Bed of Chaos

bbedofchaos-ds1.jpgBed of Chaos (混沌の苗床) is a Boss in Dark Souls, encountered in Lost Izalith.

Description

The Witch of Izalith attempted to duplicate the First Flame from a soul, but instead created a distorted being of chaos and fire. Its power formed a bed of life which consumed the witch and her followers: The Bed of Chaos, source of all demons.

The Bed takes the form of a huge, gnarled tree, with a humanoid body shape. It attacks with two arm-like limbs, and eventually sprouts flaming limbs that resemble wings from an apparition on its back, with which it also attacks. An insect-like creature is seen to scuttle into the tree upon the player's approach, and must be slain to defeat the boss. The insect-like creature contains the Lord Soul belonging to the Witch, suggesting it is what remains of her after millenia spend in the Bed.

Location

Lost Izalith

Playthrough HP Souls
First 1 60,000
NG+ 3 120,000
NG+6 4 150,000

Drop


Resistances

Physical resistances


Regular Strike Slash Thrust
- - - -

Elemental resistances


Magic Fire Lightning
- - -

Auxiliary resistances


Poison Toxic Bleed

Sourced from the Future Press Official Dark Souls Strategy Guide

Notes


Attack Patterns


Dodging and Blocking


The main attack is the horizontal sweep attack, usually followed up by another attack in the opposite direction. This can be blocked with a high-stability shield, it can be rolled through but you run the risk of it dragging you with it (you will not take damage or be staggered).

The scythe-like arms are best avoided, make note of where they are hitting as they can only hit certain spots. Watch for orange circles on the ground to avoid the fire pillars. Note these may appear anywhere on the map but only after both glowing roots are destroyed.

Whilst inside the glowing orbs surrounding each root you are safe from harm.

General Strategy


A three stage battle - first need to destroy each glowing root in the spheres, then drop into a hole in front of the boss to approach and destroy the core, a small insect. A glowing scythe-like appendage will grow as you kill each root, and after the second root is destroyed the boss gains extra abilities. The core of the boss will not damage you and will die to most attacks (Will take more than one hit on ng+6 and beyond, on sl1 with the bare fist).

A shield with high stability such as an upgraded Black Iron supported by the Sorcery spell Magic Shield and the Wolf Ring for extra Poise is recommended. This greatly reduces the chance of being staggered by the Boss attacks.

Environment


Once you destroy a glowing root, the floor will begin to give way, sticking to the non-tiled band is a good rule of thumb to avoid falling. You can try to make your way back or immediately quit the game and reload it to be placed back outside the fog gate. The root will still be destroyed upon re-entering. This can be repeated for the second glowing root.

Melee


Run to each glowing orb, roll or hack through the roots to get to the glowing root and hit it.

Note it is preferable to do the quit-load technique to avoid having to navigate your way across the crumbling floor as falling will mean a long run from the bonfire.

Ranged


The left glowing root can be destroyed with a bow and the Hawk Ring - as you will not have to travel the distance to get to it this is preferably done after the right root is destroyed. Run along the wall towards it, you will pass under a root and come to a point where another root is blocking your path. From the corner before that point, you can take out your bow and shoot the root. View an image here.

Approaching the Heart


Getting to the heart of the boss is the trickiest part of the "fight". You need to fall into the hole directly in front of the boss onto a narrow root-path that leads up to the core. The boss will attempt to knock you off as you are falling with its sweep attack, and as it repositions its right appendage (on your left) it can knock you off as you approach the entrance to its core.

Bug


Sometimes the game freezes when trying to jump down to the branch to get to the heart. Whenever you go back to fight it, there is still a hole in ground but the game doesn't fully register it so when you approach the boss at the point where the floor is supposed to break, you can see debris falling (although the floor has already collapsed) and the game freezes.

To fix this problem, go back to Firelink Shrine then warp back to Daughter of Chaos and make your way back to the boss. This seems to reset the floor, so when you go back the hole is sealed, and then collapses successfully with no freezing and you may continue the game.

Information

Strategies

Drops

Lore

Notes

Trivia


Revision #7
Created 20 November 2024 04:21:33 by jade
Updated 17 December 2024 07:46:37 by jade