord Greatsword Dance


In-Game Description


Miracle known only by the servants
of the first dead, Gravelord Nito.
Giant Gravelord swords jut out in vicinity.

Many have died, and many eyes were claimed to
realize the Greatsword Dance, a Gravelord
ritual known only by his closest servants.

Availability


General Information


Spell Type Uses Faith Duration Slot Cost NPC Trainer Training Cost
AoE 40 0 - 1 Attunement Slot Gravelord Servant Gravelord Servant covenant +1
Footnotes 1. Most noticeable in The Catacombs, just past the first bonfire where the second necromancer is.

Gravelord Sword Dance


In-Game Description


Miracle known only by the servants of
the first dead, Gravelord Nito.

Giant Gravelord swords jut out in vicinity.

Nito sleeps deep within the Giant Catacombs,
quietly overseeing all death, and waiting for
his servants to usher in the Eye of Death.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/2.5/0/0 40 - 0 frames - 1 Attunement Slot - -

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.
Footnotes 1. Most noticeable in The Catacombs, just past the first bonfire where the second necromancer is.

Great Heal Excerpt


In-Game Description


Great miracle cast by advanced clerics.
Restores high HP.

Great Heal Excerpt borrows from only
several verses of Great Heal. As a result,
it can only be cast a stark few times.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/0 1 - 0 frames 14 Faith 1 Attunement Slot Petrus of Thorolund
Rhea of Thorolund
Patches
10,000 Petrus
2,000 Rhea
10,000 Patches

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Great Heal


In-Game Description


Great miracle cast by advanced clerics.
Restores high HP.

Great Heal is a long tale, only learned by a
select few. No caster will be disappointed
by the bountiful life that it yields.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/0 3 - 0 frames 24 Faith 1 Attunement Slot Rhea of Thorolund 10,000

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Great Lightning Spear


In-Game Description


Miracle passed down by
those bound to the Warrior of Sunlight covenant.
Hurl giant lightning spear.

The weapon of the God of War, who inherited
the sunlight of Lord Gwyn, but had
respect only for arms, and nothing else.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/3.0 10 - 20 frames 30 Faith 1 Attunement Slot - -

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Great Magic Barrier


In Game Description


Miracle of Bishop Havel the Rock.
Cover body in powerful def. magic coating.

Havel the Rock, an old battlefield compatriot
of Lord Gwyn, was the sworn enemy of Seath
the Scaleless. He despised magic, and made
certain to devise means of counteraction.

Availability


General Information


Spell Type Uses Faith Duration Slot Cost NPC Trainer Training Cost
Support,Self 2 24 40 seconds 1 Attunement Slot - -

Heal


In Game Description


Elementary miracle cast by clerics.
Restores HP.

To cast a miracle, the caster learns a tale
of the Gods, and says a prayer to be blessed
by its revelations. Heal is the shortest
of such miraculous tales.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/0 5 - 0 frames 12 Faith 1 Attunement Slot Petrus of Thorolund
Rhea of Thorolund
Patches
4,000 Petrus
1,000 Rhea
5,000 Patches

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Homeward


In-Game Description


Great miracle cast by advance clerics.
Return to last bonfire rested at.

Would normally link to one's homeland,
only the curse of the Undead has distorted
its power, redirecting casters to a bonfire.

Or perhaps for Undead, this serves as home?

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/0 1 - 0 frames 18 Faith 1 Attunement Slot Petrus of Thorolund
Rhea of Thorolund
8,000 Petrus
1,000 Rhea

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Karmic Justice


In Game Description


Miracle of the black-haired witch Velka.
Temporary autocounter vs. heavy damage.

For each sin there is a punishment, and
it is the task of Goddess Velka to define
the sin, and mete out the punishment.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/3.0/0/0 4 60 seconds 0 frames 20 Faith 1 Attunement Slot Oswald of Carim 40,000

Trigger Buildup Timing


The AoE blast only occurs when the player is hit 5 times in a row. Each hit must occur within 3 seconds of the previous hit in order to continue counting up to 5. Any wait longer than 3 seconds will restart the buildup process.

Triggering Opportunities


In addition to taking 5 hits normally, there are a few more ways to trigger the explosion:


Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Lightning Spear


In Game Description


Miracle passed down to those bound by
the Warrior of Sunlight covenant.

Hurl Lightning spear

Lightning spears inflict rare lightning
damage, and are very effective against
magic, fire, and most of all, dragons.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/2.7 10 - 20 frames 20 Faith 1 Attunement Slot - -

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Magic Barrier


In-Game Description


Miracle of Bishop Havel the Rock.
Cover body in defensive magic coating.

This coating greatly boosts magic defense,
assisting warriors who must face the magic
which Bishop Havel countered so proficiently.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/0 4 40 seconds 0 frames 14 Faith 1 Attunement Slot Rhea of Thorolund 6,000

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Miracle Synergy

FoldUnfold Table of Contents Miracle Synergy / Miracle Resonance Creating a Resonance Sign for Others Indication that Synergy is in Effect List of Miracles that can be boosted Notes Bugs

Miracle Synergy / Miracle Resonance


Miracle Synergy is a system that allows a certain set of miracles to gain a boost and become more powerful upon use.
There are two ways to receive a synergy boost:

Creating a Resonance Sign for Others


A resonance sign will be sent to another random player online when one of these four specific miracles are cast:

Indication that Synergy is in Effect


The following images will appear transparent over the equipped miracle in the HUD:

Effect Image
Synergy Boost
Double
Synergy Boost

List of Miracles that can be boosted


Miracle Synergy Boost Double Synergy Boost Triple Synergy Boost Quadruple Synergy Boost
Heal ~8.3% more health restored. ~16.6% more health restored. ~25.1% more health restored. ~33.4% more health restored.
Great Heal Excerpt ~3.1% more health restored. ~6.3% more health restored. ~9.4% more health restored. ~12.5% more health restored.
Great Heal ~3.1% more health restored. ~6.3% more health restored. ~9.4% more health restored. ~12.5% more health restored.
Force1 Range increased slightly. Range increased slightly. - -
Emit Force ~5% more damage and range increased slightly. ~10% more damage and range increased slightly. ~16% more damage and range increased slightly. ~21.3% more damage and range increased slightly.
Wrath of the Gods ~4.5% more damage. ~9% more damage. ~13.5% more damage. ~17.8% more damage.
Replenishment 20% more health restored. 40% more health restored. 60% more health restored. 100% more health restored.
Bountiful Sunlight 20% more health restored. 40% more health restored. - -
Soothing Sunlight 4.2% more health restored. 8.4% more health restored. - -

Notes


Bugs


+ show bug history - hide notes Footnotes 1. May benefit from increased stamina and/or poise drain, but it has not yet been tested.

Miracles

non sortable table

click any heading to sort the table accordingly

Replenishment


In-Game Description


Common miracle amongst cleric knights.
Gradual HP restoration.

Beware of the cleric knight blessed by
Replenishment, for he shall not fall easily.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/0 2 60 seconds 0 frames 16 Faith 1 Attunement Slot Rhea of Thorolund -

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Seek Guidance


In-Game Description


Miracle of Clerics on an Undead mission.
Display more guidance from other worlds.

Guidance facilitates communication between
Undead, but their value varies greatly.
A balance of faith and wisdom is required.

Availability


General Information


Spell Type Uses Faith Duration Slot Cost NPC Trainer Training Cost
Support,Self 5 12 30 seconds 1 Attunement Slot Petrus of Thorolund
Rhea of Thorolund
2,000 Petrus
500 Rhea
Area Message Location
Undead Asylum "Exchange" Near the small nest for trading with Snuggly.
Firelink Shrine "Path ahead" Drop off location from the elevator, indicating the path to the egg-nest above.
Firelink Shrine "Here!" On the base of the flying buttress, showing where to land to continue up to the nest.
Firelink Shrine "Imminent merchant..." Under the aqueduct tunnel, in front of Domhnall of Zena's second location.
Upper Undead Burg "Jumping off ahead" Before the barrels and drop-down path leading to the ambush hollows.
Upper Undead Burg "Imminent drake..." At the start of the Hellkite Dragon bridge, by the basement door.
Lower Undead Burg "Prisoner ahead" Outside of the room containing Griggs of Vinheim.
Undead Parish "Blacksmith ahead" Outside the church, on the path leading to Andre of Astora.
Undead Parish "Prisoner ahead" In the doorway leading to Lautrec's cell, before the Balder Knight.
Darkroot Garden "Follow the shining flowers" At the start of the garden, outside the Titanite Demon room.
Darkroot Garden "Are the trees moving?" By the lone Frog-Ray between the two killable trees.
Darkroot Garden "Ember ahead" Near the ember by the Mushroom Parents, approaching from the Great Feline area.
Valley of Drakes "Ring ahead" Before the bridge with the Drakes, approaching from the Darkroot Basin elevator.
Depths "I can't take this..." By the bonfire.
Depths "Try sliding down" By the waterfall ramp in the Giant Undead Rat's chamber.
Depths "Imminent shortcut..." Above the shortcut ladder near the bonfire.
Depths "Weakness: Head" In the Gaping Dragon boss area, near a pillar to the left of the entrance.
Blighttown "Path ahead" Near the upper bonfire, before the stone walkway containing the Flaming Attack Dogs.
Blighttown "bug?" Shortly after the upper bonfire, on a ledge overlooking the Parasitic Wall Hugger.
Quelaag's Domain "Illusory wall ahead" Near the illusory wall leading to the Daughter of Chaos bonfire.
The Catacombs "Try divine" On the floor by the first ladder in The Catacombs.
The Catacombs "Liar" By Patches, behind the bridge switch.
The Catacombs "Blacksmith ahead" Outside the entrance to Vamos, near the wheel skeletons.
New Londo Ruins "Need curses" Before the narrow wooden bridges.
New Londo Ruins "Imminent jumping off..." At the bottom of the broken stairs, outside the building with Ingward.
New Londo Ruins "Need covenant" Outcrop at bottom of staircase leading to the Four Kings.
Sen's Fortress "Prisoner ahead" In front of the breakable wall leading to Big Hat Logan.
Anor Londo "Path ahead" At the base of the flying buttress leading to the painting room catwalks.
Anor Londo "Try projectile" In Gwynevere's chamber.
The Duke's Archives "Try resignation" In Seath the Scaleless's first location. To the left after passing through the fog gate.
Demon Ruins "Safe zone ahead" In the Centipede Demon room, on a patch of ground to the right of the entrance.

Soothing Sunlight


In-Game Description


Special miracle granted to the maidens
of Gwynevere, Princess of the Sun.
Restores high HP for self and vicinity.

The miracles of Gwynevere, the princess
cherished by all, grant their blessing to
a great many warriors.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/0 3 - 0 frames 48 Faith 2 Attunement Slots - -

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Sunlight Blade


In-Game Description


Miracle wielded by Lord Gwyn's firstborn.

Boost right weapon with rays of Sun.

The power of sunlight, manifested as
lightning, is very effective against dragons.

When the eldest son was stripped of his
deific status, he left this on his father's
coffin, perhaps as a final farewell.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/0 1 60 seconds 0 frames 30 Faith 1 Attunement Slot - -

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Sunlight Spear


In-Game Description


Miracle born from the fading soul of Gwyn.

Hurl sunlight spear.

In the war that marked the dawn of the Age of Fire,
Gwyn wielded these rays of sunlight, which remains fierce even as they fade.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/3.7 5 - 20 frames 50 Faith 2 Attunement Slots - -

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Tranquil Walk of Peace


In Game Description


Outland miracle, foreign to the Way of White
Slows all walking within effect area.

This miracle is normally used to flee,
as it slows walking but does not affect attacks,
but nevertheless defines peace perfectly.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/0/0/0 5 10 seconds 0 frames 18 Faith 1 Attunement Slot - -

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.

Vow of Silence


In-Game Description


Secret rite of black-haired witch Velka.
Prevents casting of magic within effect area.

Velka, the Goddess of Sin, is a rogue deity,
but she is versed in arts both new and old,
and is considered to have a great range of
influence even as gods are concerned.

Availability


General Information


Spell Type Uses Faith Duration Slot Cost NPC Trainer Training Cost
Support,Self 2 30 30 seconds 2 Attunement Slots - -
Footnotes 1. source and demonstration

Wrath of the Gods


In-Game Description


Primal form of Force.
Create powerful shockwave.

Wrath of the Gods was an epic tale that
tattered over time and devolved into the
modern Force. This primal form of Force
emits a shockwave that also inflicts damage.

Availability


General Information


MagAdj Modifier Uses Duration Dex Reduction Stats Needed Slot Cost NPC Trainer Training Cost
0/2.8/0/0 3 - 0 frames 28 Faith 1 Attunement Slot Rhea of Thorolund 10,000

Key


MagAdj Modifier:

The Magic Adjustment Modifier stat dictates how much damage the spell does. The Damage stats for a weapon are W / X / Y / Z:

  • W is Physical Damage
  • X is Magical Damage
  • Y is Fire Damage
  • Z is Lightning Damage

Certain enemies are weak or strong against different damage types.

Uses: The number of times a spell can be used before having to refill it by sitting at a bonfire. Having found and attuned multiple of the same spell will multiply the number of times it can be used. Some spells will reduce the counter my more than 1 with each cast.
Duration: The duration casted buffs, lingering or the player following attacks last. Can be extended with the Lingering Dragoncrest Ring.
Slot Cost: The number of attunement slots necessary to attune one instance of a spell.
Stats Needed: The Stats Needed determines how high various Stats must be in order to cast a spell. One also needs to be able to wield the catalyst used. Pyromancies do not require any stats, Sorceries require a minimum Intelligence, Miracles require a minimum Faith.
Dex Reduction: The number of frames by which the startup of a spell is shortened at 45 dexterity, see Casting Speed.
NPC Trainer,
Training Cost:
The NPC who can teach the player the spell for the Training Cost.